From cb28bce992bf3c442f7b360f3b010abfd1b61e4b Mon Sep 17 00:00:00 2001 From: Daniel Scalzi Date: Sun, 22 Jul 2018 17:54:35 -0400 Subject: [PATCH] Rewrote readme file. --- README.md | 172 ++++++++++++++++++++++++++++++++++++++++-------------- 1 file changed, 129 insertions(+), 43 deletions(-) diff --git a/README.md b/README.md index ca6ba65..dfa1798 100644 --- a/README.md +++ b/README.md @@ -1,39 +1,127 @@ -# Getting Started # +

westeroscraft

-System Requirements: -* [Node.js](https://nodejs.org/en/) v10.5.0 +

WesterosCraft Launcher

-This repository is dedicated to the development of the new custom launcher for the [WesterosCraft](http://www.westeroscraft.com/) server. This project is developed primarily with [Node.js](https://nodejs.org/en/) and the [Electron](https://electron.atom.io/) framework. For further reference you may view [the repository of the new launcher written in JavaFX/Java](https://gitlab.com/westeroscraft/WesteroscraftNewLauncher) which was discontinued. You may also view the repository of the [current launcher](https://gitlab.com/westeroscraft/westeroscraftlaunchercore), a modified fork of MCUpdater. +

travis downloads stark

-For authentication with Mojang, we are currently planning on using [node-mojang](https://github.com/jamen/node-mojang). This will automatically be downloaded if you follow the simple installation instructions below. +

Join WesterosCraft without worrying about installing Java, Forge, or other mods. We'll handle that for you.

