Character
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da03b3c2c8
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@ -10,6 +10,7 @@ GameObject:
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m_Component:
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- component: {fileID: 8006084803627600395}
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- component: {fileID: 5335952388035198178}
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- component: {fileID: 4955269028832526153}
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m_Layer: 0
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m_Name: Square
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m_TagString: Untagged
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@ -71,7 +72,7 @@ SpriteRenderer:
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_Sprite: {fileID: 21300000, guid: 1ea3e1dc227afc0768a58ae84d17e6c5, type: 3}
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m_Sprite: {fileID: -1807468758588214948, guid: fc9a004f37844d541878fe6e00978d9e, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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m_FlipY: 0
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@ -82,6 +83,25 @@ SpriteRenderer:
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m_WasSpriteAssigned: 1
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m_MaskInteraction: 0
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m_SpriteSortPoint: 0
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--- !u!95 &4955269028832526153
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Animator:
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serializedVersion: 3
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1199223373439478175}
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m_Enabled: 1
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m_Avatar: {fileID: 0}
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m_Controller: {fileID: 9100000, guid: 416f3d4e794e0a043b566128ac229d82, type: 2}
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m_CullingMode: 0
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m_UpdateMode: 0
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m_ApplyRootMotion: 0
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m_LinearVelocityBlending: 0
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m_WarningMessage:
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m_HasTransformHierarchy: 1
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m_AllowConstantClipSamplingOptimization: 1
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m_KeepAnimatorControllerStateOnDisable: 0
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--- !u!1 &8275013663521780488
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GameObject:
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m_ObjectHideFlags: 0
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@ -94,7 +114,6 @@ GameObject:
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- component: {fileID: 8044390793844211544}
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- component: {fileID: 4520856288189812233}
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- component: {fileID: 3826968412464473223}
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- component: {fileID: -461338919289237133}
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m_Layer: 0
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m_Name: character
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m_TagString: Untagged
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@ -179,22 +198,3 @@ Rigidbody2D:
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m_SleepingMode: 1
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m_CollisionDetection: 0
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m_Constraints: 0
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--- !u!95 &-461338919289237133
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Animator:
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serializedVersion: 3
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8275013663521780488}
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m_Enabled: 1
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m_Avatar: {fileID: 0}
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m_Controller: {fileID: 9100000, guid: 416f3d4e794e0a043b566128ac229d82, type: 2}
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m_CullingMode: 0
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m_UpdateMode: 0
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m_ApplyRootMotion: 0
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m_LinearVelocityBlending: 0
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m_WarningMessage:
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m_HasTransformHierarchy: 1
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m_AllowConstantClipSamplingOptimization: 1
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m_KeepAnimatorControllerStateOnDisable: 0
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