SkirdaElectronLauncher/docs/distro.md

14 KiB

Distribution Index

You can use Nebula to automate the generation of a distribution index.

The distribution index is written in JSON. The general format of the index is as posted below.

{
    "version": "1.0.0",
    "discord": {
        "clientId": "12334567890123456789",
        "smallImageText": "WesterosCraft",
        "smallImageKey": "seal-circle"
    },
    "rss": "https://westeroscraft.com/articles/index.rss",
    "servers": [
        {
            "id": "Example_Server",
            "name": "WesterosCraft Example Client",
            "description": "Example WesterosCraft server. Connect for fun!",
            "icon": "http://mc.westeroscraft.com/WesterosCraftLauncher/files/example_icon.png",
            "version": "0.0.1",
            "address": "mc.westeroscraft.com:1337",
            "minecraftVersion": "1.11.2",
            "discord": {
                "shortId": "Example",
                "largeImageText": "WesterosCraft Example Server",
                "largeImageKey": "server-example"
            },
            "mainServer": true,
            "autoconnect": true,
            "modules": [
                "Module Objects Here"
            ]
        }
    ]
}

Distro Index Object

Example

{
    "version": "1.0.0",
    "discord": {
        "clientId": "12334567890123456789",
        "smallImageText": "WesterosCraft",
        "smallImageKey": "seal-circle"
    },
    "rss": "https://westeroscraft.com/articles/index.rss",
    "servers": []
}

DistroIndex.version: string/semver

The version of the index format. Will be used in the future to gracefully push updates.

DistroIndex.discord: object

Global settings for Discord Rich Presence.

Properties

  • discord.clientId: string - Client ID for th Application registered with Discord.
  • discord.smallImageText: string - Tootltip for the smallImageKey.
  • discord.smallImageKey: string - Name of the uploaded image for the small profile artwork.

DistroIndex.rss: string/url

A URL to a RSS feed. Used for loading news.


Server Object

Example

{
    "id": "Example_Server",
    "name": "WesterosCraft Example Client",
    "description": "Example WesterosCraft server. Connect for fun!",
    "icon": "http://mc.westeroscraft.com/WesterosCraftLauncher/files/example_icon.png",
    "version": "0.0.1",
    "address": "mc.westeroscraft.com:1337",
    "minecraftVersion": "1.11.2",
    "discord": {
        "shortId": "Example",
        "largeImageText": "WesterosCraft Example Server",
        "largeImageKey": "server-example"
    },
    "mainServer": true,
    "autoconnect": true,
    "modules": []
}

Server.id: string

The ID of the server. The launcher saves mod configurations and selected servers by ID. If the ID changes, all data related to the old ID will be wiped.

Server.name: string

The name of the server. This is what users see on the UI.

Server.description: string

A brief description of the server. Displayed on the UI to provide users more information.

Server.icon: string/url

A URL to the server's icon. Will be displayed on the UI.

Server.version: string/semver

The version of the server configuration.

Server.address: string/url

The server's IP address.

Server.minecraftVersion: string

The version of minecraft that the server is running.

Server.discord: object

Server specific settings used for Discord Rich Presence.

Properties

  • discord.shortId: string - Short ID for the server. Displayed on the second status line as Server: shortId
  • discord.largeImageText: string - Ttooltip for the largeImageKey.
  • discord.largeImageKey: string - Name of the uploaded image for the large profile artwork.

Server.mainServer: boolean

Only one server in the array should have the mainServer property enabled. This will tell the launcher that this is the default server to select if either the previously selected server is invalid, or there is no previously selected server. If this field is not defined by any server (avoid this), the first server will be selected as the default. If multiple servers have mainServer enabled, the first one the launcher finds will be the effective value. Servers which are not the default may omit this property rather than explicitly setting it to false.

Server.autoconnect: boolean

Whether or not the server can be autoconnected to. If false, the server will not be autoconnected to even when the user has the autoconnect setting enabled.

Server.serverCode: string

A code that allows you to privately distribute certain servers on the launcher. Players will only be able to see the server in their launcher if they have specified the code in the settings. If left blank, all players can see the server.

Server.modules: Module[]

An array of module objects.


Module Object

A module is a generic representation of a file required to run the minecraft client.

