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No commits in common. "3076900a0778cdd135fe5660a53078474a2224ed" and "801250ea5f911bad3f91b6f72224470d26c9594a" have entirely different histories.

19 changed files with 15 additions and 211 deletions

2
.gitignore vendored
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@ -103,6 +103,7 @@ dist
# vuepress v2.x temp and cache directory
.temp
.cache
# Docusaurus cache and generated files
.docusaurus
@ -131,4 +132,3 @@ dist
#angular
.angular/
/.DS_Store

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@ -34,7 +34,7 @@
"@angular-devkit/build-angular": "^14.1.3",
"@angular/cli": "~14.1.3",
"@angular/compiler-cli": "^14.1.0",
"@schematics/angular": "^14.2.6",
"@types/dompurify": "2.2.3",
"@types/jasmine": "~4.0.0",
"jasmine-core": "~4.2.0",
"karma": "~6.4.0",

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@ -5,6 +5,6 @@ const routes: Routes = [];
@NgModule({
imports: [RouterModule.forRoot(routes)],
exports: [RouterModule],
exports: [RouterModule]
})
export class AppRoutingModule {}
export class AppRoutingModule { }

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@ -1,7 +0,0 @@
a {
padding: 10px;
&.active {
background: green;
}
}

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@ -1,2 +0,0 @@
<h1>{{game.title}}</h1>
<p>{{game.description}}</p>

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@ -1,3 +0,0 @@
:host {
display: block;
}

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@ -1,23 +0,0 @@
import { ComponentFixture, TestBed } from '@angular/core/testing';
import { GameInfoComponent } from './game-info.component';
describe('GameInfoComponent', () => {
let component: GameInfoComponent;
let fixture: ComponentFixture<GameInfoComponent>;
beforeEach(async () => {
await TestBed.configureTestingModule({
declarations: [ GameInfoComponent ]
})
.compileComponents();
fixture = TestBed.createComponent(GameInfoComponent);
component = fixture.componentInstance;
fixture.detectChanges();
});
it('should create', () => {
expect(component).toBeTruthy();
});
});

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@ -1,15 +0,0 @@
import { Component, Input, OnInit } from '@angular/core';
import { Game } from 'src/app/interfaces/game.interface';
@Component({
selector: 'app-game-info[game]',
templateUrl: './game-info.component.html',
styleUrls: ['./game-info.component.scss'],
})
export class GameInfoComponent implements OnInit {
@Input() game!: Game;
constructor() {}
ngOnInit(): void {}
}

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@ -1,3 +0,0 @@
<div class="game" [ngClass]="{'active': active}">
<div class="game-title">{{game.title}}</div>
</div>

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@ -1,11 +0,0 @@
:host {
display: block;
.game {
&.active {
background-color: green;
color: #fff;
}
}
}

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@ -1,23 +0,0 @@
import { ComponentFixture, TestBed } from '@angular/core/testing';
import { GameItemComponent } from './game-item.component';
describe('GameItemComponent', () => {
let component: GameItemComponent;
let fixture: ComponentFixture<GameItemComponent>;
beforeEach(async () => {
await TestBed.configureTestingModule({
declarations: [ GameItemComponent ]
})
.compileComponents();
fixture = TestBed.createComponent(GameItemComponent);
component = fixture.componentInstance;
fixture.detectChanges();
});
it('should create', () => {
expect(component).toBeTruthy();
});
});

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@ -1,16 +0,0 @@
import { Component, Input, OnInit } from '@angular/core';
import { Game } from 'src/app/interfaces/game.interface';
@Component({
selector: 'app-game-item[game]',
templateUrl: './game-item.component.html',
styleUrls: ['./game-item.component.scss'],
})
export class GameItemComponent implements OnInit {
@Input() game!: Game;
@Input() active: boolean = false;
constructor() {}
ngOnInit(): void {}
}

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@ -1,4 +0,0 @@
<div class="games">
<app-game-item [active]="i === activeGame" *ngFor="let game of games; index as i" [game]="game" (click)="activeGame = i"></app-game-item>
</div>
<app-game-info *ngIf="activeGame !== null" [game]="games[activeGame]"></app-game-info>

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@ -1,11 +0,0 @@
:host {
display: flex;
.games {
}
.game-info {
}
}

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@ -1,23 +0,0 @@
import { ComponentFixture, TestBed } from '@angular/core/testing';
import { GamesBarComponent } from './games-bar.component';
describe('GamesBarComponent', () => {
let component: GamesBarComponent;
let fixture: ComponentFixture<GamesBarComponent>;
beforeEach(async () => {
await TestBed.configureTestingModule({
declarations: [ GamesBarComponent ]
})
.compileComponents();
fixture = TestBed.createComponent(GamesBarComponent);
component = fixture.componentInstance;
fixture.detectChanges();
});
it('should create', () => {
expect(component).toBeTruthy();
});
});

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@ -1,26 +0,0 @@
import { Component, OnInit } from '@angular/core';
import { Game } from 'src/app/interfaces/game.interface';
import { GetGames } from 'src/app/services/go';
@Component({
selector: 'app-games-bar',
templateUrl: './games-bar.component.html',
styleUrls: ['./games-bar.component.scss'],
})
export class GamesBarComponent implements OnInit {
games: Game[] = [];
activeGame: Game['id'] | null = null;
constructor() {}
ngOnInit(): void {
this.getGames();
}
getGames() {
GetGames().then((value) => {
console.log(value);
this.games = value;
});
}
}

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@ -1,12 +0,0 @@
import { NgModule } from '@angular/core';
import { CommonModule } from '@angular/common';
import { GamesBarComponent } from './games-bar.component';
import { GameItemComponent } from './game-item/game-item.component';
import { GameInfoComponent } from './game-info/game-info.component';
@NgModule({
declarations: [GamesBarComponent, GameItemComponent, GameInfoComponent],
imports: [CommonModule],
exports: [GamesBarComponent, GameItemComponent, GameInfoComponent],
})
export class GamesBarModule {}

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@ -1,6 +0,0 @@
export interface Game {
id: number;
title: string;
image: string;
description: string;
}

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@ -1,32 +1,21 @@
import { Game } from '../interfaces/game.interface';
export interface Go extends Window {
GetGames: () => Promise<Game[]>;
GetVersion: () => string;
RunGame: () => string;
}
export interface GoCallback extends Window {
SetVersion: (value: string) => void;
}
let { GetGames } = window as unknown as Go;
let { GetVersion, RunGame} = window as unknown as Go;
let { SetVersion } = window as unknown as GoCallback;
let w = window as unknown as GoCallback;
export declare type GetVersionCallbackDetail = string;
// var register = function <Type>(name: string): void {
// const event = new CustomEvent<Type>(`${name}_Callback`, {
// detail: value
// })
// document.dispatchEvent(event)
// };
// w.SetVersion = register<string>('SetVersion')
// (<GoCallback>(<unknown>window)).SetVersion = function <T>(value: T): void {
// const event = new CustomEvent<T>('GetVersion_Callback', {
// detail: value,
// });
// document.dispatchEvent(event);
// };
export { GetGames, SetVersion };
(<GoCallback>(<unknown>window)).SetVersion = function (value: string): void {
const event = new CustomEvent<string>('GetVersion_Callback', {
detail: value,
});
document.dispatchEvent(event);
};
export { GetVersion, SetVersion, RunGame};