Server selection view can now be opened from the landing view.
The temporary span which displayed the selected server has been changed to a button. Clicking this button will open the server selection view. The server selection view is still pending full implementation.
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@ -331,7 +331,7 @@ p {
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}
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#welcomeButton:active {
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color: #c7c7c7;
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text-shadow: 0px 0px 20px #c7c7c7;
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text-shadow: 0px 0px 20px #c7c7c7;
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}
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#welcomeSVG {
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-webkit-transform: translate3d(0, 0, 0);
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@ -1267,6 +1267,24 @@ p {
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justify-content: center;
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}
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#server_selection_button {
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background: none;
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border: none;
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outline: none;
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cursor: pointer;
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line-height: 24px;
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padding: 0px;
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transition: 0.25s ease;
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}
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#server_selection_button:hover,
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#server_selection_button:focus {
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text-shadow: 0px 0px 20px #fff, 0px 0px 20px #fff, 0px 0px 20px #fff;
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}
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#server_selection_button:active {
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color: #c7c7c7;
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text-shadow: 0px 0px 20px #c7c7c7, 0px 0px 20px #c7c7c7, 0px 0px 20px #c7c7c7;
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}
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/* Progress bar styles. */
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#launch_progress[value] {
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height: 3px;
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@ -2,23 +2,24 @@
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* Script for landing.ejs
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*/
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// Requirements
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const cp = require('child_process')
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const {URL} = require('url')
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const cp = require('child_process')
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const {URL} = require('url')
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// Internal Requirements
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const {AssetGuard} = require(path.join(__dirname, 'assets', 'js', 'assetguard.js'))
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const AuthManager = require(path.join(__dirname, 'assets', 'js', 'authmanager.js'))
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const DiscordWrapper = require(path.join(__dirname, 'assets', 'js', 'discordwrapper.js'))
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const Mojang = require(path.join(__dirname, 'assets', 'js', 'mojang.js'))
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const ProcessBuilder = require(path.join(__dirname, 'assets', 'js', 'processbuilder.js'))
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const ServerStatus = require(path.join(__dirname, 'assets', 'js', 'serverstatus.js'))
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const {AssetGuard} = require(path.join(__dirname, 'assets', 'js', 'assetguard.js'))
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const AuthManager = require(path.join(__dirname, 'assets', 'js', 'authmanager.js'))
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const DiscordWrapper = require(path.join(__dirname, 'assets', 'js', 'discordwrapper.js'))
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const Mojang = require(path.join(__dirname, 'assets', 'js', 'mojang.js'))
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const ProcessBuilder = require(path.join(__dirname, 'assets', 'js', 'processbuilder.js'))
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const ServerStatus = require(path.join(__dirname, 'assets', 'js', 'serverstatus.js'))
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// Launch Elements
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const launch_content = document.getElementById('launch_content')
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const launch_details = document.getElementById('launch_details')
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const launch_progress = document.getElementById('launch_progress')
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const launch_progress_label = document.getElementById('launch_progress_label')
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const launch_details_text = document.getElementById('launch_details_text')
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const launch_content = document.getElementById('launch_content')
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const launch_details = document.getElementById('launch_details')
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const launch_progress = document.getElementById('launch_progress')
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const launch_progress_label = document.getElementById('launch_progress_label')
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const launch_details_text = document.getElementById('launch_details_text')
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const server_selection_button = document.getElementById('server_selection_button')
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/* Launch Progress Wrapper Functions */
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@ -93,9 +94,12 @@ document.getElementById('launch_button').addEventListener('click', function(e){
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}
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})
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// TODO convert this to dropdown menu.
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// Bind selected server
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document.getElementById('server_selection').innerHTML = '\u2022 ' + AssetGuard.getServerById(ConfigManager.getGameDirectory(), ConfigManager.getSelectedServer()).name
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server_selection_button.innerHTML = '\u2022 ' + AssetGuard.getServerById(ConfigManager.getGameDirectory(), ConfigManager.getSelectedServer()).name
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server_selection_button.addEventListener('click', (e) => {
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e.target.blur()
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toggleOverlay(true, 'serverSelectContent')
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})
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// Update Mojang Status Color
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const refreshMojangStatuses = async function(){
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@ -2,8 +2,6 @@
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* Script for overlay.ejs
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*/
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//document.getElementById('overlayDismiss').href = 'javascript:void(0);'
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/* Overlay Wrapper Functions */
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/**
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@ -89,4 +87,11 @@ function setDismissHandler(handler){
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} else {
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document.getElementById('overlayDismiss').onclick = handler
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}
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}
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}
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/* Server Select View */
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// Bind server select cancel button.
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document.getElementById('serverSelectCancel').addEventListener('click', () => {
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toggleOverlay(false)
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})
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@ -125,8 +125,7 @@
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<div id="launch_content">
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<button id="launch_button">PLAY</button>
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<div class="bot_divider"></div>
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<!-- Span until we implement the real selection -->
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<span class="bot_label" id="server_selection"style="line-height: 24px;">• No Server Selected</span>
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<button id="server_selection_button" class="bot_label">• No Server Selected</button>
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</div>
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<div id="launch_details">
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<div id="launch_details_left">
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