James Lyne
76f151a64c
First attempt at login/register
2021-08-30 22:28:20 +01:00
James Lyne
dc0a03daa8
Refactor server configuration loading
...
- Move store cleanup to single RESET mutation
- Move showSplash, RESET and STOP_UPDATES calls into loadConfiguration
2021-08-30 22:28:15 +01:00
James Lyne
5cf353cd8a
Update license headers
2021-07-26 01:05:08 +01:00
James Lyne
bc38af3254
Use generic names for more types
2021-07-26 01:04:18 +01:00
James Lyne
1d27e05f7c
Rename DynmapPlayer to LiveAtlasPlayer, rename some fields, add uuid field
2021-07-26 01:04:18 +01:00
James Lyne
33b5b305e2
Add MapProvider, move dynmap api handling to DynmapMapProvider
2021-07-26 01:04:17 +01:00
James Lyne
ef26d78c19
Refactor map handling
...
- Map definitions now have their own class
- A map's projection is now a private property of the instance. Coordinates are converted via map instance methods.
- Moved map icon handling to instance getter
- Removed currentProjection and related mutations from store
- Changed currentProjection watchers to currentMap
2021-07-26 01:04:13 +01:00
James Lyne
649f571a20
Configuration improvements
...
- Default playersAboveMarkers to true to match previous behaviour
- Move all window.liveAtlasConfig handling to main.ts and a single mutation
- Rename server configuration mutations to differentiate server and global configurations
2021-07-20 21:18:41 +01:00
James Lyne
92a854701a
Update map, pan and zoom if the url is edited manually
2021-07-20 03:25:42 +01:00
James Lyne
9bea4519c6
Rename some types
2021-07-19 16:40:30 +01:00
James Lyne
14a49126f2
Cleanup
2021-06-23 18:19:09 +01:00
James Lyne
6095647b82
Refactor redundant HDMapType into DynmapTileLayer.ts
2021-05-20 00:35:56 +01:00
James Lyne
2ab569c18f
Refactor state.currentServer to contain the server config instead of just the ID. Abstract API away from actions.
2021-05-20 00:06:57 +01:00
James Lyne
6812f1d78b
Don't reapply UI visibility settings on subsequent config loads
2021-05-19 15:44:26 +01:00
James Lyne
a6ae811660
Use async/await for actions
2021-05-18 18:22:34 +01:00
James Lyne
571534ca6e
Reload config on hash change
2021-05-18 00:19:51 +01:00
James Lyne
f3913ef96b
Improve server switch process
2021-05-17 20:28:33 +01:00
James Lyne
0facb446f5
Initial work for multiple servers
2021-05-17 03:39:25 +01:00
James Lyne
5eea0373ab
Fix player list not showing when expandUI is true
2021-01-27 00:47:59 +00:00
James Lyne
8423a05b84
Get logged in state from config
2021-01-24 22:35:11 +00:00
James Lyne
6aba097c85
Add support for sending chat messages
2021-01-07 22:40:05 +00:00
James Lyne
4f00a2a325
Fix a similar typo in default world handling
2020-12-22 01:50:45 +00:00
James Lyne
28b01087f4
Fix typo in default map handling. Fixes #1
2020-12-22 01:39:19 +00:00
James Lyne
da2c89730e
Cleanup console logs
2020-12-18 16:12:14 +00:00
James Lyne
d1fff4e120
Start chat implementation
2020-12-17 14:52:05 +00:00
James Lyne
31b05613fb
Add license
2020-12-16 16:54:41 +00:00
James Lyne
9e28e695ee
Implement link copying and url handling
2020-12-13 02:50:17 +00:00
James Lyne
f45dcd4ae8
Refactor App component, apply configured page title
2020-12-12 19:04:51 +00:00
James Lyne
52bb6f5778
Implement update handling for map tiles
2020-12-11 18:51:23 +00:00
James Lyne
e77a777a66
Implement update handling for areas/lines/circles
2020-12-11 15:28:51 +00:00
James Lyne
5d0f26917d
More progress
2020-12-01 23:20:48 +00:00
James Lyne
993b0fd971
Cleanup api, add player marker settings to vuex
2020-11-24 01:56:03 +00:00
James Lyne
91c78ecd68
Split store into smaller files
2020-11-23 16:16:26 +00:00