Added shader information.

Daniel Scalzi 2018-12-21 16:35:14 -05:00
parent ff7d6302d3
commit e4b49471de

@ -62,6 +62,21 @@ You can find the mods folder in the instance folder for the corresponding server
*[More information on where to find `.westeroscraft`](../wiki#launcher-data-folder).*
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## Shaderpacks
*Mod Management added in [Alpha Update 17](https://github.com/WesterosCraftCode/ElectronLauncher/releases/tag/v0.0.1-alpha.17).*
Shaders dramatically increase the quality of the game's graphics. Please note that shaders will only run smoothly on powerful setups.
<img src="https://i.imgur.com/6U4HMaH.png" height="75%" width="75%" alt="Shader Options">
You can select your shaderpack both before and after you start the game. Selecting your pack before launch via the launcher can dramatically reduce lag and delays related to switching ingame. You may find this option on the bottom of the Mods settings tab. If you wish to switch shaders ingame, you may do so under Options > Video Settings > Shaders.
#### Add Shaderpacks
Click on the **+** button and drag shaders into the folder. Drag and drop is also enabled on the button, you may simply drop files ontop of it to move them to the shaderpack folder.
#### Remove Shaderpacks
Click on the **+** button and delete the pack you do not want. Note that WesterosCraft does provide a handful of shaders with our client. If you delete these, they will automatically be redownloaded (but not selected).
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*Related Releases*
* *Mod Management added in [Alpha Update 17](https://github.com/WesterosCraftCode/ElectronLauncher/releases/tag/v0.0.1-alpha.17).*
* *Shader Options added in [v1.4.0](https://github.com/WesterosCraftCode/ElectronLauncher/releases/tag/v1.4.0).*