package gameUtils import gamesModels "git.gregbrzezinski.com/Skirda/skirdagoutils/models/games" func FindGameByID(id string, list gamesModels.Games) gamesModels.SteamGame { for _, game := range list.SteamGames { if game.GameId == id { return game } } var temp gamesModels.SteamGame = gamesModels.SteamGame{} return temp } // func findSteamGameByID(id string) SteamGame { // for _, game := range localGames.St { // if game.GameId == id { // return game // } // } // var game SteamGame = SteamGame{} // return game // } func GetJSGameInterface(game gamesModels.SteamGame) gamesModels.JSGameInterface { newInterface := gamesModels.JSGameInterface{ GameID: game.GameId, Title: game.Assets.Title, Icon: game.Assets.Icon, Description: game.Assets.Description, } return newInterface } func ArgToStr(a gamesModels.Argument) string { return a.Body + " " + a.Value }