Example

{
    "id": "com.example:artifact:1.0.0@jar.pack.xz",
    "name": "Artifact 1.0.0",
    "type": "Library",
    "artifact": {
        "size": 4231234,
        "MD5": "7f30eefe5c51e1ae0939dab2051db75f",
        "url": "http://files.site.com/maven/com/example/artifact/1.0.0/artifact-1.0.0.jar.pack.xz"
    },
    "subModules": [
        {
            "id": "examplefile",
            "name": "Example File",
            "type": "File",
            "artifact": {
                "size": 23423,
                "MD5": "169a5e6cf30c2cc8649755cdc5d7bad7",
                "path": "examplefile.txt",
                "url": "http://files.site.com/examplefile.txt"
            }
        }
    ]
}

The parent module will be stored maven style, it's destination path will be resolved by its id. The sub module has a declared path, so that value will be used.

Module.id: string

The ID of the module. All modules that are not of type File MUST use a maven identifier. Version information and other metadata is pulled from the identifier. Modules which are stored maven style use the identifier to resolve the destination path. If the extension is not provided, it defaults to jar.

Template

my.group:arifact:version@extension

my/group/artifact/version/artifact-version.extension

Example

net.minecraft:launchwrapper:1.12 OR net.minecraft:launchwrapper:1.12@jar

net/minecraft/launchwrapper/1.12/launchwrapper-1.12.jar

If the module's artifact does not declare the path property, its path will be resolved from the ID.

Module.name: string

The name of the module. Used on the UI.

Module.type: string

The type of the module.

Module.required: Required

OPTIONAL

Defines whether or not the module is required. If omitted, then the module will be required.

Only applicable for modules of type:

  • ForgeMod
  • LiteMod
  • LiteLoader

Module.artifact: Artifact

The download artifact for the module.

Module.subModules: Module[]

OPTIONAL

An array of sub modules declared by this module. Typically, files which require other files are declared as submodules. A quick example would be a mod, and the configuration file for that mod. Submodules can also declare submodules of their own. The file is parsed recursively, so there is no limit.

Artifact Object

The format of the module's artifact depends on several things. The most important factor is where the file will be stored. If you are providing a simple file to be placed in the root directory of the client files, you may decided to format the module as the examplefile module declared above. This module provides a path option, allowing you to directly set where the file will be saved to. Only the path will affect the final downloaded file.

Other times, you may want to store the files maven-style, such as with libraries and mods. In this case you must declare the module as the example artifact above. The module id will be used to resolve the final path, effectively replacing the path property. It must be provided in maven format. More information on this is provided in the documentation for the id property.

The resolved/provided paths are appended to a base path depending on the module's declared type.

Type Path
ForgeHosted ({commonDirectory}/libraries/{path OR resolved})
LiteLoader ({commonDirectory}/libraries/{path OR resolved})
Library ({commonDirectory}/libraries/{path OR resolved})
ForgeMod ({commonDirectory}/modstore/{path OR resolved})
LiteMod ({commonDirectory}/modstore/{path OR resolved})
File ({instanceDirectory}/{Server.id}/{path OR resolved})

The commonDirectory and instanceDirectory values are stored in the launcher's config.json.

Artifact.size: number

The size of the artifact.

Artifact.MD5: string

The MD5 hash of the artifact. This will be used to validate local artifacts.

Artifact.path: string

OPTIONAL

A relative path to where the file will be saved. This is appended to the base path for the module's declared type.

If this is not specified, the path will be resolved based on the module's ID.

Artifact.url: string/url

The artifact's download url.

Required Object

Required.value: boolean

OPTIONAL

If the module is required. Defaults to true if this property is omited.

Required.def: boolean

OPTIONAL

If the module is enabled by default. Has no effect unless Required.value is false. Defaults to true if this property is omited.


Module Types

ForgeHosted

The module type ForgeHosted represents forge itself. Currently, the launcher only supports forge servers, as vanilla servers can be connected to via the mojang launcher. The Hosted part is key, this means that the forge module must declare its required libraries as submodules.

Ex.

