diff --git a/Mod-Management.md b/Mod-Management.md
index ed083b9..01a67d7 100644
--- a/Mod-Management.md
+++ b/Mod-Management.md
@@ -1,4 +1,4 @@
-
+
Mod Management
@@ -15,7 +15,7 @@ All mod management can be done through the mod managament tab in settings. You c
## Built-In Mods
-Built-in mods are provided by WesterosCraft and automatically updated by the launcher. These mods are not stored in the `mods` folder, and are dynamically loaded when the game is launched. Built-in mods can be either **required** or **optional**.
+Built-in mods are provided by the server and automatically updated by the launcher. These mods are not stored in the `mods` folder, and are dynamically loaded when the game is launched. Built-in mods can be either **required** or **optional**.
#### Required Mods
@@ -74,9 +74,9 @@ You can select your shaderpack both before and after you start the game. Selecti
Click on the **+** button and drag shaders into the folder. Drag and drop is also enabled on the button, you may simply drop files ontop of it to move them to the shaderpack folder.
#### Remove Shaderpacks
-Click on the **+** button and delete the pack you do not want. Note that WesterosCraft does provide a handful of shaders with our client. If you delete these, they will automatically be redownloaded (but not selected).
+Click on the **+** button and delete the pack you do not want. Note that any existing shaderpacks will be redownloaded if you delete them.
---
*Related Releases*
-* *Mod Management added in [Alpha Update 17](https://github.com/WesterosCraftCode/ElectronLauncher/releases/tag/v0.0.1-alpha.17).*
-* *Shader Options added in [v1.4.0](https://github.com/WesterosCraftCode/ElectronLauncher/releases/tag/v1.4.0).*
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+* *Mod Management added in [Alpha Update 17](https://github.com/dscalzi/ElectronLauncher/releases/tag/v0.0.1-alpha.17).*
+* *Shader Options added in [v1.4.0](https://github.com/dscalzi/ElectronLauncher/releases/tag/v1.4.0).*
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