init
This commit is contained in:
parent
265332eee3
commit
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57
.gitattributes
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57
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@ -0,0 +1,57 @@
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## Unity ##
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*.cs diff=csharp text
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*.cginc text
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*.shader text
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*.mat merge=unityyamlmerge eol=lf
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*.controller merge=unityyamlmerge eol=lf
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## git-lfs ##
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#3D Object
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7
.gitignore
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7
.gitignore
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@ -72,3 +72,10 @@ crashlytics-build.properties
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/[Aa]ssets/[Ss]treamingAssets/aa/*
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.idea
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#Ignore Folders
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Library
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Temp
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7
ldjam50/Assets/Scenes/SampleScene.unity.meta
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ldjam50/Assets/Scripts.meta
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ldjam50/Assets/Scripts.meta
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74
ldjam50/Assets/Scripts/State.cs
Normal file
74
ldjam50/Assets/Scripts/State.cs
Normal file
@ -0,0 +1,74 @@
|
||||
/*
|
||||
* Copyright (c) 2019 Razeware LLC
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* Notwithstanding the foregoing, you may not use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, create a derivative work, and/or sell copies of the
|
||||
* Software in any work that is designed, intended, or marketed for pedagogical or
|
||||
* instructional purposes related to programming, coding, application development,
|
||||
* or information technology. Permission for such use, copying, modification,
|
||||
* merger, publication, distribution, sublicensing, creation of derivative works,
|
||||
* or sale is expressly withheld.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
namespace RayWenderlich.Unity.StatePatternInUnity
|
||||
{
|
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public abstract class State
|
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{
|
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protected Character character;
|
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protected StateMachine stateMachine;
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|
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protected State(Character character, StateMachine stateMachine)
|
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{
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this.character = character;
|
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this.stateMachine = stateMachine;
|
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}
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||||
public virtual void Enter()
|
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{
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DisplayOnUI(UIManager.Alignment.Left);
|
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}
|
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|
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public virtual void HandleInput()
|
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{
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|
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}
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public virtual void LogicUpdate()
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{
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}
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public virtual void PhysicsUpdate()
|
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{
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}
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public virtual void Exit()
|
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{
|
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|
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}
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|
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protected void DisplayOnUI(UIManager.Alignment alignment)
|
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{
|
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UIManager.Instance.Display(this, alignment);
|
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}
|
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}
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}
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11
