Rewrote readme file.
This commit is contained in:
parent
810e81521c
commit
cb28bce992
172
README.md
172
README.md
@ -1,39 +1,127 @@
|
||||
# Getting Started #
|
||||
<p align="center"><img src="./app/assets/images/WesterosSealCircle.png" width="150px" height="150px" alt="westeroscraft"></p>
|
||||
|
||||
System Requirements:
|
||||
* [Node.js](https://nodejs.org/en/) v10.5.0
|
||||
<h1 align="center"> WesterosCraft Launcher</h1>
|
||||
|
||||
This repository is dedicated to the development of the new custom launcher for the [WesterosCraft](http://www.westeroscraft.com/) server. This project is developed primarily with [Node.js](https://nodejs.org/en/) and the [Electron](https://electron.atom.io/) framework. For further reference you may view [the repository of the new launcher written in JavaFX/Java](https://gitlab.com/westeroscraft/WesteroscraftNewLauncher) which was discontinued. You may also view the repository of the [current launcher](https://gitlab.com/westeroscraft/westeroscraftlaunchercore), a modified fork of MCUpdater.
|
||||
<p align="center"><img src="https://img.shields.io/travis/WesterosCraftCode/ElectronLauncher.svg?style=for-the-badge" alt="travis"> <img src="https://img.shields.io/github/downloads/WesterosCraftCode/ElectronLauncher/total.svg?style=for-the-badge" alt="downloads"> <img src="https://forthebadge.com/images/badges/winter-is-coming.svg" height="28px" alt="stark"></p>
|
||||
|
||||
For authentication with Mojang, we are currently planning on using [node-mojang](https://github.com/jamen/node-mojang). This will automatically be downloaded if you follow the simple installation instructions below.
|
||||
<p align="center">Join WesterosCraft without worrying about installing Java, Forge, or other mods. We'll handle that for you.</p>
|
||||
|
||||
### Recommended IDE ###
|
||||
![Screenshot 1](https://i.imgur.com/M8HVW9H.jpg)
|
||||
![Screenshot 2](https://i.imgur.com/zDiSoq4.jpg)
|
||||
|
||||
The recommended IDE for this project is [VS Code](https://code.visualstudio.com/), an open source code editor by Microsoft. This editor is available on nearly every major platform (Windows, macOS, Linux). If you choose to use another editor, such as [Atom](https://atom.io/), please gitignore the IDE specific settings directory, if it hasn't been already.
|
||||
## Features
|
||||
|
||||
### Installation ###
|
||||
* 🔒 Full account management.
|
||||
* Add multiple accounts and easily switch between them.
|
||||
* Credentials are never stored and transmitted directly to Mojang.
|
||||
* 📂 Efficient asset management.
|
||||
* Receive client updates as soon as we release them.
|
||||
* Files are validated before launch. Corrupt or incorrect files will be redownloaded.
|
||||
* ☕ **Automatic Java validation.**
|
||||
* If you have an incompatible version of Java installed, we'll install the right one *for you*.
|
||||
* You do not need to have Java installed to run the launcher.
|
||||
* 📰 News feed natively built into the launcher.
|
||||
* ⚙️ Intuitive settings management, including a Java control panel.
|
||||
* Supports all of our servers.
|
||||
* Switch between server configurations with ease.
|
||||
* View the player count of the selected server.
|
||||
* Automatic updates. That's right, the launcher updates itself.
|
||||
* View the status of Mojang's services.
|
||||
|
||||
To begin working on this project clone the repository and open run the following command on the command line. This will download all of the required dependencies.
|
||||
This is not an exhaustive list. Download and install the launcher to gauge all it can do!
|
||||
|
||||
```shell
|
||||
npm install
|
||||
## Alpha Tests
|
||||
|
||||
The launcher is currently in alpha. It's very usable, however we are still putting in a lot of work. A lot can change, at this point. For more information and instructions on how to **officially** sign up, check out the [Alpha Thread](https://westeroscraft.com/threads/new-launcher-alpha-tests.1113/).
|
||||
|
||||
## Downloads
|
||||
|
||||
Go to the [Releases](https://github.com/WesterosCraftCode/ElectronLauncher/releases) tab and download the installer for the latest release.
|
||||
|
||||
**Supported Platforms**
|
||||
|
||||
Latest Release: ![](https://img.shields.io/github/release/WesterosCraftCode/ElectronLauncher.svg?style=flat-square)
|
||||
|
||||
Latest Prerelease: ![](https://img.shields.io/github/release/WesterosCraftCode/ElectronLauncher/all.svg?style=flat-square)
|
||||
|
||||
| Platform | File |
|
||||
| -------- | ---- |
|
||||
| Windows x64 | `westeroscraftlauncher-setup-VERSION.exe` |
|
||||
| macOS | `westeroscraftlauncher-VERSION.dmg` |
|
||||
| Linux x64 | `westeroscraftlauncher-VERSION-x86_64.AppImage` |
|
||||
|
||||
## Console
|
||||
|
||||
To open the console, use the following keybind.
|
||||
|
||||
```console
|
||||
ctrl + shift + i
|
||||
```
|
||||
|
||||
# Launching #
|
||||
Ensure that you have the console tab selected. Do not paste anything into the console unless you are 100% sure of what it will do. Pasting the wrong thing can expose sensitive information.
|
||||
|
||||
### Command Line ###
|
||||
#### Export Output to a File
|
||||
|
||||
There are several different ways to launch this project. One way is simply to run the following command on the command line.
