Mojang has changed its manifest format for 1.13.
Forge is no longer a universal jar, it requires more hosted files, all of which are generated by the installer.
We can no longer extract the version manifest from forge's jar and have to include it in the distribution.
This commit adds support for launching forge only, mods are currently not supported from the distribution.
Handling of 1.13 launches are subject to change as we move forward.
If anything happens to the forked process, the main should now pick up on it and alert the user.
Should no longer get 'stuck at 100%' issues when the forked process fails, for whatever reason.
Removed commonDirectory.
Removed instanceDirectory.
Added dataDirectory. The common and instance directories are now resolved from this.
The config.json and distribution.json are now stored in Electron's data folder (app.getPath('userData')).
Users can edit the dataDirectory under launcher settings.
If the instance mods directory does not exist when the 'Add Drop-In Mod' button is clicked, it will be created.
The update selected server code has been modified. Previously, the server would be updated before the mod config was saved. This has been fixed so that the mod config is saved before the server is switched.
Updated electron to v3.0.10.
Added dynamic keybinder for overlays. If dismissable, the Escape key will dismiss the overlay. If not dismissable, Enter & Escape will trigger the main button.
If the selected account is not valid and you have more than one other account, you may cancel logging in to return to the original error overlay.
Updated electron-builder@20.28.2.
Fixed minor bug where the background of the settings UI was set to transparent. This occurred if the validation error overlay was shown on the settings UI, and you chose the login option.
The manual installation overlay now links to the Java Management wiki article.
The Available Options for Java 8 href now links to the os-specific page (/windows for windows, /unix for macOS and Linux).
The default config now uses the same value as max ram for min ram.
Switched to version-safe regex for monitoring game launch progress.
Game output is now encoded in utf-8 to avoid multiple conversions from Uint8Array to String.
Note that game output has line breaks. Trim any content before testing it against regular expressions.
Fixed error 'self signed certificate in certificate chain'.
Disabled reject unauthorized in assetexec process.
Fixed error messages from assetexec to renderer.
Updated elctron-builder to v20.25.0.
Linted the entire project. Using different rules for the script files
as there are a lot of undefined variables just because of the way the
DOM's global scope works.
Mostly just code cleanup, however the linter did catch a minor bug with
a settings regex. That has been corrected.
Added distromanager.js to represent distro elements.
Moved all distro refresh code to distromanager.js.
Overhauled assetexec.js.
Overhauled handling of assetexec.js output in landing.js.
Overhauled events emitted by assetguard.js.
Improved doenload processing in assetguard.
Updated discord-rpc to v3.0.0.
Replaced westeroscraft.json with distribution.json.
Use npm in travis for windows + linux.
Remove file extension from imports.
Added liteloader + macromod + shaders to distribution.json.
On the landing view, the up arrow will open the News UI.
On the News UI, the left and right arrow keys will switch articles.
Thanks to aaronholtomcook/ElectronLauncher (26659f8c38)
Common files such as assets, libraries, and mods have been externalized into a 'common' folder. Each server now has its own instance folder to allow saving per version files. This resolves issues with resourcepacks and mod configurations being overriden, and still preserves our optimizations in storing libraries and mods maven style.
Features:
* Add a new account.
* Switch accounts.
* Log out of an account.
Also added a cancel button to the login UI which is only shown when a user is adding an account. In that case, the operation should be and is cancellable.
Added a tooltip to the settings button on the landing UI.
Settings button now opens to the (incomplete) settings UI.
Added navigation bar to the settings UI.
Implemented tabbing between settings tabs.
More to come.
Fixed incorrect function name for local distro index loading.
Fixed mojang tooltip not showing statuses when offline.
Added timeout of 2500ms to news loading, remote distro index retrieval, and mojang status loading.
Updates async to fix lodash vulnerability.
Fixed launcher.js not checking the correct return value when verifying the configured Java executable.
Removed debug logging from configmanager.js.
Updated dependencies.
Made the layout for the status container more comprehensive.
Added a spacer to the bottom of news article content.
Disabled tabbing between the landing and news containers.
Major improvements to distribution index loading.
Implemented new transitional UI for startup.
If **no** distribution index is loaded on startup, completion of startup will be prevented and the user will be shown a message displaying the issue.
Launch errors are now shown as overlays.
Many more minor fixes and enhancements.
Added News UI and implemented functionality.
Removed westeroscraft.xml as we don't need to cache it.
Updated westeroscraft.json.
Updated Electron to v2.0.0
Updated PackXZExtract to v1.0.1.
If no files are queued for extraction, the step is skipped.
The UI now shows some indication that the extraction is in progress.
The server list is now dynamically generated based on the servers listed in the distribution index. Also, moved to event.key for key bindings as event.keyCode is deprecated.
Basic selection and updating of the selected server has been added. There are a few subtle mechanics which need to be added still, such as keybind shortcuts (enter to submit, etc). In addition, functionality still needs to be added to generate the list of servers from the manifest file.
Fixed a minor issue with the login view.
Updated play button styles.
Updated dependencies.
The temporary span which displayed the selected server has been changed to a button. Clicking this button will open the server selection view. The server selection view is still pending full implementation.