refactor games utils

This commit is contained in:
cyber-dream 2022-10-27 23:31:39 +03:00
parent 5491d667c2
commit 2a62f1f8c7
2 changed files with 11 additions and 13 deletions

View File

@ -1,4 +1,4 @@
package game package gameUtils
type SteamGame struct { type SteamGame struct {
GameId string GameId string

View File

@ -1,14 +1,14 @@
package game package gameUtils
// func findGameByID(id string) SteamGame { func FindGameByID(id string, list Games) SteamGame {
// for _, game := range GamesList { for _, game := range list.SteamGames {
// if game.GameId == id { if game.GameId == id {
// return game return game
// } }
// } }
// var temp SteamGame = SteamGame{} var temp SteamGame = SteamGame{}
// return temp return temp
// } }
// func findSteamGameByID(id string) SteamGame { // func findSteamGameByID(id string) SteamGame {
// for _, game := range localGames.St { // for _, game := range localGames.St {
@ -20,8 +20,6 @@ package game
// return game // return game
// } // }
func FindGameByID() {}
func GetJSGameInterface(game SteamGame) JSGameInterface { func GetJSGameInterface(game SteamGame) JSGameInterface {
newInterface := JSGameInterface{ newInterface := JSGameInterface{
GameID: game.GameId, GameID: game.GameId,