ldjam50/Assets/Scripts/State.cs.meta
Normal file
11
ldjam50/Assets/Scripts/State.cs.meta
Normal file
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fileFormatVersion: 2
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userData:
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assetBundleVariant:
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51
ldjam50/Assets/Scripts/StateMachine.cs
Normal file
51
ldjam50/Assets/Scripts/StateMachine.cs
Normal file
@ -0,0 +1,51 @@
|
||||
/*
|
||||
* Copyright (c) 2019 Razeware LLC
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* Notwithstanding the foregoing, you may not use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, create a derivative work, and/or sell copies of the
|
||||
* Software in any work that is designed, intended, or marketed for pedagogical or
|
||||
* instructional purposes related to programming, coding, application development,
|
||||
* or information technology. Permission for such use, copying, modification,
|
||||
* merger, publication, distribution, sublicensing, creation of derivative works,
|
||||
* or sale is expressly withheld.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
namespace RayWenderlich.Unity.StatePatternInUnity
|
||||
{
|
||||
public class StateMachine
|
||||
{
|
||||
public State CurrentState { get; private set; }
|
||||
|
||||
public void Initialize(State startingState)
|
||||
{
|
||||
CurrentState = startingState;
|
||||
startingState.Enter();
|
||||
}
|
||||
|
||||
public void ChangeState(State newState)
|
||||
{
|
||||
CurrentState.Exit();
|
||||
|
||||
CurrentState = newState;
|
||||
newState.Enter();
|
||||
}
|
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}
|
||||
}
|
11
ldjam50/Assets/Scripts/StateMachine.cs.meta
Normal file
11
ldjam50/Assets/Scripts/StateMachine.cs.meta
Normal file
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fileFormatVersion: 2
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||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
ldjam50/Assets/Scripts/States.meta
Normal file
8
ldjam50/Assets/Scripts/States.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d46e0d257615acb4a8de2b2dd1764662
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
83
ldjam50/Assets/Scripts/States/DuckingState.cs
Normal file
83
ldjam50/Assets/Scripts/States/DuckingState.cs
Normal file
@ -0,0 +1,83 @@
|
||||
/*
|
||||
* Copyright (c) 2019 Razeware LLC
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* Notwithstanding the foregoing, you may not use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, create a derivative work, and/or sell copies of the
|
||||
* Software in any work that is designed, intended, or marketed for pedagogical or
|
||||
* instructional purposes related to programming, coding, application development,
|
||||
* or information technology. Permission for such use, copying, modification,
|
||||
* merger, publication, distribution, sublicensing, creation of derivative works,
|
||||
* or sale is expressly withheld.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
using UnityEngine;
|
||||
|
||||
namespace RayWenderlich.Unity.StatePatternInUnity
|
||||
{
|
||||
public class DuckingState : GroundedState
|
||||
{
|
||||
private bool belowCeiling;
|
||||
private bool crouchHeld;
|
||||
|
||||
public DuckingState(Character character, StateMachine stateMachine) : base(character, stateMachine)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Enter()
|
||||
{
|
||||
base.Enter();
|
||||
character.SetAnimationBool(character.crouchParam, true);
|
||||
speed = character.CrouchSpeed;
|
||||
rotationSpeed = character.CrouchRotationSpeed;
|
||||
character.ColliderSize = character.CrouchColliderHeight;
|
||||
belowCeiling = false;
|
||||
}
|
||||
|
||||
public override void Exit()
|
||||
{
|
||||
base.Exit();
|
||||
character.SetAnimationBool(character.crouchParam, false);
|
||||
character.ColliderSize = character.NormalColliderHeight;
|
||||
}
|
||||
|
||||
public override void HandleInput()
|
||||
{
|
||||
base.HandleInput();
|
||||
crouchHeld = Input.GetButton("Fire3");
|
||||
}
|
||||
|
||||
public override void LogicUpdate()
|
||||
{
|
||||
base.LogicUpdate();
|
||||
if (!(crouchHeld || belowCeiling))
|
||||
{
|
||||
stateMachine.ChangeState(character.standing);
|
||||
}
|
||||
}
|
||||
|
||||
public override void PhysicsUpdate()
|
||||
{
|
||||
base.PhysicsUpdate();
|
||||
belowCeiling = character.CheckCollisionOverlap(character.transform.position +
|
||||
Vector3.up * character.NormalColliderHeight);
|
||||
}
|
||||
}
|
||||
}
|
11
ldjam50/Assets/Scripts/States/DuckingState.cs.meta
Normal file
11
ldjam50/Assets/Scripts/States/DuckingState.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3386c88cab45c734ea00751e5eb343e1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
72
ldjam50/Assets/Scripts/States/GroundedState.cs
Normal file
72
ldjam50/Assets/Scripts/States/GroundedState.cs
Normal file
@ -0,0 +1,72 @@
|
||||
/*
|
||||
* Copyright (c) 2019 Razeware LLC
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* Notwithstanding the foregoing, you may not use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, create a derivative work, and/or sell copies of the
