diff --git a/ldjam50/Assets/Prefabs/character.prefab b/ldjam50/Assets/Prefabs/character.prefab index c01bafc..c14b832 100644 --- a/ldjam50/Assets/Prefabs/character.prefab +++ b/ldjam50/Assets/Prefabs/character.prefab @@ -12,7 +12,7 @@ GameObject: - component: {fileID: 5335952388035198178} - component: {fileID: 4955269028832526153} m_Layer: 0 - m_Name: Square + m_Name: Spirte m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -28,6 +28,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1137981222306597008} m_RootOrder: 0 @@ -43,6 +44,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -72,7 +74,7 @@ SpriteRenderer: m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 32767 - m_Sprite: {fileID: 21300000, guid: 1ea3e1dc227afc0768a58ae84d17e6c5, type: 3} + m_Sprite: {fileID: -1807468758588214948, guid: fc9a004f37844d541878fe6e00978d9e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 @@ -85,7 +87,7 @@ SpriteRenderer: m_SpriteSortPoint: 0 --- !u!95 &4955269028832526153 Animator: - serializedVersion: 3 + serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -98,6 +100,7 @@ Animator: m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 @@ -112,8 +115,8 @@ GameObject: m_Component: - component: {fileID: 1137981222306597008} - component: {fileID: 8044390793844211544} - - component: {fileID: 4520856288189812233} - component: {fileID: 3826968412464473223} + - component: {fileID: 4699500568806196817} m_Layer: 0 m_Name: character m_TagString: Character @@ -131,6 +134,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 8006084803627600395} m_Father: {fileID: 0} @@ -162,24 +166,6 @@ BoxCollider2D: serializedVersion: 2 m_Size: {x: 1.140003, y: 1.1275415} m_EdgeRadius: 0 ---- !u!114 &4520856288189812233 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8275013663521780488} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 9ab5d980c53f9d7dc8d828fd5382febe, type: 3} - m_Name: - m_EditorClassIdentifier: - health: 250 - damage: 10 - moveSpeed: 0.02 - characterSprite: {fileID: 1199223373439478175} - characterAnimator: {fileID: 0} - mainCamera: {fileID: 0} --- !u!50 &3826968412464473223 Rigidbody2D: serializedVersion: 4 @@ -201,3 +187,17 @@ Rigidbody2D: m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 +--- !u!114 &4699500568806196817 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8275013663521780488} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 584da5b9caaf58e0da2ae26a4bbe9d02, type: 3} + m_Name: + m_EditorClassIdentifier: + characterData: {fileID: 11400000, guid: 4da5c8fa0351efd6c8284885156d13c6, type: 2} + characterSprite: {fileID: 1199223373439478175}