LiveAtlas/src/components/sidebar/PlayerListItem.vue

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<!--
- Copyright 2020 James Lyne
-
- Licensed under the Apache License, Version 2.0 (the "License");
- you may not use this file except in compliance with the License.
- You may obtain a copy of the License at
-
- http://www.apache.org/licenses/LICENSE-2.0
-
- Unless required by applicable law or agreed to in writing, software
- distributed under the License is distributed on an "AS IS" BASIS,
- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- See the License for the specific language governing permissions and
- limitations under the License.
-->
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<template>
<li :class="{'player': true, 'player--hidden' : !!player.hidden, 'player--other-world': otherWorld}">
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<img width="16" height="16" class="player__icon" :src="playerImage" alt="" />
<button class="player__name" type="button" :title="title"
:disbled="player.hidden"
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@click.prevent="pan"
@keydown="onKeydown"
@dblclick.prevent="follow" v-html="player.name"></button>
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</li>
</template>
<script lang="ts">
import {defineComponent} from 'vue';
import {DynmapPlayer} from "@/dynmap";
import {useStore} from "@/store";
import {MutationTypes} from "@/store/mutation-types";
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const playerImage = require('@/assets/images/player_face.png');
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export default defineComponent({
name: 'PlayerListItem',
props: {
player: {
type: Object as () => DynmapPlayer,
required: true
}
},
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data() {
return {
playerImage: playerImage,
}
},
computed: {
otherWorld(): boolean {
const store = useStore();
return store.state.configuration.grayHiddenPlayers
&& (!store.state.currentWorld || store.state.currentWorld.name !== this.player.location.world);
},
title(): string {
if(this.player.hidden) {
return 'This player is currently hidden from the map\nDouble-click to follow player when they become visible';
} else if(this.otherWorld) {
return 'This player is in another world.\nClick to center on player\nDouble-click to follow player';
} else {
return 'Click to center on player\nDouble-click to follow player';
}
}
},
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methods: {
follow() {
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useStore().commit(MutationTypes.SET_FOLLOW_TARGET, this.player);
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},
pan() {
if(!this.player.hidden) {
useStore().commit(MutationTypes.CLEAR_FOLLOW_TARGET, undefined);
useStore().commit(MutationTypes.SET_PAN_TARGET, this.player);
}
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},
onKeydown(e: KeyboardEvent) {
if(e.key !== ' ' && e.key !== 'Enter') {
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return;
}
if(e.shiftKey) {
this.follow();
} else {
if(!this.player.hidden) {
this.pan();
}
}
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}
}
});
</script>
<style lang="scss" scoped>
.player {
position: relative;
display: block;
line-height: 3rem;
.player__icon {
position: absolute;
display: block;
top: 0;
bottom: 0;
left: 0.7rem;
pointer-events: none;
margin: auto;
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z-index: 1;
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}
.player__name {
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padding: 0.8rem 0 0.7rem 3.5rem;
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text-align: left;
margin: 0;
width: 100%;
height: 100%;
}
&.player--hidden {
.player__icon {
filter: grayscale(1);
opacity: 0.5;
}
.player__name {
cursor: not-allowed;
}
color: #999999;
}
&.player--other-world {
.player__icon {
opacity: 0.5;
}
color: #999999;
}
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}
</style>