|
||||
* Software in any work that is designed, intended, or marketed for pedagogical or
|
||||
* instructional purposes related to programming, coding, application development,
|
||||
* or information technology. Permission for such use, copying, modification,
|
||||
* merger, publication, distribution, sublicensing, creation of derivative works,
|
||||
* or sale is expressly withheld.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
using UnityEngine;
|
||||
|
||||
namespace RayWenderlich.Unity.StatePatternInUnity
|
||||
{
|
||||
public class GroundedState : State
|
||||
{
|
||||
protected float speed;
|
||||
protected float rotationSpeed;
|
||||
|
||||
private float horizontalInput;
|
||||
private float verticalInput;
|
||||
|
||||
public GroundedState(Character character, StateMachine stateMachine) : base(character, stateMachine)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Enter()
|
||||
{
|
||||
base.Enter();
|
||||
horizontalInput = verticalInput = 0.0f;
|
||||
}
|
||||
|
||||
public override void Exit()
|
||||
{
|
||||
base.Exit();
|
||||
character.ResetMoveParams();
|
||||
}
|
||||
|
||||
public override void HandleInput()
|
||||
{
|
||||
base.HandleInput();
|
||||
verticalInput = Input.GetAxis("Vertical");
|
||||
horizontalInput = Input.GetAxis("Horizontal");
|
||||
}
|
||||
|
||||
public override void PhysicsUpdate()
|
||||
{
|
||||
base.PhysicsUpdate();
|
||||
character.Move(verticalInput * speed, horizontalInput * rotationSpeed);
|
||||
}
|
||||
}
|
||||
}
|
11
ldjam50/Assets/Scripts/States/GroundedState.cs.meta
Normal file
11
ldjam50/Assets/Scripts/States/GroundedState.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b2aff903c5b48cc4ab9582ecc9e369c3
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
77
ldjam50/Assets/Scripts/States/JumpingState.cs
Normal file
77
ldjam50/Assets/Scripts/States/JumpingState.cs
Normal file
@ -0,0 +1,77 @@
|
||||
/*
|
||||
* Copyright (c) 2019 Razeware LLC
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* Notwithstanding the foregoing, you may not use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, create a derivative work, and/or sell copies of the
|
||||
* Software in any work that is designed, intended, or marketed for pedagogical or
|
||||
* instructional purposes related to programming, coding, application development,
|
||||
* or information technology. Permission for such use, copying, modification,
|
||||
* merger, publication, distribution, sublicensing, creation of derivative works,
|
||||
* or sale is expressly withheld.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
using UnityEngine;
|
||||
|
||||
namespace RayWenderlich.Unity.StatePatternInUnity
|
||||
{
|
||||
public class JumpingState : State
|
||||
{
|
||||
private bool grounded;
|
||||
private int jumpParam = Animator.StringToHash("Jump");
|
||||
private int landParam = Animator.StringToHash("Land");
|
||||
|
||||
public JumpingState(Character character, StateMachine stateMachine) : base(character, stateMachine)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Enter()
|
||||
{
|
||||
base.Enter();
|
||||
SoundManager.Instance.PlaySound(SoundManager.Instance.jumpSounds);
|
||||
grounded = false;
|
||||
Jump();
|
||||
}
|
||||
|
||||
public override void LogicUpdate()
|
||||
{
|
||||
base.LogicUpdate();
|
||||
if (grounded)
|
||||
{
|
||||
character.TriggerAnimation(landParam);
|
||||
SoundManager.Instance.PlaySound(SoundManager.Instance.landing);
|
||||
stateMachine.ChangeState(character.standing);
|
||||
}
|
||||
}
|
||||
|
||||
public override void PhysicsUpdate()
|
||||
{
|
||||
base.PhysicsUpdate();
|
||||
grounded = character.CheckCollisionOverlap(character.transform.position);
|
||||
}
|
||||
|
||||
private void Jump()
|
||||
{
|
||||
character.transform.Translate(Vector3.up * (character.CollisionOverlapRadius + 0.1f));
|
||||
character.ApplyImpulse(Vector3.up * character.JumpForce);
|
||||
character.TriggerAnimation(jumpParam);
|
||||
}
|
||||
}
|
||||
}
|
11
ldjam50/Assets/Scripts/States/JumpingState.cs.meta
Normal file
11
ldjam50/Assets/Scripts/States/JumpingState.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6656e8a8e13da214da9fccdf8220a037
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
73
ldjam50/Assets/Scripts/States/StandingState.cs
Normal file
73
ldjam50/Assets/Scripts/States/StandingState.cs
Normal file
@ -0,0 +1,73 @@
|
||||
/*
|
||||
* Copyright (c) 2019 Razeware LLC
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* Notwithstanding the foregoing, you may not use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, create a derivative work, and/or sell copies of the
|
||||
* Software in any work that is designed, intended, or marketed for pedagogical or
|
||||
* instructional purposes related to programming, coding, application development,
|
||||
* or information technology. Permission for such use, copying, modification,
|
||||
* merger, publication, distribution, sublicensing, creation of derivative works,
|
||||
* or sale is expressly withheld.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
using UnityEngine;
