LiveAtlas/src/store/actions.ts

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import {MutationTypes} from "@/store/mutation-types";
import {ActionContext, ActionTree} from "vuex";
import {State} from "@/store/state";
import {ActionTypes} from "@/store/action-types";
import API from '@/api';
import {Mutations} from "@/store/mutations";
import {
DynmapAreaUpdate, DynmapCircleUpdate,
DynmapConfigurationResponse, DynmapLineUpdate,
DynmapMarkerSet,
DynmapMarkerUpdate,
DynmapPlayer, DynmapTileUpdate,
DynmapUpdateResponse
} from "@/dynmap";
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type AugmentedActionContext = {
commit<K extends keyof Mutations>(
key: K,
payload: Parameters<Mutations[K]>[1]
):ReturnType<Mutations[K]>;
} & Omit<ActionContext<State, State>, "commit">
export interface Actions {
[ActionTypes.LOAD_CONFIGURATION](
{commit}: AugmentedActionContext,
):Promise<DynmapConfigurationResponse>
[ActionTypes.GET_UPDATE](
{commit}: AugmentedActionContext,
):Promise<DynmapUpdateResponse>
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[ActionTypes.GET_MARKER_SETS](
{commit}: AugmentedActionContext,
):Promise<Map<string, DynmapMarkerSet>>
[ActionTypes.SET_PLAYERS](
{commit}: AugmentedActionContext,
payload: Set<DynmapPlayer>
):Promise<Map<string, DynmapMarkerSet>>
[ActionTypes.POP_MARKER_UPDATES](
{commit}: AugmentedActionContext,
payload: {markerSet: string, amount: number}
): Promise<DynmapMarkerUpdate[]>
[ActionTypes.POP_AREA_UPDATES](
{commit}: AugmentedActionContext,
payload: {markerSet: string, amount: number}
): Promise<DynmapAreaUpdate[]>
[ActionTypes.POP_CIRCLE_UPDATES](
{commit}: AugmentedActionContext,
payload: {markerSet: string, amount: number}
): Promise<DynmapCircleUpdate[]>
[ActionTypes.POP_LINE_UPDATES](
{commit}: AugmentedActionContext,
payload: {markerSet: string, amount: number}
): Promise<DynmapLineUpdate[]>
[ActionTypes.POP_TILE_UPDATES](
{commit}: AugmentedActionContext,
payload: number
): Promise<DynmapTileUpdate[]>
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}
export const actions: ActionTree<State, State> & Actions = {
[ActionTypes.LOAD_CONFIGURATION]({commit}) {
return API.getConfiguration().then(config => {
commit(MutationTypes.SET_CONFIGURATION, config.config);
commit(MutationTypes.SET_MESSAGES, config.messages);
commit(MutationTypes.SET_WORLDS, config.worlds);
commit(MutationTypes.SET_COMPONENTS, config.components);
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if(config.config.defaultWorld && config.config.defaultMap) {
commit(MutationTypes.SET_CURRENT_MAP, {
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worldName: config.config.defaultWorld,
mapName: config.config.defaultMap
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});
}
return config;
});
},
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[ActionTypes.GET_UPDATE]({commit, dispatch, state}) {
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if(!state.currentWorld) {
return Promise.reject("No current world");
}
return API.getUpdate(state.updateRequestId, state.currentWorld.name, state.updateTimestamp.valueOf()).then(update => {
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commit(MutationTypes.SET_WORLD_STATE, update.worldState);
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commit(MutationTypes.SET_UPDATE_TIMESTAMP, new Date(update.timestamp));
commit(MutationTypes.INCREMENT_REQUEST_ID, undefined);
commit(MutationTypes.ADD_MARKER_SET_UPDATES, update.updates.markerSets);
commit(MutationTypes.ADD_TILE_UPDATES, update.updates.tiles);
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return dispatch(ActionTypes.SET_PLAYERS, update.players).then(() => {
return update;
});
});
},
[ActionTypes.SET_PLAYERS]({commit, state}, players: Set<DynmapPlayer>) {
const keep: Set<string> = new Set();
for(const player of players) {
keep.add(player.account);
}
//Remove any players that aren't in the set
commit(MutationTypes.SYNC_PLAYERS, keep);
const processQueue = (players: Set<DynmapPlayer>, resolve: Function) => {
commit(MutationTypes.SET_PLAYERS_ASYNC, players);
if(!players.size) {
resolve();
} else {
requestAnimationFrame(() => processQueue(players, resolve));
}
}
//Set players every frame until done
return new Promise((resolve) => {
requestAnimationFrame(() => processQueue(players, resolve));
});
},
[ActionTypes.GET_MARKER_SETS]({commit, state}) {
if(!state.currentWorld) {
return Promise.reject("No current world");
}
return API.getMarkerSets(state.currentWorld.name).then(markerSets => {
commit(MutationTypes.SET_MARKER_SETS, markerSets);
return markerSets;
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});
},
[ActionTypes.POP_MARKER_UPDATES]({commit, state}, {markerSet, amount}: {markerSet: string, amount: number}): Promise<DynmapMarkerUpdate[]> {
if(!state.markerSets.has(markerSet)) {
console.log(`Marker set ${markerSet} doesn't exist`);
return Promise.resolve([]);
}
const updates = state.pendingSetUpdates.get(markerSet)!.markerUpdates.slice(0, amount);
commit(MutationTypes.POP_MARKER_UPDATES, {markerSet, amount});
return Promise.resolve(updates);
},
[ActionTypes.POP_AREA_UPDATES]({commit, state}, {markerSet, amount}: {markerSet: string, amount: number}): Promise<DynmapAreaUpdate[]> {
if(!state.markerSets.has(markerSet)) {
console.log(`Marker set ${markerSet} doesn't exist`);
return Promise.resolve([]);
}
const updates = state.pendingSetUpdates.get(markerSet)!.areaUpdates.slice(0, amount);
commit(MutationTypes.POP_AREA_UPDATES, {markerSet, amount});
return Promise.resolve(updates);
},
[ActionTypes.POP_CIRCLE_UPDATES]({commit, state}, {markerSet, amount}: {markerSet: string, amount: number}): Promise<DynmapCircleUpdate[]> {
if(!state.markerSets.has(markerSet)) {
console.log(`Marker set ${markerSet} doesn't exist`);
return Promise.resolve([]);
}
const updates = state.pendingSetUpdates.get(markerSet)!.circleUpdates.slice(0, amount);
commit(MutationTypes.POP_CIRCLE_UPDATES, {markerSet, amount});
return Promise.resolve(updates);
},
[ActionTypes.POP_LINE_UPDATES]({commit, state}, {markerSet, amount}: {markerSet: string, amount: number}): Promise<DynmapLineUpdate[]> {
if(!state.markerSets.has(markerSet)) {
console.log(`Marker set ${markerSet} doesn't exist`);
return Promise.resolve([]);
}
const updates = state.pendingSetUpdates.get(markerSet)!.lineUpdates.slice(0, amount);
commit(MutationTypes.POP_LINE_UPDATES, {markerSet, amount});
return Promise.resolve(updates);
},
[ActionTypes.POP_TILE_UPDATES]({commit, state}, amount: number): Promise<Array<DynmapTileUpdate>> {
const updates = state.pendingTileUpdates.slice(0, amount);
commit(MutationTypes.POP_TILE_UPDATES, amount);
return Promise.resolve(updates);
},
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}