|
||||
If you want to export the console output, simply right click anywhere on the console and click **Save as..**
|
||||
|
||||
```shell
|
||||
npm start
|
||||
![console example](https://i.imgur.com/HazXrgT.png)
|
||||
|
||||
|
||||
## Development
|
||||
|
||||
### Getting Started
|
||||
|
||||
**System Requirements**
|
||||
|
||||
* [Node.js][nodejs] v10.5.0+
|
||||
|
||||
---
|
||||
|
||||
**Clone and Install Dependencies**
|
||||
|
||||
```console
|
||||
> git clone https://github.com/WesterosCraftCode/ElectronLauncher.git
|
||||
> cd ElectronLauncher
|
||||
> npm install
|
||||
```
|
||||
|
||||
### Visual Studio Code ###
|
||||
---
|
||||
|
||||
If you use VS Code, you can run this directly from the IDE. Copy the following code into your launch.json file. This will require you to also install [Debugger for Chrome](https://marketplace.visualstudio.com/items?itemName=msjsdiag.debugger-for-chrome).
|
||||
**Launch Application**
|
||||
|
||||
```json
|
||||
```console
|
||||
> npm start
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
**Build Installers**
|
||||
|
||||
To build for your current platform.
|
||||
|
||||
```console
|
||||
> npm run dist
|
||||
```
|
||||
|
||||
Build for a specific platform.
|
||||
|
||||
| Platform | Command |
|
||||
| ----------- | -------------------- |
|
||||
| Windows x64 | `npm run dist:win` |
|
||||
| macOS | `npm run dist:mac` |
|
||||
| Linux x64 | `npm run dist:linux` |
|
||||
|
||||
Builds for macOS may not work on Windows/Linux and vice-versa.
|
||||
|
||||
---
|
||||
|
||||
### Visual Studio Code
|
||||
|
||||
All development of the launcher should be done using [Visual Studio Code][vscode].
|
||||
|
||||
Paste the following into `.vscode/launch.json`
|
||||
|
||||
```JSON
|
||||
{
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
@ -68,41 +156,39 @@ If you use VS Code, you can run this directly from the IDE. Copy the following c
|
||||
}
|
||||
```
|
||||
|
||||
This will create two launch configurations from which you can debug the launcher. The first configuration, **Debug Main Process**, will allow you to debug the main Electron process. The second configuration, **Debug Renderer Process**, will allow you to debug the rendering of web pages (ie the UI).
|
||||
This adds two debug configurations.
|
||||
|
||||
You can find more information [here](http://code.matsu.io/1).
|
||||
#### Debug Main Process
|
||||
|
||||
### Notes on DevTools Window ###
|
||||
This allows you to debug Electron's [main process][mainprocess]. You can debug scripts in the [renderer process][rendererprocess] by opening the DevTools Window.
|
||||
|
||||
Once you run the program, you can open the DevTools window by using the following keybind.
|
||||
#### Debug Renderer Process
|
||||
|
||||
```shell
|
||||
ctrl + shift + i
|
||||
```
|
||||
This allows you to debug Electron's [renderer process][rendererprocess]. This requires you to install the [Debugger for Chrome][chromedebugger] extension.
|
||||
|
||||
Please note that if you are debugging the application with VS Code and have launched the program using the **Debug Renderer Process** configuration you cannot open the DevTools window. If you attempt to do so, the program will crash. Remote debugging cannot be done with multiple DevTools clients.
|
||||
Note that you **cannot** open the DevTools window while using this debug configuration. Chromium only allows one debugger, opening another will crash the program.
|
||||
|
||||
# Building
|
||||
---
|
||||
|
||||
Run either of the build scrips noted below. Note that each platform can only be build when running on the specific operating system. Currently investigating ways to run multi-platform builds efficiently.
|
||||
## Resources
|
||||
|
||||
### Build for Current Platform
|
||||
* [WesterosCraft][westeroscraft]
|
||||
* [Support Forum][supportforum]
|
||||
|
||||
* `npm run dist`
|
||||
The best way to contact the developers is on Discord.
|
||||
|
||||
### Platforms Specifc Builds
|
||||
[![discord](https://discordapp.com/api/guilds/98469309352775680/embed.png?style=banner2)][discord]
|
||||
|
||||
* Windows x64 (win32 x64)
|
||||
* `npm run dist:win`
|
||||
* MacOS (darwin x64)
|
||||
* `npm run dist:mac`
|
||||
* Linux (linux x64)
|
||||
* `npm run dist:linux`
|
||||
---
|
||||
|
||||
# Issues / Further Support #
|
||||
### See you in Westeros.
|
||||
|
||||
If you run into any issue which cannot be resolved via a quick google search, create an issue using the tab above.
|
||||
|
||||
Much of the discussion regarding this launcher is done on #launcherdev in Discord, feel free to join us there.
|
||||
|
||||
[![Discord](https://discordapp.com/api/guilds/98469309352775680/embed.png?style=banner2)](https://discord.gg/hqdjs3m)
|
||||
[nodejs]: https://nodejs.org/en/ 'Node.js'
|
||||
[vscode]: https://code.visualstudio.com/ 'Visual Studio Code'
|
||||
[mainprocess]: https://electronjs.org/docs/tutorial/application-architecture#main-and-renderer-processes 'Main Process'
|
||||
[rendererprocess]: https://electronjs.org/docs/tutorial/application-architecture#main-and-renderer-processes 'Renderer Process'
|
||||
[chromedebugger]: https://marketplace.visualstudio.com/items?itemName=msjsdiag.debugger-for-chrome 'Debugger for Chrome'
|
||||
[westeroscraft]: https://westeroscraft.com/ 'WesterosCraft.com'
|
||||
[supportforum]: https://westeroscraft.com/forum/support.40/ 'Support Forum'
|
||||
[discord]: https://discord.gg/hqdjs3m 'Discord'
|
Loading…
Reference in New Issue
Block a user