42 lines
827 B
Go
42 lines
827 B
Go
package gameUtils
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import (
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"encoding/json"
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)
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func FindGameByID(id string, list Games) SteamGame {
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for _, game := range list.SteamGames {
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if game.GameId == id {
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return game
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}
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}
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var temp SteamGame = SteamGame{}
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return temp
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}
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// func findSteamGameByID(id string) SteamGame {
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// for _, game := range localGames.St {
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// if game.GameId == id {
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// return game
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// }
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// }
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// var game SteamGame = SteamGame{}
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// return game
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// }
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func GetJSGameInterface(game SteamGame) JSGameInterface {
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newInterface := JSGameInterface{
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GameID: game.GameId,
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Title: game.Assets.Title,
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Icon: game.Assets.Icon,
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Description: game.Assets.Description,
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}
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return newInterface
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}
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func ConvertServerGamesToJSON(g Games) []byte {
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g_json, err := json.Marshal(g)
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_ = err //TODO: Check Errors
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return g_json
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}
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