2020-12-01 23:20:38 +00:00
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import L, {MarkerOptions} from 'leaflet';
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2020-11-24 01:52:31 +00:00
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import {DynmapPlayer} from "@/dynmap";
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2020-12-01 23:20:38 +00:00
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const noSkinImage: HTMLImageElement = document.createElement('img');
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noSkinImage.height = 16;
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noSkinImage.width = 16;
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noSkinImage.src = 'images/player.png';
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export interface PlayerIconOptions extends MarkerOptions {
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2020-11-24 01:52:31 +00:00
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smallFace: boolean,
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showSkinFace: boolean,
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showBody: boolean,
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showHealth: boolean,
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}
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export class PlayerIcon extends L.DivIcon {
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private readonly _player: DynmapPlayer;
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private _container?: HTMLDivElement;
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private _playerImage?: HTMLImageElement;
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private _playerName?: HTMLSpanElement;
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private _playerHealth?: HTMLDivElement;
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private _playerHealthBg?: HTMLDivElement;
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private _playerHealthBar?: HTMLDivElement;
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private _playerArmourBg?: HTMLDivElement;
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private _playerArmourBar?: HTMLDivElement;
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// @ts-ignore
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options: PlayerIconOptions;
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constructor(player: DynmapPlayer, options: PlayerIconOptions) {
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super(options);
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this._player = player;
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}
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createIcon(oldIcon: HTMLElement) {
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if (oldIcon) {
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L.DomUtil.remove(oldIcon);
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}
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const player = this._player;
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this._container = document.createElement('div');
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this._container.classList.add('Marker', 'playerMarker', 'leaflet-marker-icon');
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this._playerName = document.createElement('span');
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this._playerName.classList.add(this.options.smallFace ? 'playerNameSm' : 'playerName');
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this._playerName.innerText = player.name;
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if (this.options.showSkinFace) {
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2020-12-01 23:20:38 +00:00
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this._playerImage = document.createElement('img');
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this._playerImage.classList.add(this.options.smallFace ? 'playerIconSm' : 'playerIcon');
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2020-11-24 01:52:31 +00:00
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// if (this.options.smallFace) {
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// getMinecraftHead(player.account, 16, head => {
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// this._playerImage!.src = head.src;
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// });
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// } else if (this.options.showBody) {
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// getMinecraftHead(player.account, 'body', head => {
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// this._playerImage!.src = head.src;
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// });
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// } else {
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// getMinecraftHead(player.account, 32, head => {
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// this._playerImage!.src = head.src;
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// });
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// }
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2020-12-01 23:20:38 +00:00
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} else {
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this._playerImage = noSkinImage.cloneNode(false) as HTMLImageElement;
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this._playerImage.classList.add(this.options.smallFace ? 'playerIconSm' : 'playerIcon');
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2020-11-24 01:52:31 +00:00
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}
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2020-12-01 23:20:38 +00:00
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this._container.appendChild(this._playerImage);
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this._container.appendChild(this._playerName);
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2020-11-24 01:52:31 +00:00
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if (this.options.showHealth) {
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this._playerHealth = document.createElement('div');
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this._playerHealth.classList.add(this.options.smallFace ? 'healthContainerSm' : 'healthContainer');
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2020-12-01 23:20:38 +00:00
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this._container.appendChild(this._playerHealth)
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2020-11-24 01:52:31 +00:00
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this._playerHealthBar = document.createElement('div');
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this._playerHealthBar.classList.add('playerHealth');
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this._playerArmourBar = document.createElement('div');
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this._playerArmourBar.classList.add('playerHealth');
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this._playerHealthBg = document.createElement('div');
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this._playerArmourBg = document.createElement('div');
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this._playerHealthBg.classList.add('playerHealthBackground');
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this._playerArmourBar.classList.add('playerArmorBackground');
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2020-12-01 23:20:38 +00:00
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this._playerHealthBg.appendChild(this._playerHealthBar);
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this._playerArmourBg.appendChild(this._playerArmourBar);
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2020-11-24 01:52:31 +00:00
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2020-12-01 23:20:38 +00:00
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this._playerHealth.appendChild(this._playerHealthBg);
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this._playerHealth.appendChild(this._playerArmourBg);
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2020-11-24 01:52:31 +00:00
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this._playerHealth.hidden = true;
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} else {
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this._playerName.classList.add('playerNameNoHealth');
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}
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return this._container;
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}
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update() {
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2020-12-01 23:20:38 +00:00
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if(!this._container) {
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return;
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}
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2020-11-24 01:52:31 +00:00
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this._playerName!.innerText = this._player!.name;
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2020-12-01 23:20:38 +00:00
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if(this.options.showHealth) {
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if (this._player.health !== undefined && this._player.armor !== undefined) {
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this._playerHealth!.hidden = false;
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this._playerHealthBar!.style.width = Math.ceil(this._player.health * 2.5) + 'px';
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this._playerArmourBar!.style.width = Math.ceil(this._player.armor * 2.5) + 'px';
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} else {
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this._playerHealth!.hidden = true;
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}
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2020-11-24 01:52:31 +00:00
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}
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}
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}
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