|
||||
|
||||
namespace RayWenderlich.Unity.StatePatternInUnity
|
||||
{
|
||||
public class StandingState : GroundedState
|
||||
{
|
||||
private bool jump;
|
||||
private bool crouch;
|
||||
|
||||
public StandingState(Character character, StateMachine stateMachine) : base(character, stateMachine)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Enter()
|
||||
{
|
||||
base.Enter();
|
||||
speed = character.MovementSpeed;
|
||||
rotationSpeed = character.RotationSpeed;
|
||||
crouch = false;
|
||||
jump = false;
|
||||
}
|
||||
|
||||
public override void HandleInput()
|
||||
{
|
||||
base.HandleInput();
|
||||
crouch = Input.GetButtonDown("Fire3");
|
||||
jump = Input.GetButtonDown("Jump");
|
||||
}
|
||||
|
||||
public override void LogicUpdate()
|
||||
{
|
||||
base.LogicUpdate();
|
||||
if (crouch)
|
||||
{
|
||||
stateMachine.ChangeState(character.ducking);
|
||||
}
|
||||
else if (jump)
|
||||
{
|
||||
stateMachine.ChangeState(character.jumping);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
11
ldjam50/Assets/Scripts/States/StandingState.cs.meta
Normal file
11
ldjam50/Assets/Scripts/States/StandingState.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9289964b69be1d94b9e7a72bc9cf4a8b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
44
ldjam50/Logs/ApiUpdaterCheck.txt
Normal file
44
ldjam50/Logs/ApiUpdaterCheck.txt
Normal file
@ -0,0 +1,44 @@
|
||||
[api-updater (non-obsolete-error-filter)] 4/2/2022 2:50:49 PM : Starting /home/dart/Unity/Hub/Editor/2020.3.30f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
|
||||
[api-updater (non-obsolete-error-filter)]
|
||||
----------------------------------
|
||||
jit/startup time : 95.11ms
|
||||
moved types parse time: 44ms
|
||||
candidates parse time : 1ms
|
||||
C# parse time : 227ms
|
||||
candidates check time : 31ms
|
||||
console write time : 0ms
|
||||
|
||||
[api-updater (non-obsolete-error-filter)] 4/2/2022 2:51:22 PM : Starting /home/dart/Unity/Hub/Editor/2020.3.30f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
|
||||
[api-updater (non-obsolete-error-filter)]
|
||||
----------------------------------
|
||||
jit/startup time : 51.881ms
|
||||
moved types parse time: 51ms
|
||||
candidates parse time : 1ms
|
||||
C# parse time : 197ms
|
||||
candidates check time : 31ms
|
||||
console write time : 0ms
|
||||
|
||||
[api-updater (non-obsolete-error-filter)] 4/2/2022 2:52:23 PM : Starting /home/dart/Unity/Hub/Editor/2020.3.32f1/Editor/Data/Tools/ScriptUpdater/APIUpdater.NonObsoleteApiUpdaterDetector.exe
|
||||
[api-updater (non-obsolete-error-filter)] Exception caught while loading types from /home/dart/Documents/Unity/ldJam50/ldjam50/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll (some types may not be loaded)
|
||||
Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
|
||||
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
|
||||
at System.Reflection.Assembly.GetTypes () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
|
||||
at APIUpdater.NonObsoleteApiUpdaterDetector.ExtraInfoParser+<LoadTypesWithMovedFromAttributeAsync>d__3.MoveNext () [0x000c8] in <f4220ae6b779455d88a01cbcc3c694c1>:0
|
||||
Could not load file or assembly 'UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
|
||||
|
||||
[api-updater (non-obsolete-error-filter)] Exception caught while loading types from /home/dart/Documents/Unity/ldJam50/ldjam50/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll (some types may not be loaded)
|
||||
Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
|
||||
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
|
||||
at System.Reflection.Assembly.GetTypes () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
|
||||
at APIUpdater.NonObsoleteApiUpdaterDetector.ExtraInfoParser+<LoadTypesWithMovedFromAttributeAsync>d__3.MoveNext () [0x000c8] in <f4220ae6b779455d88a01cbcc3c694c1>:0
|
||||
Could not load file or assembly 'UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
|
||||
|
||||
[api-updater (non-obsolete-error-filter)]
|
||||
----------------------------------
|
||||
jit/startup time : 38.452ms
|
||||
moved types parse time: 42ms
|
||||
candidates parse time : 0ms
|
||||
C# parse time : 203ms
|
||||
candidates check time : 26ms
|
||||
console write time : 0ms
|
||||
|
240
ldjam50/Logs/AssetImportWorker0-prev.log
Normal file
240
ldjam50/Logs/AssetImportWorker0-prev.log
Normal file
@ -0,0 +1,240 @@
|
||||
Unity Editor version: 2020.3.30f1 (1fb1bf06830e)
|
||||
Branch: 2020.3/staging
|
||||
Build type: Release
|
||||
Batch mode: YES
|
||||
System name: Linux
|
||||
Distro version: #44~20.04.1-Ubuntu SMP Thu Mar 24 16:43:35 UTC 2022
|
||||
Kernel version: 5.13.0-39-generic
|
||||
Architecture: x86_64
|
||||
Available memory: 23980 MB
|
||||
Using pre-set license
|
||||
Pro License: NO
|
||||
Desktop is 3840 x 1080 @ 60 Hz
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
Unity
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker0
|
||||
-projectPath
|
||||
/home/dart/Documents/Unity/ldJam50/ldjam50
|
||||
-logFile
|
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||||
Preloading 0 native plugins for Editor in 0.00 ms.
