190 lines
6.1 KiB
TypeScript
190 lines
6.1 KiB
TypeScript
import {MutationTypes} from "@/store/mutation-types";
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import {ActionContext, ActionTree} from "vuex";
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import {State} from "@/store/state";
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import {ActionTypes} from "@/store/action-types";
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import API from '@/api';
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import {Mutations} from "@/store/mutations";
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import {
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DynmapAreaUpdate, DynmapCircleUpdate,
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DynmapConfigurationResponse, DynmapLineUpdate,
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DynmapMarkerSet,
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DynmapMarkerUpdate,
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DynmapPlayer, DynmapTileUpdate,
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DynmapUpdateResponse
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} from "@/dynmap";
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type AugmentedActionContext = {
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commit<K extends keyof Mutations>(
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key: K,
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payload: Parameters<Mutations[K]>[1]
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):ReturnType<Mutations[K]>;
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} & Omit<ActionContext<State, State>, "commit">
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export interface Actions {
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[ActionTypes.LOAD_CONFIGURATION](
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{commit}: AugmentedActionContext,
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):Promise<DynmapConfigurationResponse>
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[ActionTypes.GET_UPDATE](
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{commit}: AugmentedActionContext,
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):Promise<DynmapUpdateResponse>
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[ActionTypes.GET_MARKER_SETS](
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{commit}: AugmentedActionContext,
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):Promise<Map<string, DynmapMarkerSet>>
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[ActionTypes.SET_PLAYERS](
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{commit}: AugmentedActionContext,
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payload: Set<DynmapPlayer>
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):Promise<Map<string, DynmapMarkerSet>>
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[ActionTypes.POP_MARKER_UPDATES](
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{commit}: AugmentedActionContext,
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payload: {markerSet: string, amount: number}
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): Promise<DynmapMarkerUpdate[]>
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[ActionTypes.POP_AREA_UPDATES](
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{commit}: AugmentedActionContext,
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payload: {markerSet: string, amount: number}
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): Promise<DynmapAreaUpdate[]>
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[ActionTypes.POP_CIRCLE_UPDATES](
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{commit}: AugmentedActionContext,
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payload: {markerSet: string, amount: number}
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): Promise<DynmapCircleUpdate[]>
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[ActionTypes.POP_LINE_UPDATES](
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{commit}: AugmentedActionContext,
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payload: {markerSet: string, amount: number}
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): Promise<DynmapLineUpdate[]>
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[ActionTypes.POP_TILE_UPDATES](
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{commit}: AugmentedActionContext,
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payload: number
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): Promise<DynmapTileUpdate[]>
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}
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export const actions: ActionTree<State, State> & Actions = {
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[ActionTypes.LOAD_CONFIGURATION]({commit}) {
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return API.getConfiguration().then(config => {
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commit(MutationTypes.SET_CONFIGURATION, config.config);
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commit(MutationTypes.SET_MESSAGES, config.messages);
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commit(MutationTypes.SET_WORLDS, config.worlds);
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commit(MutationTypes.SET_COMPONENTS, config.components);
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if(config.config.defaultWorld && config.config.defaultMap) {
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commit(MutationTypes.SET_CURRENT_MAP, {
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worldName: config.config.defaultWorld,
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mapName: config.config.defaultMap
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});
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}
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return config;
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});
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},
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[ActionTypes.GET_UPDATE]({commit, dispatch, state}) {
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if(!state.currentWorld) {
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return Promise.reject("No current world");
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}
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return API.getUpdate(state.updateRequestId, state.currentWorld.name, state.updateTimestamp.valueOf()).then(update => {
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commit(MutationTypes.SET_WORLD_STATE, update.worldState);
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commit(MutationTypes.SET_UPDATE_TIMESTAMP, new Date(update.timestamp));
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commit(MutationTypes.INCREMENT_REQUEST_ID, undefined);
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commit(MutationTypes.ADD_MARKER_SET_UPDATES, update.updates.markerSets);
