Update project settings
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35
ldjam50/ProjectSettings/MemorySettings.asset
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35
ldjam50/ProjectSettings/MemorySettings.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!387306366 &1
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MemorySettings:
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m_ObjectHideFlags: 0
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m_EditorMemorySettings:
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m_MainAllocatorBlockSize: -1
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m_ThreadAllocatorBlockSize: -1
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m_MainGfxBlockSize: -1
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m_ThreadGfxBlockSize: -1
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m_CacheBlockSize: -1
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m_TypetreeBlockSize: -1
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m_ProfilerBlockSize: -1
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m_ProfilerEditorBlockSize: -1
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m_BucketAllocatorGranularity: -1
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m_BucketAllocatorBucketsCount: -1
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m_BucketAllocatorBlockSize: -1
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m_BucketAllocatorBlockCount: -1
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m_ProfilerBucketAllocatorGranularity: -1
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m_ProfilerBucketAllocatorBucketsCount: -1
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m_ProfilerBucketAllocatorBlockSize: -1
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m_ProfilerBucketAllocatorBlockCount: -1
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m_TempAllocatorSizeMain: -1
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m_JobTempAllocatorBlockSize: -1
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m_BackgroundJobTempAllocatorBlockSize: -1
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m_JobTempAllocatorReducedBlockSize: -1
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m_TempAllocatorSizeGIBakingWorker: -1
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m_TempAllocatorSizeNavMeshWorker: -1
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m_TempAllocatorSizeAudioWorker: -1
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m_TempAllocatorSizeCloudWorker: -1
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m_TempAllocatorSizeGfx: -1
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m_TempAllocatorSizeJobWorker: -1
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m_TempAllocatorSizeBackgroundWorker: -1
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m_TempAllocatorSizePreloadManager: -1
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m_PlatformMemorySettings: {}
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m_EditorVersion: 2020.3.32f1
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m_EditorVersion: 2021.3.3f1
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m_EditorVersionWithRevision: 2020.3.32f1 (12f8b0834f07)
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m_EditorVersionWithRevision: 2021.3.3f1 (af2e63e8f9bd)
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167
ldjam50/ProjectSettings/SceneTemplateSettings.json
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167
ldjam50/ProjectSettings/SceneTemplateSettings.json
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{
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"templatePinStates": [],
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"dependencyTypeInfos": [
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{
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"userAdded": false,
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"type": "UnityEngine.AnimationClip",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEditor.Animations.AnimatorController",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.AnimatorOverrideController",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEditor.Audio.AudioMixerController",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.ComputeShader",
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"ignore": true,
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"defaultInstantiationMode": 1,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Cubemap",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.GameObject",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEditor.LightingDataAsset",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": false
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},
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{
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"userAdded": false,
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"type": "UnityEngine.LightingSettings",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Material",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEditor.MonoScript",
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"ignore": true,
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"defaultInstantiationMode": 1,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.PhysicMaterial",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.PhysicsMaterial2D",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Rendering.PostProcessing.PostProcessProfile",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Rendering.PostProcessing.PostProcessResources",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Rendering.VolumeProfile",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEditor.SceneAsset",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": false
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Shader",
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"ignore": true,
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"defaultInstantiationMode": 1,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.ShaderVariantCollection",
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"ignore": true,
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"defaultInstantiationMode": 1,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Texture",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Texture2D",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Timeline.TimelineAsset",
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"ignore": false,
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"defaultInstantiationMode": 0,
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"supportsModification": true
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}
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],
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"defaultDependencyTypeInfo": {
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"userAdded": false,
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"type": "<default_scene_template_dependencies>",
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"ignore": false,
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"defaultInstantiationMode": 1,
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"supportsModification": true
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},
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"newSceneOverride": 0
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}
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0
ldjam50/ProjectSettings/boot.config
Normal file
0
ldjam50/ProjectSettings/boot.config
Normal file
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