refactor Go functions to GoFunc names
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@ -1,7 +1,7 @@
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import { Component, OnInit } from '@angular/core';
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import { Title } from '@angular/platform-browser';
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import { Game } from 'src/app/interfaces/game.interface';
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import { GetGames } from 'src/app/services/go';
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import { GoGetGames } from 'src/app/services/go';
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@Component({
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selector: 'app-games-bar',
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@ -19,7 +19,7 @@ export class GamesBarComponent implements OnInit {
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}
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getGames() {
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if (GetGames == undefined){
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if (GoGetGames == undefined){
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var fakeGame: Game = {
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gameId: "Fake Game",
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title: "Fake game",
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@ -30,7 +30,7 @@ export class GamesBarComponent implements OnInit {
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this.activeGame = this.games[0]
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}
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else{
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GetGames().then((value) => {
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GoGetGames().then((value) => {
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console.log(value);
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this.games = value;
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if (this.games.length > 0){
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@ -1,6 +1,6 @@
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import { Component, OnInit } from '@angular/core';
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import { Game } from 'src/app/interfaces/game.interface'
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import { GetGames } from 'src/app/services/go';
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import { GoGetGames } from 'src/app/services/go';
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@Component({
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selector: 'app-menu-games',
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@ -27,11 +27,11 @@ export class MenuGamesComponent implements OnInit {
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constructor() { }
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ngOnInit(): void {
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if (GetGames == undefined){
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if (GoGetGames == undefined){
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this.games = this.fakeGames
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}
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else{
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GetGames().then((value) => {
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GoGetGames().then((value) => {
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console.log(value);
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this.games = value;
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});
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