package domain // const gameType = "minecraft" type MinecraftGame struct { SkirdaGameId string Assets GameUIAssets Versions []string } func (game MinecraftGame) GetSkirdaGameId() string { return game.SkirdaGameId } func (game MinecraftGame) GetUIAssets() GameUIAssets { return game.Assets } func (game MinecraftGame) GetLaunchArgs() []string { return []string{"", ""} } func (game MinecraftGame) GetType() string { return "minecraft" } func (game MinecraftGame) GetArguments() Arguments { return Arguments{} } func (game MinecraftGame) GetVersions() []string { return game.Versions }