{
    "id": "net.minecraftforge:forge:1.11.2-13.20.1.2429",
    "name": "Minecraft Forge 1.11.2-13.20.1.2429",
    "type": "ForgeHosted",
    "artifact": {
        "size": 4450992,
        "MD5": "3fcc9b0104f0261397d3cc897e55a1c5",
        "url": "http://files.minecraftforge.net/maven/net/minecraftforge/forge/1.11.2-13.20.1.2429/forge-1.11.2-13.20.1.2429-universal.jar"
    },
    "subModules": [
        {
            "id": "net.minecraft:launchwrapper:1.12",
            "name": "Mojang (LaunchWrapper)",
            "type": "Library",
            "artifact": {
                "size": 32999,
                "MD5": "934b2d91c7c5be4a49577c9e6b40e8da",
                "url": "http://mc.westeroscraft.com/WesterosCraftLauncher/files/1.11.2/launchwrapper-1.12.jar"
            }
        }
    ]
}

All of forge's required libraries are declared in the version.json file found in the root of the forge jar file. These libraries MUST be hosted and declared a submodules or forge will not work.

There were plans to add a Forge type, in which the required libraries would be resolved by the launcher and downloaded from forge's servers. The forge servers are down at times, however, so this plan was stopped half-implemented.


LiteLoader

The module type LiteLoader represents liteloader. It is handled as a library and added to the classpath at runtime. Special launch conditions are executed when liteloader is present and enabled. This module can be optional and toggled similarly to ForgeMod and Litemod modules.

Ex.

{
    "id": "com.mumfrey:liteloader:1.11.2",
    "name": "Liteloader (1.11.2)",
    "type": "LiteLoader",
    "required": {
        "value": false,
        "def": false
    },
    "artifact": {
        "size": 1685422,
        "MD5": "3a98b5ed95810bf164e71c1a53be568d",
        "url": "http://mc.westeroscraft.com/WesterosCraftLauncher/files/1.11.2/liteloader-1.11.2.jar"
    },
    "subModules": [
        "All LiteMods go here"
    ]
}

Library

The module type Library represents a library file which will be required to start the minecraft process. Each library module will be dynamically added to the -cp (classpath) argument while building the game process.

Ex.

{
    "id": "net.sf.jopt-simple:jopt-simple:4.6",
    "name": "Jopt-simple 4.6",
    "type": "Library",
    "artifact": {
        "size": 62477,
        "MD5": "13560a58a79b46b82057686543e8d727",
        "url": "http://mc.westeroscraft.com/WesterosCraftLauncher/files/1.11.2/jopt-simple-4.6.jar"
    }
}

ForgeMod

The module type ForgeMod represents a mod loaded by the Forge Mod Loader (FML). These files are stored maven-style and passed to FML using forge's Modlist format.

Ex.

{
    "id": "com.westeroscraft:westerosblocks:3.0.0-beta-6-133",
    "name": "WesterosBlocks (3.0.0-beta-6-133)",
    "type": "ForgeMod",
    "artifact": {
        "size": 16321712,
        "MD5": "5a89e2ab18916c18965fc93a0766cc6e",
        "url": "http://mc.westeroscraft.com/WesterosCraftLauncher/prod-1.11.2/mods/WesterosBlocks.jar"
    }
}

LiteMod

The module type LiteMod represents a mod loaded by liteloader. These files are stored maven-style and passed to liteloader using forge's Modlist format. Documentation for liteloader's implementation of this can be found on this issue.

Ex.

{
    "id": "com.mumfrey:macrokeybindmod:0.14.4-1.11.2@litemod",
    "name": "Macro/Keybind Mod (0.14.4-1.11.2)",
    "type": "LiteMod",
    "required": {
        "value": false,
        "def": false
    },
    "artifact": {
        "size": 1670811,
        "MD5": "16080785577b391d426c62c8d3138558",
        "url": "http://mc.westeroscraft.com/WesterosCraftLauncher/prod-1.11.2/mods/macrokeybindmod.litemod"
    }
}

File

The module type file represents a generic file required by the client, another module, etc. These files are stored in the server's instance directory.

Ex.

{
    "id": "com.westeroscraft:westeroscraftrp:2017-08-16",
    "name": "WesterosCraft Resource Pack (2017-08-16)",
    "type": "file",
     "artifact": {
        "size": 45241339,
        "MD5": "ec2d9fdb14d5c2eafe5975a240202f1a",
        "path": "resourcepacks/WesterosCraft.zip",
        "url": "http://mc.westeroscraft.com/WesterosCraftLauncher/prod-1.11.2/resourcepacks/WesterosCraft.zip"
    }
}