Only fetch Pl3xmap players when player markers are enabled

This commit is contained in:
James Lyne 2021-09-28 18:38:34 +01:00
parent d1d31b64bc
commit c71e8289dd

View File

@ -37,7 +37,7 @@ export default class Pl3xmapMapProvider extends MapProvider {
private updateTimeout: null | ReturnType<typeof setTimeout> = null;
private updateTimestamp: Date = new Date();
private updateInterval: number = 3000;
private worldSettings: Map<string, {
private worldComponents: Map<string, {
components: LiveAtlasPartialComponentConfig,
}> = new Map();
@ -95,9 +95,11 @@ export default class Pl3xmapMapProvider extends MapProvider {
showHealth: !!worldResponse.player_tracker?.nameplates?.show_health,
smallFaces: true,
}
} else {
worldConfig.components.playerMarkers = undefined;
}
this.worldSettings.set(world.name, worldConfig);
this.worldComponents.set(world.name, worldConfig);
if(!worldResponse) {
console.warn(`World ${world.name} has no matching world config. Ignoring.`);
@ -389,7 +391,7 @@ export default class Pl3xmapMapProvider extends MapProvider {
async populateWorld(world: LiveAtlasWorldDefinition) {
const markerSets = await this.getMarkerSets(world),
worldConfig = this.worldSettings.get(world.name);
worldConfig = this.worldComponents.get(world.name);
this.store.commit(MutationTypes.SET_MARKER_SETS, markerSets);
this.store.commit(MutationTypes.SET_COMPONENTS, worldConfig!.components);
@ -456,11 +458,13 @@ export default class Pl3xmapMapProvider extends MapProvider {
private async update() {
try {
const players = await this.getPlayers();
if(this.store.state.components.playerMarkers) {
const players = await this.getPlayers();
this.updateTimestamp = new Date();
this.updateTimestamp = new Date();
await this.store.dispatch(ActionTypes.SET_PLAYERS, players);
await this.store.dispatch(ActionTypes.SET_PLAYERS, players);
}
} finally {
if(this.updatesEnabled) {
if(this.updateTimeout) {