package gameUtils import ( "time" ) type Session struct { SessionId string GameId string Icon string Title string Status string Version string Expires time.Time Arguments []Argument } type Sessions struct { Sessions []Session } type JSSessionInterface struct { GameID string `json:"gameId"` Icon string `json:"icon"` Title string `json:"title"` Status string `json:"status"` Version string `json:"version"` Expires time.Time `json:"expires"` }