package minecraftgame import "git.gregbrzezinski.com/Skirda/sharedutils/games/skirdagame" const gameType = "minecraft" type MinecraftGame struct { SkirdaGameId string Assets skirdagame.GameUIAssets Versions []string } func (game MinecraftGame) GetSkirdaGameId() string { return game.SkirdaGameId } func (game MinecraftGame) GetUIAssets() skirdagame.GameUIAssets { return game.Assets } func (game MinecraftGame) GetLaunchArgs() []string { return []string{"", ""} } func (game MinecraftGame) GetType() string { return gameType } func (game MinecraftGame) GetArguments() skirdagame.Arguments { return skirdagame.Arguments{} } func (game MinecraftGame) GetVersions() []string { return game.Versions }