sharedutils/gameUtils/sessionUtils.go

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2022-11-11 12:15:36 +00:00
package gameUtils
import (
"encoding/json"
"time"
)
func ConvertServerSessionsToJSON(s Session) []byte {
s_json, err := json.Marshal(s)
_ = err //TODO: Check Errors
return s_json
}
var FakeSessions = Sessions{
Sessions: []Session{
{
GameId: "garrysmod",
SessionId: "gmod-test",
Icon: "",
Title: "Regular Skirda Gmod server",
Status: "Super fake session",
Version: "",
Expires: time.Time{},
Arguments: []Argument{
{
Body: "+connect",
Value: "127.0.0.1:27015",
},
},
},
{
GameId: "half-lide-1",
Title: "Half-Life 1 МЯСО",
Status: "Retro shit",
Expires: time.Time{},
},
{
GameId: "minecraft",
Title: "Test 3",
Status: "Testing session",
Version: "1.54.7",
Expires: time.Time{},
},
},
}
func FindSessionByID(sessionId string, sessions []Session) Session {
for _, session := range sessions {
if session.SessionId == sessionId {
return session
}
}
var temp Session = Session{}
return temp
}