edit character prefab

This commit is contained in:
cyber-dream 2022-06-13 02:57:10 +03:00
parent e43357ce93
commit 02d37b591e

View File

@ -12,7 +12,7 @@ GameObject:
- component: {fileID: 5335952388035198178} - component: {fileID: 5335952388035198178}
- component: {fileID: 4955269028832526153} - component: {fileID: 4955269028832526153}
m_Layer: 0 m_Layer: 0
m_Name: Square m_Name: Spirte
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
@ -28,6 +28,7 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 1137981222306597008} m_Father: {fileID: 1137981222306597008}
m_RootOrder: 0 m_RootOrder: 0
@ -43,6 +44,7 @@ SpriteRenderer:
m_CastShadows: 0 m_CastShadows: 0
m_ReceiveShadows: 0 m_ReceiveShadows: 0
m_DynamicOccludee: 1 m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
@ -72,7 +74,7 @@ SpriteRenderer:
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 32767 m_SortingOrder: 32767
m_Sprite: {fileID: 21300000, guid: 1ea3e1dc227afc0768a58ae84d17e6c5, type: 3} m_Sprite: {fileID: -1807468758588214948, guid: fc9a004f37844d541878fe6e00978d9e, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1} m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0 m_FlipX: 0
m_FlipY: 0 m_FlipY: 0
@ -85,7 +87,7 @@ SpriteRenderer:
m_SpriteSortPoint: 0 m_SpriteSortPoint: 0
--- !u!95 &4955269028832526153 --- !u!95 &4955269028832526153
Animator: Animator:
serializedVersion: 3 serializedVersion: 4
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
@ -98,6 +100,7 @@ Animator:
m_UpdateMode: 0 m_UpdateMode: 0
m_ApplyRootMotion: 0 m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0 m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage: m_WarningMessage:
m_HasTransformHierarchy: 1 m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1 m_AllowConstantClipSamplingOptimization: 1
@ -112,8 +115,8 @@ GameObject:
m_Component: m_Component:
- component: {fileID: 1137981222306597008} - component: {fileID: 1137981222306597008}
- component: {fileID: 8044390793844211544} - component: {fileID: 8044390793844211544}
- component: {fileID: 4520856288189812233}
- component: {fileID: 3826968412464473223} - component: {fileID: 3826968412464473223}
- component: {fileID: 4699500568806196817}
m_Layer: 0 m_Layer: 0
m_Name: character m_Name: character
m_TagString: Character m_TagString: Character
@ -131,6 +134,7 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: m_Children:
- {fileID: 8006084803627600395} - {fileID: 8006084803627600395}
m_Father: {fileID: 0} m_Father: {fileID: 0}
@ -162,24 +166,6 @@ BoxCollider2D:
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1.140003, y: 1.1275415} m_Size: {x: 1.140003, y: 1.1275415}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!114 &4520856288189812233
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8275013663521780488}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9ab5d980c53f9d7dc8d828fd5382febe, type: 3}
m_Name:
m_EditorClassIdentifier:
health: 250
damage: 10
moveSpeed: 0.02
characterSprite: {fileID: 1199223373439478175}
characterAnimator: {fileID: 0}
mainCamera: {fileID: 0}
--- !u!50 &3826968412464473223 --- !u!50 &3826968412464473223
Rigidbody2D: Rigidbody2D:
serializedVersion: 4 serializedVersion: 4
@ -201,3 +187,17 @@ Rigidbody2D:
m_SleepingMode: 1 m_SleepingMode: 1
m_CollisionDetection: 0 m_CollisionDetection: 0
m_Constraints: 0 m_Constraints: 0
--- !u!114 &4699500568806196817
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8275013663521780488}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 584da5b9caaf58e0da2ae26a4bbe9d02, type: 3}
m_Name:
m_EditorClassIdentifier:
characterData: {fileID: 11400000, guid: 4da5c8fa0351efd6c8284885156d13c6, type: 2}
characterSprite: {fileID: 1199223373439478175}