edit character prefab
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e43357ce93
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@ -12,7 +12,7 @@ GameObject:
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- component: {fileID: 5335952388035198178}
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- component: {fileID: 4955269028832526153}
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m_Layer: 0
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m_Name: Square
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m_Name: Spirte
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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@ -28,6 +28,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 1137981222306597008}
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m_RootOrder: 0
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@ -43,6 +44,7 @@ SpriteRenderer:
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m_CastShadows: 0
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m_ReceiveShadows: 0
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_MotionVectors: 1
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
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@ -72,7 +74,7 @@ SpriteRenderer:
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 32767
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m_Sprite: {fileID: 21300000, guid: 1ea3e1dc227afc0768a58ae84d17e6c5, type: 3}
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m_Sprite: {fileID: -1807468758588214948, guid: fc9a004f37844d541878fe6e00978d9e, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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m_FlipY: 0
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@ -85,7 +87,7 @@ SpriteRenderer:
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m_SpriteSortPoint: 0
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--- !u!95 &4955269028832526153
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Animator:
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serializedVersion: 3
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serializedVersion: 4
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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@ -98,6 +100,7 @@ Animator:
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m_UpdateMode: 0
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m_ApplyRootMotion: 0
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m_LinearVelocityBlending: 0
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m_StabilizeFeet: 0
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m_WarningMessage:
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m_HasTransformHierarchy: 1
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m_AllowConstantClipSamplingOptimization: 1
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@ -112,8 +115,8 @@ GameObject:
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m_Component:
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- component: {fileID: 1137981222306597008}
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- component: {fileID: 8044390793844211544}
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- component: {fileID: 4520856288189812233}
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- component: {fileID: 3826968412464473223}
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- component: {fileID: 4699500568806196817}
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m_Layer: 0
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m_Name: character
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m_TagString: Character
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@ -131,6 +134,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 8006084803627600395}
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m_Father: {fileID: 0}
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@ -162,24 +166,6 @@ BoxCollider2D:
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serializedVersion: 2
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m_Size: {x: 1.140003, y: 1.1275415}
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m_EdgeRadius: 0
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--- !u!114 &4520856288189812233
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8275013663521780488}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 9ab5d980c53f9d7dc8d828fd5382febe, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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health: 250
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damage: 10
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moveSpeed: 0.02
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characterSprite: {fileID: 1199223373439478175}
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characterAnimator: {fileID: 0}
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mainCamera: {fileID: 0}
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--- !u!50 &3826968412464473223
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Rigidbody2D:
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serializedVersion: 4
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@ -201,3 +187,17 @@ Rigidbody2D:
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m_SleepingMode: 1
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m_CollisionDetection: 0
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m_Constraints: 0
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--- !u!114 &4699500568806196817
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8275013663521780488}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 584da5b9caaf58e0da2ae26a4bbe9d02, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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characterData: {fileID: 11400000, guid: 4da5c8fa0351efd6c8284885156d13c6, type: 2}
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characterSprite: {fileID: 1199223373439478175}
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