add methods to sessions
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@ -20,6 +20,31 @@ type SkirdaSession interface {
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type SkirdaSessions []SkirdaSession
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type SkirdaSessions []SkirdaSession
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// GetGameId implements SkirdaSession
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func (SkirdaSessions) GetGameId() string {
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panic("unimplemented")
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}
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// GetGameType implements SkirdaSession
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func (SkirdaSessions) GetGameType() string {
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panic("unimplemented")
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}
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// GetSessionData implements SkirdaSession
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func (SkirdaSessions) GetSessionData() string {
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panic("unimplemented")
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}
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// GetSessionId implements SkirdaSession
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func (SkirdaSessions) GetSessionId() string {
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panic("unimplemented")
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}
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// GetUIAssets implements SkirdaSession
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func (SkirdaSessions) GetUIAssets() SessionUIAssets {
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panic("unimplemented")
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}
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type SessionUIAssets struct {
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type SessionUIAssets struct {
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// GameID string `json:"gameId"`
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// GameID string `json:"gameId"`
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Title string `json:"title"`
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Title string `json:"title"`
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