SkirdaElectronLauncher/app/assets
Daniel Scalzi be39d60705
Native files are now stored in the OS temp directory.
Temp folder is deleted when minecraft is closed. If the Node.js process ends abruptly, the folder will not delete. As a dirty way to counter this, the directory we extract native files to is cleaned in the preloader. Maybe we'll come up with a more elegant solution in the future.
2018-04-15 00:00:08 -04:00
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css Native files are now stored in the OS temp directory. 2018-04-15 00:00:08 -04:00
fonts Unpacked Avenir.ttc to its several ttf components due to compatibility issues on older operating systems. 2018-01-23 21:16:10 -05:00
images Initial work on welcome view, upgraded dependencies. 2018-02-19 20:27:42 -05:00
js Native files are now stored in the OS temp directory. 2018-04-15 00:00:08 -04:00
libraries/java Added functionality to extract .pack.xz files. The npm modules available to do this were a mess, being either outdated or refusing to build on windows. In order to achieve this, I wrote up a small java library which will extract these files. We simply pass the files we want to extract to the command line using a corresponding argument and it does the rest. This should be no issue as we will always have a JRE present on this launcher, whether that be bundled or already installed. 2017-05-18 01:49:28 -04:00
WesterosCraft-1.11.2-user.json Removing old and deprecated assets in preparation for the new design. 2017-08-26 14:43:24 -04:00
WesterosCraft-1.11.2.json Removing old and deprecated assets in preparation for the new design. 2017-08-26 14:43:24 -04:00
westeroscraft.json Using object for JavaGuard. May move java downloading processes to AssetGuard as a non-default category. Very much a WIP. 2018-03-29 19:45:05 -04:00
westeroscraft.xml Fixed bug with hashless assets, updating distro index. 2017-11-19 00:41:36 -05:00