Cleanup api, add player marker settings to vuex
This commit is contained in:
parent
a33b50cb03
commit
993b0fd971
96
src/api.ts
96
src/api.ts
@ -1,5 +1,6 @@
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import axios from 'axios';
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import axios, {AxiosResponse} from 'axios';
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import {
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DynmapComponentConfig,
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DynmapConfigurationResponse, DynmapMap, DynmapMessageConfig,
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DynmapPlayer,
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DynmapServerConfig,
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@ -7,11 +8,10 @@ import {
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DynmapWorld
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} from "@/dynmap";
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export default {
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getConfiguration(): Promise<DynmapConfigurationResponse> {
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return axios.get(window.config.url.configuration).then((response): DynmapConfigurationResponse => {
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const data = response.data,
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config: DynmapServerConfig = {
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function buildServerConfig(response: AxiosResponse): DynmapServerConfig {
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const data = response.data;
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return {
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version: data.dynmapversion || '',
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allowChat: data.allowwebchat || false,
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chatRequiresLogin: data['webchat-requires-login'] || false,
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@ -28,8 +28,13 @@ export default {
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loginRequired: data.loginrequired || false,
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maxPlayers: data.maxcount || 0,
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hash: data.confighash || 0,
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},
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messages: DynmapMessageConfig = {
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};
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}
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function buildMessagesConfig(response: AxiosResponse): DynmapMessageConfig {
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const data = response.data;
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return {
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chatNotAllowed: data['msg-chatnotallowed'] || '',
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chatRequiresLogin: data['msg-chatrequireslogin'] || '',
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chatCooldown: data.spammessage || '',
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@ -39,7 +44,11 @@ export default {
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playerQuit: data.quitmessage || '',
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anonymousJoin: data['msg-hiddennamejoin'] || '',
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anonymousQuit: data['msg-hiddennamequit'] || '',
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},
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}
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}
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function buildWorlds(response: AxiosResponse): Array<DynmapWorld> {
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const data = response.data,
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worlds: Array<DynmapWorld> = [];
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(data.worlds || []).forEach((world: any) => {
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@ -47,7 +56,7 @@ export default {
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(world.maps || []).forEach((map: any) => {
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maps.push({
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world: world.name,
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world: world,
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background: map.background || '#000000',
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backgroundDay: map.backgroundday || '#000000',
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backgroundNight: map.backgroundnight || '#000000',
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@ -79,13 +88,48 @@ export default {
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z: world.center.z || 0
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},
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maps,
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})
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});
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});
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return worlds;
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}
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function buildComponents(response: AxiosResponse): DynmapComponentConfig {
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const data = response.data,
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components: DynmapComponentConfig = {
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playerMarkers: undefined,
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};
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(data.components || []).forEach((component: any) => {
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const type = component.type || "unknown";
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switch(type) {
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case "playermarkers":
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components.playerMarkers = {
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hideByDefault: component.hidebydefault || false,
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layerName: component.label || "Players",
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layerPriority: component.layerprio || 0,
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showBodies: component.showplayerbody || false,
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showSkinFaces: component.showplayerfaces || false,
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showHealth: component.showplayerhealth || false,
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smallFaces: component.smallplayerfaces || false,
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}
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break;
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}
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});
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return components;
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}
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export default {
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getConfiguration(): Promise<DynmapConfigurationResponse> {
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return axios.get(window.config.url.configuration).then((response): DynmapConfigurationResponse => {
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return {
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config,
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messages,
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worlds,
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config: buildServerConfig(response),
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messages: buildMessagesConfig(response),
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worlds: buildWorlds(response),
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components: buildComponents(response),
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}
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});
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},