|
||||
Unloading 2192 Unused Serialized files (Serialized files now loaded: 0)
|
||||
System memory in use before: 90.6 MB.
|
||||
System memory in use after: 90.5 MB.
|
||||
|
||||
Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 2629.
|
||||
Total: 8.356465 ms (FindLiveObjects: 0.402172 ms CreateObjectMapping: 0.254318 ms MarkObjects: 7.466243 ms DeleteObjects: 0.231851 ms)
|
||||
|
||||
AssetImportParameters requested are different than current active one (requested -> active):
|
||||
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
|
||||
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
|
||||
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
|
||||
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
|
||||
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
|
||||
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
|
||||
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 192.991846 seconds.
|
||||
path: Assets/Scripts/StateMachine.cs
|
||||
artifactKey: Guid(beec483d6e834d1189d504b9635b233d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/Scripts/StateMachine.cs using Guid(beec483d6e834d1189d504b9635b233d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c03b9833916bb2816f394e5fa9e270a1') in 0.004608 seconds
|
||||
AssetImportWorkerClient::OnTransportError - code=2 error=End of file
|
60
ldjam50/Logs/Packages-Update.log
Normal file
60
ldjam50/Logs/Packages-Update.log
Normal file
@ -0,0 +1,60 @@
|
||||
|
||||
=== Sat Apr 2 14:24:44 2022
|
||||
|
||||
Packages were changed.
|
||||
Update Mode: mergeDefaultDependencies
|
||||
|
||||
The following packages were added:
|
||||
com.unity.collab-proxy@1.15.12
|
||||
com.unity.ide.rider@2.0.7
|
||||
com.unity.ide.visualstudio@2.0.14
|
||||
com.unity.ide.vscode@1.2.4
|
||||
com.unity.modules.ai@1.0.0
|
||||
com.unity.modules.androidjni@1.0.0
|
||||
com.unity.modules.animation@1.0.0
|
||||
com.unity.modules.assetbundle@1.0.0
|
||||
com.unity.modules.audio@1.0.0
|
||||
com.unity.modules.cloth@1.0.0
|
||||
com.unity.modules.director@1.0.0
|
||||
com.unity.modules.imageconversion@1.0.0
|
||||
com.unity.modules.imgui@1.0.0
|
||||
com.unity.modules.jsonserialize@1.0.0
|
||||
com.unity.modules.particlesystem@1.0.0
|
||||
com.unity.modules.physics@1.0.0
|
||||
com.unity.modules.physics2d@1.0.0
|
||||
com.unity.modules.screencapture@1.0.0
|
||||
com.unity.modules.terrain@1.0.0
|
||||
com.unity.modules.terrainphysics@1.0.0
|
||||
com.unity.modules.tilemap@1.0.0
|
||||
com.unity.modules.ui@1.0.0
|
||||
com.unity.modules.uielements@1.0.0
|
||||
com.unity.modules.umbra@1.0.0
|
||||
com.unity.modules.unityanalytics@1.0.0
|
||||
com.unity.modules.unitywebrequest@1.0.0
|
||||
com.unity.modules.unitywebrequestassetbundle@1.0.0
|
||||
com.unity.modules.unitywebrequestaudio@1.0.0
|
||||
com.unity.modules.unitywebrequesttexture@1.0.0
|
||||
com.unity.modules.unitywebrequestwww@1.0.0
|
||||
com.unity.modules.vehicles@1.0.0
|
||||
com.unity.modules.video@1.0.0
|
||||
com.unity.modules.vr@1.0.0
|
||||
com.unity.modules.wind@1.0.0
|
||||
com.unity.modules.xr@1.0.0
|
||||
com.unity.test-framework@1.1.29
|
||||
com.unity.textmeshpro@3.0.6
|
||||
com.unity.timeline@1.4.8
|
||||
com.unity.ugui@1.0.0
|
||||
The following packages were updated:
|
||||
com.unity.2d.animation from version 5.0.10 to 5.1.0
|
||||
com.unity.2d.psdimporter from version 4.1.3 to 4.2.0
|
||||
com.unity.2d.spriteshape from version 5.1.7 to 5.2.0
|
||||
|
||||
=== Sat Apr 2 14:51:59 2022
|
||||
|
||||
Packages were changed.
