Compare commits
No commits in common. "minecraft-release" and "main" have entirely different histories.
minecraft-
...
main
@ -7,5 +7,6 @@
|
||||
</div>
|
||||
<skirda-text>description</skirda-text>
|
||||
</div>
|
||||
<skirda-icon *ngIf="!collapsed" name="play" size="24" (click)="run(game)" color="var(--sk-primary-accent)"></skirda-icon>
|
||||
</div>
|
||||
</a>
|
||||
|
@ -1,12 +1,12 @@
|
||||
<menu>
|
||||
<!-- <div class="menu-search-panel">
|
||||
<div class="menu-search-panel">
|
||||
<skirda-input *ngIf="!collapsed" [formControl]="search" size="l" placeholder="Quick search">
|
||||
<skirda-icon name="search" size="18" role="left"></skirda-icon>
|
||||
</skirda-input>
|
||||
<button (click)="toggle()">
|
||||
<skirda-icon name="menu-panel" color="var(--sk-primary-accent)"></skirda-icon>
|
||||
</button>
|
||||
</div> -->
|
||||
</div>
|
||||
<div class="menu-content" skirdaIsScrolling>
|
||||
<!-- <div class="menu-sections">
|
||||
<skirda-section [routerLink]="['servers']" routerLinkActive="active">
|
||||
|
@ -1,5 +1,5 @@
|
||||
<skirda-section-label *ngIf="!collapsed">
|
||||
Games <div class="count">{{games.length}}</div>
|
||||
Pinned games <div class="count">{{games.length}}</div>
|
||||
</skirda-section-label>
|
||||
<skirda-icon name="library" size="20" *ngIf="collapsed"></skirda-icon>
|
||||
<div class="games">
|
||||
|
@ -34,7 +34,7 @@ export class MenuGamesComponent implements OnInit {
|
||||
}
|
||||
else{
|
||||
GoGetGames().then((value) => {
|
||||
// console.log(value);
|
||||
console.log(value);
|
||||
this.games = value;
|
||||
});
|
||||
}
|
||||
|
@ -4,9 +4,9 @@
|
||||
<skirda-heading size="6">{{profile.username}}</skirda-heading>
|
||||
<skirda-text>online</skirda-text>
|
||||
</div>
|
||||
<!-- <a [routerLink]="['settings']" *ngIf="!collapsed">
|
||||
<a [routerLink]="['settings']" *ngIf="!collapsed">
|
||||
<skirda-icon name="settings" color="var(--sk-primary-accent)"></skirda-icon>
|
||||
</a> -->
|
||||
</a>
|
||||
</a>
|
||||
<div class="theme-toggle" *ngIf="!collapsed" (click)="toggleTheme()" [ngClass]="{'active': theme === 'light'}">
|
||||
<skirda-icon name="sun" color="var(--sk-primary-accent)"></skirda-icon>
|
||||
|
@ -10,7 +10,6 @@ import { GoGetSessions } from 'src/app/services/go';
|
||||
export class MenuSessionsComponent implements OnInit {
|
||||
fakeSessions: Session[] = [
|
||||
{
|
||||
skirdaSessionId: 'a',
|
||||
gameId: 'minecraft-001',
|
||||
icon: '/assets/games/minecraft/icon.png',
|
||||
title: 'Minecraft',
|
||||
@ -19,7 +18,6 @@ export class MenuSessionsComponent implements OnInit {
|
||||
expires: new Date('2022-10-30'),
|
||||
},
|
||||
{
|
||||
skirdaSessionId: 'b',
|
||||
gameId: 'minecraft-002',
|
||||
icon: '/assets/games/garrysmod/icon.png',
|
||||
title: 'Minecraft 2',
|
||||
@ -27,7 +25,6 @@ export class MenuSessionsComponent implements OnInit {
|
||||
expires: new Date('2022-10-27T20:00:00'),
|
||||
},
|
||||
{
|
||||
skirdaSessionId: 'c',
|
||||
gameId: 'minecraft-003',
|
||||
icon: '/assets/games/minecraft/icon.png',
|
||||
title: 'Minecraft 3',
|
||||
|
@ -47,7 +47,7 @@
|
||||
<!-- 6. Вызываем в нужном месте (в html компонента) открытие попап окна и передаем в метод из ts шаблон
|
||||
(название переменной popupContent должно совпадать с аттрибутом
|
||||
у описанного шаблона из пункта 2 (<ng-template #popupContent>)) -->
|
||||
<skirda-button size="large" appearance="primary" (click)="run(game)">
|
||||
<skirda-button size="large" appearance="primary" (click)="openPopup(popupContent)">
|
||||
<skirda-icon name="play" size="32"></skirda-icon>
|
||||
<skirda-heading size="1">Play</skirda-heading>
|
||||
</skirda-button>
|
||||
|
@ -5,7 +5,6 @@ import { PopupService } from 'projects/ui/src/lib/popup/popup.service'
|
||||
import { Subscription } from 'rxjs'
|
||||
import { Game } from 'src/app/interfaces/game.interface'
|
||||
import { UiService } from 'src/app/services/ui.service'
|
||||
import { LauncherService } from 'src/app/services/launcher.service';
|
||||
|
||||
@Component({
|
||||
selector: 'app-game-page',
|
||||
@ -20,7 +19,7 @@ export class GamePageComponent implements OnInit, OnDestroy {
|
||||
uiService = inject(UiService)
|
||||
subs: Map<string, Subscription> = new Map();
|
||||
game: Game = {
|
||||
gameId: '20929f6b-983e-4dd1-8d59-5e680fd0a10d',
|
||||
gameId: 'minecraft',
|
||||
title: 'Minecraft',
|
||||
image: '/assets/games/minecraft/icon.png',
|
||||
description: 'Minecraft description',
|
||||
@ -44,17 +43,10 @@ export class GamePageComponent implements OnInit, OnDestroy {
|
||||
constructor(
|
||||
private router: Router,
|
||||
|
||||
private launcher: LauncherService,
|
||||
|
||||
// 4. Импортировать сервис для попап окон
|
||||
private popup: PopupService
|
||||
) {}
|
||||
|
||||
run(game: Game) {
|
||||
//console.log('Game to run ' + game.title)
|
||||
this.launcher.RunGame(game)
|
||||
}
|
||||
|
||||
ngOnInit(): void {
|
||||
this.observeNavigation()
|
||||
}
|
||||
|
@ -1,5 +1,4 @@
|
||||
export interface Session {
|
||||
skirdaSessionId: string;
|
||||
gameId: string;
|
||||
icon: string;
|
||||
title: string;
|
||||
|
@ -1,7 +1,6 @@
|
||||
import { Injectable } from '@angular/core';
|
||||
import { Game } from '../interfaces/game.interface';
|
||||
import { Session } from '../interfaces/session.interface';
|
||||
import { GoRunGame, GoRunSession } from './go';
|
||||
import { GoRunGame } from './go';
|
||||
@Injectable({
|
||||
providedIn: 'root'
|
||||
})
|
||||
@ -21,7 +20,4 @@ export class LauncherService {
|
||||
// console.log(game.title)
|
||||
// console.log(game.gameId)
|
||||
}
|
||||
public RunSession(session: Session){
|
||||
GoRunSession(session.skirdaSessionId)
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user