sharedutils/domain/minecraftgame.go

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package domain
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// const gameType = "minecraft"
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type MinecraftGame struct {
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SkirdaGameId string
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Assets GameUIAssets
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Versions []string
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}
func (game MinecraftGame) GetSkirdaGameId() string {
return game.SkirdaGameId
}
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func (game MinecraftGame) GetUIAssets() GameUIAssets {
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return game.Assets
}
func (game MinecraftGame) GetLaunchArgs() []string {
return []string{"", ""}
}
func (game MinecraftGame) GetType() string {
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return "minecraft"
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}
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func (game MinecraftGame) GetArguments() Arguments {
return Arguments{}
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}
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func (game MinecraftGame) GetVersions() []string {
return game.Versions
}