From da03b3c2c82ce83e10fdc3b4435c38b44dac9e60 Mon Sep 17 00:00:00 2001 From: AlexKochnev Date: Sun, 3 Apr 2022 02:09:40 +0300 Subject: [PATCH] anim and effects --- ldjam50/Assets/Prefabs/character.prefab | 20 ++ ldjam50/Assets/Prefabs/mob.prefab | 21 ++ ldjam50/Assets/Scenes/SampleScene.unity | 125 +++++++- .../CharacterAnimController.controller | 172 ++++++---- .../Character/CharacterIdleAnimation.anim | 4 +- ...1-Sheet_0.controller.meta => Effects.meta} | 6 +- .../Assets/Sprites/Effects/BlueLine-Sheet.png | 3 + .../Sprites/Effects/BlueLine-Sheet.png.meta | 156 +++++++++ ldjam50/Assets/Sprites/Effects/Bullet.png | 3 + .../Assets/Sprites/Effects/Bullet.png.meta | 108 +++++++ .../Assets/Sprites/Effects/Bumerang-Sheet.png | 3 + .../Sprites/Effects/Bumerang-Sheet.png.meta | 204 ++++++++++++ ldjam50/Assets/Sprites/Effects/Expl32.png | 3 + .../Assets/Sprites/Effects/Expl32.png.meta | 300 ++++++++++++++++++ .../Sprites/Effects/Expl32Blue-Green.png | 3 + .../Sprites/Effects/Expl32Blue-Green.png.meta | 300 ++++++++++++++++++ ldjam50/Assets/Sprites/Effects/Fire-Sheet.png | 3 + .../Sprites/Effects/Fire-Sheet.png.meta | 204 ++++++++++++ .../Assets/Sprites/Effects/Radio-Sheet.png | 3 + .../Sprites/Effects/Radio-Sheet.png.meta | 276 ++++++++++++++++ .../Assets/Sprites/Effects/Robot-Sheet.png | 3 + .../Sprites/Effects/Robot-Sheet.png.meta | 180 +++++++++++ ldjam50/Assets/Sprites/Effects/Rocket.png | 3 + .../Assets/Sprites/Effects/Rocket.png.meta | 108 +++++++ .../Assets/Sprites/Effects/ShotgunBullet.png | 3 + .../Sprites/Effects/ShotgunBullet.png.meta | 108 +++++++ .../Sprites/Effects/UltroPurple-Sheet.png | 3 + .../Effects/UltroPurple-Sheet.png.meta | 156 +++++++++ .../Group/GroupEnemyAnimController.controller | 25 +- .../Heavy/HeavyEnemyAnimController.controller | 54 +--- .../Light/LightEnemyAnimController.controller | 25 +- .../Standart/Shroom1-Sheet_0.controller | 72 ----- .../StandartEnemyAnimController.controller | 27 +- 33 files changed, 2413 insertions(+), 271 deletions(-) rename ldjam50/Assets/Sprites/{Enemies/Standart/Shroom1-Sheet_0.controller.meta => Effects.meta} (52%) create mode 100644 ldjam50/Assets/Sprites/Effects/BlueLine-Sheet.png create mode 100644 ldjam50/Assets/Sprites/Effects/BlueLine-Sheet.png.meta create mode 100644 ldjam50/Assets/Sprites/Effects/Bullet.png create mode 100644 ldjam50/Assets/Sprites/Effects/Bullet.png.meta create mode 100644 ldjam50/Assets/Sprites/Effects/Bumerang-Sheet.png create mode 100644 ldjam50/Assets/Sprites/Effects/Bumerang-Sheet.png.meta create mode 100644 ldjam50/Assets/Sprites/Effects/Expl32.png create mode 100644 ldjam50/Assets/Sprites/Effects/Expl32.png.meta create mode 100644 ldjam50/Assets/Sprites/Effects/Expl32Blue-Green.png create mode 100644 ldjam50/Assets/Sprites/Effects/Expl32Blue-Green.png.meta create mode 100644 ldjam50/Assets/Sprites/Effects/Fire-Sheet.png create mode 100644 ldjam50/Assets/Sprites/Effects/Fire-Sheet.png.meta create mode 100644 ldjam50/Assets/Sprites/Effects/Radio-Sheet.png create mode 100644 ldjam50/Assets/Sprites/Effects/Radio-Sheet.png.meta create mode 100644 ldjam50/Assets/Sprites/Effects/Robot-Sheet.png create mode 100644 ldjam50/Assets/Sprites/Effects/Robot-Sheet.png.meta create mode 100644 ldjam50/Assets/Sprites/Effects/Rocket.png create mode 100644 ldjam50/Assets/Sprites/Effects/Rocket.png.meta create mode 100644 ldjam50/Assets/Sprites/Effects/ShotgunBullet.png create mode 100644 ldjam50/Assets/Sprites/Effects/ShotgunBullet.png.meta create mode 100644 ldjam50/Assets/Sprites/Effects/UltroPurple-Sheet.png create mode 100644 ldjam50/Assets/Sprites/Effects/UltroPurple-Sheet.png.meta delete mode 100644 ldjam50/Assets/Sprites/Enemies/Standart/Shroom1-Sheet_0.controller diff --git a/ldjam50/Assets/Prefabs/character.prefab b/ldjam50/Assets/Prefabs/character.prefab index bc0c19f..c732552 100644 --- a/ldjam50/Assets/Prefabs/character.prefab +++ b/ldjam50/Assets/Prefabs/character.prefab @@ -94,6 +94,7 @@ GameObject: - 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