package sessionUtils import ( "time" "git.gregbrzezinski.com/Skirda/skirdagoutils/gameUtils" ) type Session struct { SessionId string GameId string Assets gameUtils.GameInterfaceAssets Expires time.Time Arguments []gameUtils.Argument } type Sessions struct { Sessions []Session } type JSSessionInterface struct { GameID string `json:"gameId"` Icon string `json:"icon"` Title string `json:"title"` Status string `json:"status"` Version string `json:"version"` Expires time.Time `json:"expires"` }