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2 Commits

Author SHA1 Message Date
e0905ef578 Merge remote-tracking branch 'origin/main' 2022-11-11 15:30:18 +03:00
4319b1e1b3 fix sessions 2022-11-11 15:30:08 +03:00
2 changed files with 32 additions and 32 deletions

View File

@ -7,10 +7,7 @@ import (
type Session struct {
SessionId string
GameId string
Icon string
Title string
Status string
Version string
Assets GameInterfaceAssets
Expires time.Time
Arguments []Argument
}
@ -20,10 +17,8 @@ type Sessions struct {
}
type JSSessionInterface struct {
GameID string `json:"gameId"`
Icon string `json:"icon"`
Title string `json:"title"`
Status string `json:"status"`
Version string `json:"version"`
Expires time.Time `json:"expires"`
GameID string `json:"gameId"`
SessionId string `json:"sessionId"`
Expires time.Time `json:"expires"`
Assets GameInterfaceAssets `json:"assets"`
}

View File

@ -11,16 +11,31 @@ func ConvertServerSessionsToJSON(s Session) []byte {
return s_json
}
func FindSessionByID(sessionId string, sessions []Session) Session {
for _, session := range sessions {
if session.SessionId == sessionId {
return session
}
}
return Session{ //TODO: Return Errors
SessionId: sessionId,
GameId: "",
Assets: GameInterfaceAssets{},
Expires: time.Time{},
Arguments: []Argument{},
}
}
var FakeSessions = Sessions{
Sessions: []Session{
{
GameId: "garrysmod",
SessionId: "gmod-test",
Icon: "",
Title: "Regular Skirda Gmod server",
Status: "Super fake session",
Version: "",
Expires: time.Time{},
// Icon: "",
// Title: "Regular Skirda Gmod server",
// Status: "Super fake session",
// Version: "",
Expires: time.Time{},
Arguments: []Argument{
{
Body: "+connect",
@ -29,27 +44,17 @@ var FakeSessions = Sessions{
},
},
{
GameId: "half-lide-1",
Title: "Half-Life 1 МЯСО",
Status: "Retro shit",
// GameId: "half-lide-1",
// Title: "Half-Life 1 МЯСО",
// Status: "Retro shit",
Expires: time.Time{},
},
{
GameId: "minecraft",
Title: "Test 3",
Status: "Testing session",
Version: "1.54.7",
GameId: "minecraft",
// Title: "Test 3",
// Status: "Testing session",
// Version: "1.54.7",
Expires: time.Time{},
},
},
}
func FindSessionByID(sessionId string, sessions []Session) Session {
for _, session := range sessions {
if session.SessionId == sessionId {
return session
}
}
var temp Session = Session{}
return temp
}