-### Recommended IDE ### +![Screenshot 1](https://i.imgur.com/M8HVW9H.jpg) +![Screenshot 2](https://i.imgur.com/zDiSoq4.jpg) -The recommended IDE for this project is [VS Code](https://code.visualstudio.com/), an open source code editor by Microsoft. This editor is available on nearly every major platform (Windows, macOS, Linux). If you choose to use another editor, such as [Atom](https://atom.io/), please gitignore the IDE specific settings directory, if it hasn't been already. +## Features -### Installation ### +* 🔒 Full account management. + * Add multiple accounts and easily switch between them. + * Credentials are never stored and transmitted directly to Mojang. +* 📂 Efficient asset management. + * Receive client updates as soon as we release them. + * Files are validated before launch. Corrupt or incorrect files will be redownloaded. +* ☕ **Automatic Java validation.** + * If you have an incompatible version of Java installed, we'll install the right one *for you*. + * You do not need to have Java installed to run the launcher. +* 📰 News feed natively built into the launcher. +* ⚙️ Intuitive settings management, including a Java control panel. +* Supports all of our servers. + * Switch between server configurations with ease. + * View the player count of the selected server. +* Automatic updates. That's right, the launcher updates itself. +* View the status of Mojang's services. -To begin working on this project clone the repository and open run the following command on the command line. This will download all of the required dependencies. +This is not an exhaustive list. Download and install the launcher to gauge all it can do! -```shell -npm install +## Alpha Tests + +The launcher is currently in alpha. It's very usable, however we are still putting in a lot of work. A lot can change, at this point. For more information and instructions on how to **officially** sign up, check out the [Alpha Thread](https://westeroscraft.com/threads/new-launcher-alpha-tests.1113/). + +## Downloads + +Go to the [Releases](https://github.com/WesterosCraftCode/ElectronLauncher/releases) tab and download the installer for the latest release. + +**Supported Platforms** + +Latest Release: ![](https://img.shields.io/github/release/WesterosCraftCode/ElectronLauncher.svg?style=flat-square) + +Latest Prerelease: ![](https://img.shields.io/github/release/WesterosCraftCode/ElectronLauncher/all.svg?style=flat-square) + +| Platform | File | +| -------- | ---- | +| Windows x64 | `westeroscraftlauncher-setup-VERSION.exe` | +| macOS | `westeroscraftlauncher-VERSION.dmg` | +| Linux x64 | `westeroscraftlauncher-VERSION-x86_64.AppImage` | + +## Console + +To open the console, use the following keybind. + +```console +ctrl + shift + i ``` -# Launching # +Ensure that you have the console tab selected. Do not paste anything into the console unless you are 100% sure of what it will do. Pasting the wrong thing can expose sensitive information. -### Command Line ### +#### Export Output to a File -There are several different ways to launch this project. One way is simply to run the following command on the command line. +If you want to export the console output, simply right click anywhere on the console and click **Save as..** -```shell -npm start +![console example](https://i.imgur.com/HazXrgT.png) + + +## Development + +### Getting Started + +**System Requirements** + +* [Node.js][nodejs] v10.5.0+ + +--- + +**Clone and Install Dependencies** + +```console +> git clone https://github.com/WesterosCraftCode/ElectronLauncher.git +> cd ElectronLauncher +> npm install ``` -### Visual Studio Code ### +--- -If you use VS Code, you can run this directly from the IDE. Copy the following code into your launch.json file. This will require you to also install [Debugger for Chrome](https://marketplace.visualstudio.com/items?itemName=msjsdiag.debugger-for-chrome). +**Launch Application** -```json +```console +> npm start +``` + +--- + +**Build Installers** + +To build for your current platform. + +```console +> npm run dist +``` + +Build for a specific platform. + +| Platform | Command | +| ----------- | -------------------- | +| Windows x64 | `npm run dist:win` | +| macOS | `npm run dist:mac` | +| Linux x64 | `npm run dist:linux` | + +Builds for macOS may not work on Windows/Linux and vice-versa. + +--- + +### Visual Studio Code + +All development of the launcher should be done using [Visual Studio Code][vscode]. + +Paste the following into `.vscode/launch.json` + +```JSON { "version": "0.2.0", "configurations": [ @@ -68,41 +156,39 @@ If you use VS Code, you can run this directly from the IDE. Copy the following c } ``` -This will create two launch configurations from which you can debug the launcher. The first configuration, **Debug Main Process**, will allow you to debug the main Electron process. The second configuration, **Debug Renderer Process**, will allow you to debug the rendering of web pages (ie the UI). +This adds two debug configurations. -You can find more information [here](http://code.matsu.io/1). +#### Debug Main Process -### Notes on DevTools Window ### +This allows you to debug Electron's [main process][mainprocess]. You can debug scripts in the [renderer process][rendererprocess] by opening the DevTools Window. -Once you run the program, you can open the DevTools window by using the following keybind. +#### Debug Renderer Process -```shell -ctrl + shift + i -``` +This allows you to debug Electron's [renderer process][rendererprocess]. This requires you to install the [Debugger for Chrome][chromedebugger] extension. -Please note that if you are debugging the application with VS Code and have launched the program using the **Debug Renderer Process** configuration you cannot open the DevTools window. If you attempt to do so, the program will crash. Remote debugging cannot be done with multiple DevTools clients. +Note that you **cannot** open the DevTools window while using this debug configuration. Chromium only allows one debugger, opening another will crash the program. -# Building +--- -Run either of the build scrips noted below. Note that each platform can only be build when running on the specific operating system. Currently investigating ways to run multi-platform builds efficiently. +## Resources -### Build for Current Platform +* [WesterosCraft][westeroscraft] +* [Support Forum][supportforum] -* `npm run dist` +The best way to contact the developers is on Discord. -### Platforms Specifc Builds +[![discord](https://discordapp.com/api/guilds/98469309352775680/embed.png?style=banner2)][discord] -* Windows x64 (win32 x64) - * `npm run dist:win` -* MacOS (darwin x64) - * `npm run dist:mac` -* Linux (linux x64) - * `npm run dist:linux` +--- -# Issues / Further Support # +### See you in Westeros. -If you run into any issue which cannot be resolved via a quick google search, create an issue using the tab above. -Much of the discussion regarding this launcher is done on #launcherdev in Discord, feel free to join us there. - -[![Discord](https://discordapp.com/api/guilds/98469309352775680/embed.png?style=banner2)](https://discord.gg/hqdjs3m) \ No newline at end of file +[nodejs]: https://nodejs.org/en/ 'Node.js' +[vscode]: https://code.visualstudio.com/ 'Visual Studio Code' +[mainprocess]: https://electronjs.org/docs/tutorial/application-architecture#main-and-renderer-processes 'Main Process' +[rendererprocess]: https://electronjs.org/docs/tutorial/application-architecture#main-and-renderer-processes 'Renderer Process' +[chromedebugger]: https://marketplace.visualstudio.com/items?itemName=msjsdiag.debugger-for-chrome 'Debugger for Chrome' +[westeroscraft]: https://westeroscraft.com/ 'WesterosCraft.com' +[supportforum]: https://westeroscraft.com/forum/support.40/ 'Support Forum' +[discord]: https://discord.gg/hqdjs3m 'Discord' \ No newline at end of file