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@ -99,21 +143,23 @@ export default {
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const data = response.data,
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players: Array<DynmapPlayer> = [];
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(data.players || []).forEach((player: any) => {
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// (data.players || []).forEach((player: any) => {
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for(let i = 0; i < 408; i++) {
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players.push({
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account: player.account || "",
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health: player.health || 0,
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armor: player.armor || 0,
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name: player.name || "Steve",
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sort: player.sort || 0,
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account: "VIDEO GAMES " + i,//player.account || "",
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health: Math.round(Math.random() * 10),//player.health || 0,
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armor: Math.round(Math.random() * 10),//player.armor || 0,
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name: "VIDEO GAMES " + i,//Math.round(Math.random() * 10),//player.name || "Steve",
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sort: 0,//player.sort || 0,
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location: {
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x: player.x || 0,
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y: player.y || 0,
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z: player.z || 0,
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world: player.world || undefined,
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x: Math.round(Math.random() * 100) - 50, //player.x || 0,
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y: Math.round(Math.random() * 100) - 50, //player.y || 0,
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z: Math.round(Math.random() * 100) - 50, //player.z || 0,
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world: "earth", //player.world || undefined,
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}
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});
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});
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// });
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}
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return {
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timeOfDay: data.servertime || 0,
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50
src/dynmap.d.ts
vendored
50
src/dynmap.d.ts
vendored
@ -1,4 +1,4 @@
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import {ControlPosition, LeafletMouseEvent} from "leaflet";
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import {LatLng} from "leaflet";
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declare global {
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interface Window {
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@ -51,6 +51,20 @@ interface DynmapMessageConfig {
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anonymousQuit: string;
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}
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interface DynmapComponentConfig {
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playerMarkers?: DynmapPlayerMarkersConfig;
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}
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interface DynmapPlayerMarkersConfig {
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hideByDefault: boolean;
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layerName: string;
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layerPriority: number;
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showBodies: boolean;
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showSkinFaces: boolean;
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showHealth: boolean;
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smallFaces: boolean;
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}
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interface DynmapWorld {
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seaLevel: number;
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name: string;
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@ -62,7 +76,7 @@ interface DynmapWorld {
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}
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interface DynmapMap {
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world: string;
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world: DynmapWorld;
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background: string;
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backgroundDay: string;
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backgroundNight: string;
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@ -98,6 +112,7 @@ interface DynmapConfigurationResponse {
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config: DynmapServerConfig,
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messages: DynmapMessageConfig,
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worlds: Array<DynmapWorld>,
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components: DynmapComponentConfig,
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}
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interface DynmapUpdateResponse {
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@ -120,35 +135,4 @@ interface DynmapPlayer {
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location: DynmapLocation;
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}
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declare module 'leaflet' {
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namespace Control {
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function extend<T extends Object>(props: T): { new(...args: any[]): T } & typeof Control;
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class CoordinatesControl extends Control {
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constructor(options: CoordinatesControlOptions);
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options: CoordinatesControlOptions
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_coordsContainer?: HTMLElement
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_regionContainer?: HTMLElement
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_chunkContainer?: HTMLElement
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_map?: L.Map
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_onMouseMove(event: LeafletMouseEvent): void
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_onMouseOut(event: LeafletMouseEvent): void
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_update(): void
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}
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interface CoordinatesControlOptions {
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showY: boolean
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showRegion: boolean
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showChunk: boolean
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label: string
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position: ControlPosition
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}
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function coordinatesControl(options: CoordinatesControlOptions): CoordinatesControl;
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}
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}
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@ -28,6 +28,7 @@ export const actions: ActionTree<State, State> & Actions = {
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commit(MutationTypes.SET_CONFIGURATION, config.config);
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commit(MutationTypes.SET_MESSAGES, config.messages);
