2020-12-16 16:54:41 +00:00
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<!--
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- Copyright 2020 James Lyne
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-
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- Licensed under the Apache License, Version 2.0 (the "License");
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- you may not use this file except in compliance with the License.
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- You may obtain a copy of the License at
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-
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- http://www.apache.org/licenses/LICENSE-2.0
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-
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- Unless required by applicable law or agreed to in writing, software
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- distributed under the License is distributed on an "AS IS" BASIS,
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- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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- See the License for the specific language governing permissions and
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- limitations under the License.
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-->
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2020-12-01 23:20:38 +00:00
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<template>
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2020-12-18 16:04:06 +00:00
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<li :class="{'player': true, 'player--hidden' : !!player.hidden, 'player--other-world': otherWorld}">
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2020-12-23 03:07:19 +00:00
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<img width="16" height="16" class="player__icon" :src="image" alt="" />
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2020-12-18 16:04:06 +00:00
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<button class="player__name" type="button" :title="title"
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:disbled="player.hidden"
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2020-12-01 23:20:38 +00:00
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@click.prevent="pan"
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@keydown="onKeydown"
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2020-12-13 23:22:59 +00:00
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@dblclick.prevent="follow" v-html="player.name"></button>
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2020-12-01 23:20:38 +00:00
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</li>
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</template>
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<script lang="ts">
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2020-12-23 03:07:44 +00:00
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import {defineComponent, computed, ref, onMounted} from 'vue';
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2020-12-01 23:20:38 +00:00
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import {DynmapPlayer} from "@/dynmap";
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import {useStore} from "@/store";
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import {MutationTypes} from "@/store/mutation-types";
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2021-01-26 20:37:29 +00:00
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import {getMinecraftHead} from '@/util';
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2020-12-01 23:20:38 +00:00
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2020-12-23 03:07:19 +00:00
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const defaultImage = require('@/assets/images/player_face.png');
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2020-12-13 13:23:32 +00:00
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2020-12-01 23:20:38 +00:00
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export default defineComponent({
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name: 'PlayerListItem',
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props: {
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player: {
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type: Object as () => DynmapPlayer,
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required: true
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}
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},
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2020-12-23 03:07:19 +00:00
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setup(props) {
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const store = useStore(),
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otherWorld = computed(() => {
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return store.state.configuration.grayHiddenPlayers
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&& (!store.state.currentWorld || store.state.currentWorld.name !== props.player.location.world);
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}),
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title = computed(() => {
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if(props.player.hidden) {
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return 'This player is currently hidden from the map\nDouble-click to follow player when they become visible';
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} else if(otherWorld.value) {
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return 'This player is in another world.\nClick to center on player\nDouble-click to follow player';
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} else {
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return 'Click to center on player\nDouble-click to follow player';
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}
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}),
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pan = () => {
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if(!props.player.hidden) {
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store.commit(MutationTypes.CLEAR_FOLLOW_TARGET, undefined);
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store.commit(MutationTypes.SET_PAN_TARGET, props.player);
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}
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},
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follow = () => store.commit(MutationTypes.SET_FOLLOW_TARGET, props.player),
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onKeydown = (e: KeyboardEvent) => {
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if(e.key !== ' ' && e.key !== 'Enter') {
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return;
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}
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if(e.shiftKey) {
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follow();
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} else {
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if(!props.player.hidden) {
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pan();
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}
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}
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};
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let image = ref(defaultImage);
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2020-12-23 03:07:44 +00:00
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onMounted(() => {
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if(store.state.components.playerMarkers && store.state.components.playerMarkers.showSkinFaces) {
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2021-01-26 20:37:29 +00:00
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getMinecraftHead(props.player, '16').then((result) => image.value = result.src).catch(() => {});
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2020-12-23 03:07:44 +00:00
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}
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});
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2020-12-13 13:23:32 +00:00
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return {
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2020-12-23 03:07:19 +00:00
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image,
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title,
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otherWorld,
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pan,
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follow,
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onKeydown
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2020-12-13 13:23:32 +00:00
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}
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},
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2020-12-01 23:20:38 +00:00
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});
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</script>
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<style lang="scss" scoped>
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.player {
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position: relative;
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display: block;
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line-height: 3rem;
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2021-01-06 01:00:01 +00:00
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text-overflow: ellipsis;
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overflow: hidden;
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white-space: nowrap;
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2020-12-01 23:20:38 +00:00
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.player__icon {
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position: absolute;
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display: block;
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top: 0;
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bottom: 0;
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left: 0.7rem;
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pointer-events: none;
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margin: auto;
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2020-12-13 13:23:32 +00:00
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z-index: 1;
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2020-12-01 23:20:38 +00:00
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}
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.player__name {
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2020-12-13 13:31:38 +00:00
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padding: 0.8rem 0 0.7rem 3.5rem;
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2020-12-01 23:20:38 +00:00
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text-align: left;
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margin: 0;
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width: 100%;
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height: 100%;
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2020-12-23 03:23:58 +00:00
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min-height: 3.2rem;
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2020-12-01 23:20:38 +00:00
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}
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2020-12-18 16:04:06 +00:00
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&.player--hidden {
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.player__icon {
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filter: grayscale(1);
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opacity: 0.5;
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}
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.player__name {
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cursor: not-allowed;
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}
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color: #999999;
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}
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&.player--other-world {
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.player__icon {
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opacity: 0.5;
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}
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color: #999999;
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}
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2020-12-01 23:20:38 +00:00
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}
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</style>
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