|
||||
Update Mode: updateDependencies
|
||||
|
||||
The following packages were updated:
|
||||
com.unity.collab-proxy from version 1.15.12 to 1.15.13
|
||||
com.unity.ide.vscode from version 1.2.4 to 1.2.5
|
||||
com.unity.test-framework from version 1.1.29 to 1.1.31
|
3
ldjam50/Logs/shadercompiler-UnityShaderCompiler0.log
Normal file
3
ldjam50/Logs/shadercompiler-UnityShaderCompiler0.log
Normal file
@ -0,0 +1,3 @@
|
||||
Base path: '/home/dart/Unity/Hub/Editor/2020.3.32f1/Editor/Data', plugins path '/home/dart/Unity/Hub/Editor/2020.3.32f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
49
ldjam50/Packages/manifest.json
Normal file
49
ldjam50/Packages/manifest.json
Normal file
@ -0,0 +1,49 @@
|
||||
{
|
||||
"dependencies": {
|
||||
"com.unity.2d.animation": "5.1.0",
|
||||
"com.unity.2d.pixel-perfect": "4.0.1",
|
||||
"com.unity.2d.psdimporter": "4.2.0",
|
||||
"com.unity.2d.sprite": "1.0.0",
|
||||
"com.unity.2d.spriteshape": "5.2.0",
|
||||
"com.unity.2d.tilemap": "1.0.0",
|
||||
"com.unity.collab-proxy": "1.15.13",
|
||||
"com.unity.ide.rider": "2.0.7",
|
||||
"com.unity.ide.visualstudio": "2.0.14",
|
||||
"com.unity.ide.vscode": "1.2.5",
|
||||
"com.unity.test-framework": "1.1.31",
|
||||
"com.unity.textmeshpro": "3.0.6",
|
||||
"com.unity.timeline": "1.4.8",
|
||||
"com.unity.ugui": "1.0.0",
|
||||
"com.unity.modules.ai": "1.0.0",
|
||||
"com.unity.modules.androidjni": "1.0.0",
|
||||
"com.unity.modules.animation": "1.0.0",
|
||||
"com.unity.modules.assetbundle": "1.0.0",
|
||||
"com.unity.modules.audio": "1.0.0",
|
||||
"com.unity.modules.cloth": "1.0.0",
|
||||
"com.unity.modules.director": "1.0.0",
|
||||
"com.unity.modules.imageconversion": "1.0.0",
|
||||
"com.unity.modules.imgui": "1.0.0",
|
||||
"com.unity.modules.jsonserialize": "1.0.0",
|
||||
"com.unity.modules.particlesystem": "1.0.0",
|
||||
"com.unity.modules.physics": "1.0.0",
|
||||
"com.unity.modules.physics2d": "1.0.0",
|
||||
"com.unity.modules.screencapture": "1.0.0",
|
||||
"com.unity.modules.terrain": "1.0.0",
|
||||
"com.unity.modules.terrainphysics": "1.0.0",
|
||||
"com.unity.modules.tilemap": "1.0.0",
|
||||
"com.unity.modules.ui": "1.0.0",
|
||||
"com.unity.modules.uielements": "1.0.0",
|
||||
"com.unity.modules.umbra": "1.0.0",
|
||||
"com.unity.modules.unityanalytics": "1.0.0",
|
||||
"com.unity.modules.unitywebrequest": "1.0.0",
|
||||
"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
|
||||
"com.unity.modules.unitywebrequestaudio": "1.0.0",
|
||||
"com.unity.modules.unitywebrequesttexture": "1.0.0",
|
||||
"com.unity.modules.unitywebrequestwww": "1.0.0",
|
||||
"com.unity.modules.vehicles": "1.0.0",
|
||||
"com.unity.modules.video": "1.0.0",
|
||||
"com.unity.modules.vr": "1.0.0",
|
||||
"com.unity.modules.wind": "1.0.0",
|
||||
"com.unity.modules.xr": "1.0.0"
|
||||
}
|
||||
}
|
428
ldjam50/Packages/packages-lock.json
Normal file
428
ldjam50/Packages/packages-lock.json
Normal file
@ -0,0 +1,428 @@
|
||||
{
|
||||
"dependencies": {
|
||||
"com.unity.2d.animation": {
|
||||
"version": "5.1.0",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.2d.common": "4.1.0",
|
||||
"com.unity.mathematics": "1.1.0",
|
||||
"com.unity.2d.sprite": "1.0.0",
|
||||
"com.unity.modules.animation": "1.0.0",
|
||||
"com.unity.modules.uielements": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.2d.common": {
|
||||
"version": "4.1.0",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.2d.sprite": "1.0.0",
|
||||
"com.unity.modules.uielements": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.2d.path": {
|
||||
"version": "4.0.2",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.2d.pixel-perfect": {
|
||||
"version": "4.0.1",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.2d.psdimporter": {
|
||||
"version": "4.2.0",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.2d.common": "4.1.0",
|
||||
"com.unity.2d.animation": "5.1.0",
|
||||
"com.unity.2d.sprite": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.2d.sprite": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.2d.spriteshape": {
|
||||
"version": "5.2.0",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.mathematics": "1.1.0",
|
||||
"com.unity.2d.common": "4.1.0",
|
||||
"com.unity.2d.path": "4.0.2",
|