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commit(MutationTypes.SET_WORLDS, config.worlds);
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commit(MutationTypes.SET_COMPONENTS, config.components);
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if(config.config.defaultWorld && config.config.defaultMap) {
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commit(MutationTypes.SET_CURRENT_MAP, {
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@ -2,9 +2,11 @@ import {GetterTree} from "vuex";
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import {State} from "@/store/state";
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export type Getters = {
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playerMarkersEnabled(state: State): boolean;
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}
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export const getters: GetterTree<State, State> & Getters = {
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playerMarkersEnabled(state: State): boolean {
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return state.components.playerMarkers !== undefined;
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}
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}
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@ -2,6 +2,7 @@ export enum MutationTypes {
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SET_CONFIGURATION = 'setConfiguration',
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SET_MESSAGES = 'setMessages',
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SET_WORLDS = 'setWorlds',
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SET_COMPONENTS = 'setComponents',
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ADD_WORLD = 'addWorld',
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SET_TIME_OF_DAY = 'setTimeOfDay',
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SET_RAINING = 'setRaining',
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@ -1,7 +1,7 @@
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import {MutationTree} from "vuex";
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import {MutationTypes} from "@/store/mutation-types";
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import {State} from "@/store/state";
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import {DynmapMessageConfig, DynmapPlayer, DynmapServerConfig, DynmapWorld} from "@/dynmap";
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import {DynmapComponentConfig, DynmapMessageConfig, DynmapPlayer, DynmapServerConfig, DynmapWorld} from "@/dynmap";
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export type CurrentMapPayload = {
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world: string
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@ -12,6 +12,7 @@ export type Mutations<S = State> = {
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[MutationTypes.SET_CONFIGURATION](state: S, config: DynmapServerConfig): void
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[MutationTypes.SET_MESSAGES](state: S, messages: DynmapMessageConfig): void
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[MutationTypes.SET_WORLDS](state: S, worlds: Array<DynmapWorld>): void
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[MutationTypes.SET_COMPONENTS](state: S, worlds: DynmapComponentConfig): void
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[MutationTypes.ADD_WORLD](state: S, world: DynmapWorld): void
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[MutationTypes.SET_TIME_OF_DAY](state: S, time: number): void
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[MutationTypes.SET_RAINING](state: S, raining: boolean): void
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@ -53,6 +54,10 @@ export const mutations: MutationTree<State> & Mutations = {
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});
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},
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[MutationTypes.SET_COMPONENTS](state: State, components: DynmapComponentConfig) {
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state.components = components;
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},
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[MutationTypes.ADD_WORLD](state: State, world: DynmapWorld) {
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state.worlds.set(world.name, world);
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},
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@ -92,7 +97,7 @@ export const mutations: MutationTree<State> & Mutations = {
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existing!.health = player.health;
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existing!.armor = player.armor;
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existing!.location = player.location;
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existing!.location = Object.assign(existing!.location, player.location);
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existing!.name = player.name;
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existing!.sort = player.sort;
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} else {
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@ -1,8 +1,17 @@
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import {DynmapMap, DynmapMessageConfig, DynmapPlayer, DynmapServerConfig, DynmapWorld} from "@/dynmap";
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import {
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DynmapComponentConfig,
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DynmapMap,
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DynmapMessageConfig,
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DynmapPlayer,
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DynmapServerConfig,
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DynmapWorld
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} from "@/dynmap";
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export type State = {
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configuration: DynmapServerConfig;
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messages: DynmapMessageConfig;
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components: DynmapComponentConfig;
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worlds: Map<string, DynmapWorld>;
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maps: Map<string, DynmapMap>;
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players: Map<string, DynmapPlayer>;
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@ -40,6 +49,7 @@ export const state: State = {
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maxPlayers: 0,
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hash: 0,
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},
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messages: {
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chatNotAllowed: '',
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chatRequiresLogin: '',
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@ -51,17 +61,21 @@ export const state: State = {
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anonymousJoin: '',
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anonymousQuit: '',
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},
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worlds: new Map(),
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maps: new Map(),
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players: new Map(),
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components: {
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playerMarkers: undefined,
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},
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raining: false,
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thundering: false,
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timeOfDay: 0,
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following: undefined,
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// currentServer: undefined,
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currentWorld: undefined,
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currentMap: undefined,
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