refactor games utils
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@ -1,4 +1,4 @@
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package game
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package gameUtils
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type SteamGame struct {
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type SteamGame struct {
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GameId string
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GameId string
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@ -1,14 +1,14 @@
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package game
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package gameUtils
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// func findGameByID(id string) SteamGame {
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func FindGameByID(id string, list Games) SteamGame {
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// for _, game := range GamesList {
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for _, game := range list.SteamGames {
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// if game.GameId == id {
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if game.GameId == id {
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// return game
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return game
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// }
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}
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// }
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}
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// var temp SteamGame = SteamGame{}
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var temp SteamGame = SteamGame{}
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// return temp
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return temp
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// }
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}
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// func findSteamGameByID(id string) SteamGame {
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// func findSteamGameByID(id string) SteamGame {
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// for _, game := range localGames.St {
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// for _, game := range localGames.St {
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@ -20,8 +20,6 @@ package game
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// return game
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// return game
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// }
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// }
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func FindGameByID() {}
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func GetJSGameInterface(game SteamGame) JSGameInterface {
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func GetJSGameInterface(game SteamGame) JSGameInterface {
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newInterface := JSGameInterface{
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newInterface := JSGameInterface{
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GameID: game.GameId,
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GameID: game.GameId,
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