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e0905ef578
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e2502298a9
@ -7,7 +7,10 @@ import (
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type Session struct {
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SessionId string
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GameId string
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Assets GameInterfaceAssets
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Icon string
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Title string
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Status string
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Version string
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Expires time.Time
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Arguments []Argument
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}
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@ -17,8 +20,10 @@ type Sessions struct {
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}
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type JSSessionInterface struct {
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GameID string `json:"gameId"`
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SessionId string `json:"sessionId"`
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Expires time.Time `json:"expires"`
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Assets GameInterfaceAssets `json:"assets"`
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GameID string `json:"gameId"`
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Icon string `json:"icon"`
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Title string `json:"title"`
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Status string `json:"status"`
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Version string `json:"version"`
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Expires time.Time `json:"expires"`
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}
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@ -11,31 +11,16 @@ func ConvertServerSessionsToJSON(s Session) []byte {
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return s_json
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}
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func FindSessionByID(sessionId string, sessions []Session) Session {
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for _, session := range sessions {
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if session.SessionId == sessionId {
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return session
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}
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}
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return Session{ //TODO: Return Errors
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SessionId: sessionId,
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GameId: "",
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Assets: GameInterfaceAssets{},
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Expires: time.Time{},
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Arguments: []Argument{},
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}
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}
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var FakeSessions = Sessions{
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Sessions: []Session{
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{
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GameId: "garrysmod",
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SessionId: "gmod-test",
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// Icon: "",
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// Title: "Regular Skirda Gmod server",
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// Status: "Super fake session",
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// Version: "",
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Expires: time.Time{},
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Icon: "",
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Title: "Regular Skirda Gmod server",
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Status: "Super fake session",
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Version: "",
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Expires: time.Time{},
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Arguments: []Argument{
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{
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Body: "+connect",
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@ -44,17 +29,27 @@ var FakeSessions = Sessions{
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},
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},
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{
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// GameId: "half-lide-1",
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// Title: "Half-Life 1 МЯСО",
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// Status: "Retro shit",
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GameId: "half-lide-1",
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Title: "Half-Life 1 МЯСО",
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Status: "Retro shit",
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Expires: time.Time{},
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},
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{
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GameId: "minecraft",
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// Title: "Test 3",
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// Status: "Testing session",
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// Version: "1.54.7",
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GameId: "minecraft",
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Title: "Test 3",
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Status: "Testing session",
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Version: "1.54.7",
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Expires: time.Time{},
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},
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},
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}
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func FindSessionByID(sessionId string, sessions []Session) Session {
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for _, session := range sessions {
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if session.SessionId == sessionId {
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return session
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}
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}
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var temp Session = Session{}
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return temp
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}
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