||||
"com.unity.modules.physics2d": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.2d.tilemap": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.collab-proxy": {
|
||||
"version": "1.15.13",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.services.core": "1.0.1"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ext.nunit": {
|
||||
"version": "1.0.6",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ide.rider": {
|
||||
"version": "2.0.7",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.test-framework": "1.1.1"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ide.visualstudio": {
|
||||
"version": "2.0.14",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.test-framework": "1.1.9"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ide.vscode": {
|
||||
"version": "1.2.5",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.mathematics": {
|
||||
"version": "1.1.0",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.services.core": {
|
||||
"version": "1.0.1",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.modules.unitywebrequest": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.test-framework": {
|
||||
"version": "1.1.31",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.ext.nunit": "1.0.6",
|
||||
"com.unity.modules.imgui": "1.0.0",
|
||||
"com.unity.modules.jsonserialize": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.textmeshpro": {
|
||||
"version": "3.0.6",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.ugui": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.timeline": {
|
||||
"version": "1.4.8",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.modules.director": "1.0.0",
|
||||
"com.unity.modules.animation": "1.0.0",
|
||||
"com.unity.modules.audio": "1.0.0",
|
||||
"com.unity.modules.particlesystem": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ugui": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.ui": "1.0.0",
|
||||
"com.unity.modules.imgui": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.modules.ai": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.androidjni": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.animation": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.assetbundle": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.audio": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.cloth": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.physics": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.modules.director": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.audio": "1.0.0",
|
||||
"com.unity.modules.animation": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.modules.imageconversion": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.imgui": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.jsonserialize": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.particlesystem": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.physics": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.physics2d": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.screencapture": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.imageconversion": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.modules.subsystems": {
|
||||
"version": "1.0.0",
|
||||
"depth": 1,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.jsonserialize": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.modules.terrain": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
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19
ldjam50/ProjectSettings/AudioManager.asset
Normal file
19
ldjam50/ProjectSettings/AudioManager.asset
Normal file
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6
ldjam50/ProjectSettings/ClusterInputManager.asset
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6
ldjam50/ProjectSettings/ClusterInputManager.asset
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37
ldjam50/ProjectSettings/DynamicsManager.asset
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37
ldjam50/ProjectSettings/DynamicsManager.asset
Normal file
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11
ldjam50/ProjectSettings/EditorBuildSettings.asset
Normal file
11
ldjam50/ProjectSettings/EditorBuildSettings.asset
Normal file
