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2 Commits

Author SHA1 Message Date
58eca5ea06 add domains utils 2022-11-11 15:15:42 +03:00
6abccc2e03 move session to games 2022-11-11 15:15:36 +03:00
4 changed files with 112 additions and 0 deletions

13
domain/domainModels.go Normal file
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package domainUtils
import "git.gregbrzezinski.com/Skirda/skirdagoutils/gameUtils"
type Domain struct {
DiscordGroupID string
Games gameUtils.Games
Sessions gameUtils.Sessions
}
type Domains struct {
Domains []Domain
}

15
domain/domainUtils.go Normal file
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package domainUtils
import "git.gregbrzezinski.com/Skirda/skirdagoutils/gameUtils"
var fakeDomains = Domains{
Domains: []Domain{defaultDomain},
}
var defaultDomain = Domain{
DiscordGroupID: "0",
Games: gameUtils.Games{
SteamGames: gameUtils.SteamFakeGamesList,
},
Sessions: gameUtils.FakeSessions,
}

29
gameUtils/sessionTypes.go Normal file
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package gameUtils
import (
"time"
)
type Session struct {
SessionId string
GameId string
Icon string
Title string
Status string
Version string
Expires time.Time
Arguments []Argument
}
type Sessions struct {
Sessions []Session
}
type JSSessionInterface struct {
GameID string `json:"gameId"`
Icon string `json:"icon"`
Title string `json:"title"`
Status string `json:"status"`
Version string `json:"version"`
Expires time.Time `json:"expires"`
}

55
gameUtils/sessionUtils.go Normal file
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package gameUtils
import (
"encoding/json"
"time"
)
func ConvertServerSessionsToJSON(s Session) []byte {
s_json, err := json.Marshal(s)
_ = err //TODO: Check Errors
return s_json
}
var FakeSessions = Sessions{
Sessions: []Session{
{
GameId: "garrysmod",
SessionId: "gmod-test",
Icon: "",
Title: "Regular Skirda Gmod server",
Status: "Super fake session",
Version: "",
Expires: time.Time{},
Arguments: []Argument{
{
Body: "+connect",
Value: "127.0.0.1:27015",
},
},
},
{
GameId: "half-lide-1",
Title: "Half-Life 1 МЯСО",
Status: "Retro shit",
Expires: time.Time{},
},
{
GameId: "minecraft",
Title: "Test 3",
Status: "Testing session",
Version: "1.54.7",
Expires: time.Time{},
},
},
}
func FindSessionByID(sessionId string, sessions []Session) Session {
for _, session := range sessions {
if session.SessionId == sessionId {
return session
}
}
var temp Session = Session{}
return temp
}