v1.0.0-beta.3 - Added error handling for LaunchWrapper failure.
Fixes #5.
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845721a830
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@ -598,6 +598,7 @@ function dlAsync(login = true){
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}
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proc.stdout.on('data', gameStateChange)
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proc.stdout.removeListener('data', tempListener)
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proc.stderr.removeListener('data', gameErrorListener)
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}
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}
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@ -611,12 +612,28 @@ function dlAsync(login = true){
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}
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}
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const gameErrorListener = function(data){
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data = data.trim()
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if(data.indexOf('Could not find or load main class net.minecraft.launchwrapper.Launch') > -1){
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console.error('Game launch failed, LaunchWrapper was not downloaded properly.')
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setOverlayContent(
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'Error During Launch',
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'The main file, LaunchWrapper, failed to download properly. As a result, the game cannot launch.<br><br>To fix this issue, temporarily turn off your antivirus software and launch the game again.<br><br>If you have time, please <a href="https://github.com/WesterosCraftCode/ElectronLauncher/issues">submit an issue</a> and let us know what antivirus software you use. We\'ll contact them and try to straighten things out.',
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'Okay'
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)
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setOverlayHandler(null)
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toggleOverlay(true)
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toggleLaunchArea(false)
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}
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}
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try {
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// Build Minecraft process.
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proc = pb.build()
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// Bind listeners to stdout.
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proc.stdout.on('data', tempListener)
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proc.stderr.on('data', gameErrorListener)
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setLaunchDetails('Done. Enjoy the server!')
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2
package-lock.json
generated
2
package-lock.json
generated
@ -1,6 +1,6 @@
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{
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"name": "westeroscraftlauncher",
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"version": "1.0.0-beta.2",
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"version": "1.0.0-beta.3",
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"lockfileVersion": 1,
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"requires": true,
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"dependencies": {
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@ -1,6 +1,6 @@
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{
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"name": "westeroscraftlauncher",
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"version": "1.0.0-beta.2",
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"version": "1.0.0-beta.3",
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"description": "Custom modded launcher for Westeroscraft",
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"productName": "WesterosCraft Launcher",
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"main": "index.js",
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