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%YAML 1.1
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40
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Normal file
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64
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487
ldjam50/ProjectSettings/InputManager.asset
Normal file
487
ldjam50/ProjectSettings/InputManager.asset
Normal file
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93
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93
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--- !u!126 &1
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8
ldjam50/ProjectSettings/NetworkManager.asset
Normal file
8
ldjam50/ProjectSettings/NetworkManager.asset
Normal file
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!149 &1
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44
ldjam50/ProjectSettings/PackageManagerSettings.asset
Normal file
44
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Normal file
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56
ldjam50/ProjectSettings/Physics2DSettings.asset
Normal file
56
ldjam50/ProjectSettings/Physics2DSettings.asset
Normal file
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%YAML 1.1
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--- !u!19 &1
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7
ldjam50/ProjectSettings/PresetManager.asset
Normal file
7
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Normal file
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!1386491679 &1
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m_EventUrl: https://perf-events.cloud.unity3d.com
|
||||
m_Enabled: 0
|
||||
m_LogBufferSize: 10
|
||||
m_CaptureEditorExceptions: 1
|
||||
UnityPurchasingSettings:
|
||||
m_Enabled: 0
|
||||
m_TestMode: 0
|
||||
UnityAnalyticsSettings:
|
||||
m_Enabled: 0
|
||||
m_TestMode: 0
|
||||
m_InitializeOnStartup: 1
|
||||
UnityAdsSettings:
|
||||
m_Enabled: 0
|
||||
m_InitializeOnStartup: 1
|
||||
m_TestMode: 0
|
||||
m_IosGameId:
|
||||
m_AndroidGameId:
|
||||
m_GameIds: {}
|
||||
m_GameId:
|
||||
PerformanceReportingSettings:
|
||||
m_Enabled: 0
|
14
ldjam50/ProjectSettings/VFXManager.asset
Normal file
14
ldjam50/ProjectSettings/VFXManager.asset
Normal file
@ -0,0 +1,14 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!937362698 &1
|
||||
VFXManager:
|
||||
m_ObjectHideFlags: 0
|
||||
m_IndirectShader: {fileID: 0}
|
||||
m_CopyBufferShader: {fileID: 0}
|
||||
m_SortShader: {fileID: 0}
|
||||
m_StripUpdateShader: {fileID: 0}
|
||||
m_RenderPipeSettingsPath:
|
||||
m_FixedTimeStep: 0.016666668
|
||||
m_MaxDeltaTime: 0.05
|
||||
m_CompiledVersion: 0
|
||||
m_RuntimeVersion: 0
|
8
ldjam50/ProjectSettings/VersionControlSettings.asset
Normal file
8
ldjam50/ProjectSettings/VersionControlSettings.asset
Normal file
@ -0,0 +1,8 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!890905787 &1
|
||||
VersionControlSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
m_Mode: Visible Meta Files
|
||||
m_CollabEditorSettings:
|
||||
inProgressEnabled: 1
|
10
ldjam50/ProjectSettings/XRSettings.asset
Normal file
10
ldjam50/ProjectSettings/XRSettings.asset
Normal file
@ -0,0 +1,10 @@
|
||||
{
|
||||
"m_SettingKeys": [
|
||||
"VR Device Disabled",
|
||||
"VR Device User Alert"
|
||||
],
|
||||
"m_SettingValues": [
|
||||
"False",
|
||||
"False"
|
||||
]
|
||||
}
|
24
ldjam50/UserSettings/EditorUserSettings.asset
Normal file
24
ldjam50/UserSettings/EditorUserSettings.asset
Normal file
@ -0,0 +1,24 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!162 &1
|
||||
EditorUserSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 4
|
||||
m_ConfigSettings:
|
||||
RecentlyUsedScenePath-0:
|
||||
value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
|
||||
flags: 0
|
||||
vcSharedLogLevel:
|
||||
value: 0d5e400f0650
|
||||
flags: 0
|
||||
m_VCAutomaticAdd: 1
|
||||
m_VCDebugCom: 0
|
||||
m_VCDebugCmd: 0
|
||||
m_VCDebugOut: 0
|
||||
m_SemanticMergeMode: 2
|
||||
m_VCShowFailedCheckout: 1
|
||||
m_VCOverwriteFailedCheckoutAssets: 1
|
||||
m_VCProjectOverlayIcons: 1
|
||||
m_VCHierarchyOverlayIcons: 1
|
||||
m_VCOtherOverlayIcons: 1
|
||||
m_VCAllowAsyncUpdate: 1
|
Loading…
Reference in New Issue
Block a user