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commit(MutationTypes.ADD_TILE_UPDATES, update.updates.tiles);
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return dispatch(ActionTypes.SET_PLAYERS, update.players).then(() => {
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return update;
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});
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});
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},
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[ActionTypes.SET_PLAYERS]({commit, state}, players: Set<DynmapPlayer>) {
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const keep: Set<string> = new Set();
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for(const player of players) {
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keep.add(player.account);
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}
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//Remove any players that aren't in the set
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commit(MutationTypes.SYNC_PLAYERS, keep);
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const processQueue = (players: Set<DynmapPlayer>, resolve: Function) => {
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commit(MutationTypes.SET_PLAYERS_ASYNC, players);
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if(!players.size) {
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resolve();
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} else {
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requestAnimationFrame(() => processQueue(players, resolve));
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}
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}
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//Set players every frame until done
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return new Promise((resolve) => {
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requestAnimationFrame(() => processQueue(players, resolve));
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});
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},
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[ActionTypes.GET_MARKER_SETS]({commit, state}) {
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if(!state.currentWorld) {
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return Promise.reject("No current world");
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}
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return API.getMarkerSets(state.currentWorld.name).then(markerSets => {
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commit(MutationTypes.SET_MARKER_SETS, markerSets);
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return markerSets;
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});
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},
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[ActionTypes.POP_MARKER_UPDATES]({commit, state}, {markerSet, amount}: {markerSet: string, amount: number}): Promise<DynmapMarkerUpdate[]> {
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if(!state.markerSets.has(markerSet)) {
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console.log(`Marker set ${markerSet} doesn't exist`);
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return Promise.resolve([]);
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}
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const updates = state.pendingSetUpdates.get(markerSet)!.markerUpdates.slice(0, amount);
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commit(MutationTypes.POP_MARKER_UPDATES, {markerSet, amount});
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return Promise.resolve(updates);
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},
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[ActionTypes.POP_AREA_UPDATES]({commit, state}, {markerSet, amount}: {markerSet: string, amount: number}): Promise<DynmapAreaUpdate[]> {
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if(!state.markerSets.has(markerSet)) {
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console.log(`Marker set ${markerSet} doesn't exist`);
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return Promise.resolve([]);
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}
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const updates = state.pendingSetUpdates.get(markerSet)!.areaUpdates.slice(0, amount);
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commit(MutationTypes.POP_AREA_UPDATES, {markerSet, amount});
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return Promise.resolve(updates);
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},
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[ActionTypes.POP_CIRCLE_UPDATES]({commit, state}, {markerSet, amount}: {markerSet: string, amount: number}): Promise<DynmapCircleUpdate[]> {
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if(!state.markerSets.has(markerSet)) {
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console.log(`Marker set ${markerSet} doesn't exist`);
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return Promise.resolve([]);
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}
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const updates = state.pendingSetUpdates.get(markerSet)!.circleUpdates.slice(0, amount);
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commit(MutationTypes.POP_CIRCLE_UPDATES, {markerSet, amount});
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return Promise.resolve(updates);
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},
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[ActionTypes.POP_LINE_UPDATES]({commit, state}, {markerSet, amount}: {markerSet: string, amount: number}): Promise<DynmapLineUpdate[]> {
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if(!state.markerSets.has(markerSet)) {
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console.log(`Marker set ${markerSet} doesn't exist`);
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return Promise.resolve([]);
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}
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const updates = state.pendingSetUpdates.get(markerSet)!.lineUpdates.slice(0, amount);
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commit(MutationTypes.POP_LINE_UPDATES, {markerSet, amount});
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return Promise.resolve(updates);
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},
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[ActionTypes.POP_TILE_UPDATES]({commit, state}, amount: number): Promise<Array<DynmapTileUpdate>> {
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const updates = state.pendingTileUpdates.slice(0, amount);
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commit(MutationTypes.POP_TILE_UPDATES, amount);
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return Promise.resolve(updates);
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},
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} |