fields changes
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dfb6be1fba
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@ -7,7 +7,7 @@ var garrysmodGame = SteamGame{
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Platforms: map[string]bool{"linux": true},
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Platforms: map[string]bool{"linux": true},
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Assets: GameInterfaceAssets{
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Assets: GameInterfaceAssets{
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Title: "Garry's Mod",
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Title: "Garry's Mod",
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Image: "gmod.png",
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Icon: "icon.png",
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Description: "",
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Description: "",
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},
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},
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}
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}
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@ -19,7 +19,7 @@ var openarena = SteamGame{
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Args: []string{},
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Args: []string{},
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Assets: GameInterfaceAssets{
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Assets: GameInterfaceAssets{
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Title: "Open Arena",
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Title: "Open Arena",
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Image: "openarena.jpg",
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Icon: "icon.jpg",
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Description: "asdadasd",
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Description: "asdadasd",
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},
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},
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}
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}
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@ -10,7 +10,7 @@ type SteamGame struct {
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type GameInterfaceAssets struct {
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type GameInterfaceAssets struct {
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Title string
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Title string
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Image string
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Icon string
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Description string
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Description string
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}
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}
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@ -21,6 +21,6 @@ type Games struct {
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type JSGameInterface struct {
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type JSGameInterface struct {
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GameID string `json:"gameId"`
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GameID string `json:"gameId"`
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Title string `json:"title"`
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Title string `json:"title"`
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Image string `json:"image"`
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Icon string `json:"icon"`
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Description string `json:"description"`
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Description string `json:"description"`
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}
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}
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@ -28,7 +28,7 @@ func GetJSGameInterface(game SteamGame) JSGameInterface {
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newInterface := JSGameInterface{
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newInterface := JSGameInterface{
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GameID: game.GameId,
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GameID: game.GameId,
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Title: game.Assets.Title,
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Title: game.Assets.Title,
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Image: game.Assets.Image,
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Icon: game.Assets.Icon,
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Description: game.Assets.Description,
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Description: game.Assets.Description,
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}
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}
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return newInterface
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return newInterface
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@ -5,8 +5,12 @@ import (
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)
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)
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type Session struct {
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type Session struct {
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Expires time.Time
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GameId string
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GameId string
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Icon string
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Title string
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Status string
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Version string
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Expires time.Time
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}
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}
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type JSSessionInterface struct {
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type JSSessionInterface struct {
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