SkirdaElectronLauncher/app/assets/js/discordwrapper.js
Daniel Scalzi 810e81521c
Added eslint. To lint, npm run lint.
Linted the entire project. Using different rules for the script files
as there are a lot of undefined variables just because of the way the
DOM's global scope works.

Mostly just code cleanup, however the linter did catch a minor bug with
a settings regex. That has been corrected.
2018-07-22 13:31:15 -04:00

46 lines
1.5 KiB
JavaScript

// Work in progress
const {Client} = require('discord-rpc')
let client
let activity
exports.initRPC = function(genSettings, servSettings, initialDetails = 'Waiting for Client..'){
client = new Client({ transport: 'ipc' })
activity = {
details: initialDetails,
state: 'Server: ' + servSettings.shortId,
largeImageKey: servSettings.largeImageKey,
largeImageText: servSettings.largeImageText,
smallImageKey: genSettings.smallImageKey,
smallImageText: genSettings.smallImageText,
startTimestamp: new Date().getTime() / 1000,
instance: false
}
client.on('ready', () => {
console.log('%c[Discord Wrapper]', 'color: #a02d2a; font-weight: bold', 'Discord RPC Connected')
client.setActivity(activity)
})
client.login({clientId: genSettings.clientId}).catch(error => {
if(error.message.includes('ENOENT')) {
console.log('%c[Discord Wrapper]', 'color: #a02d2a; font-weight: bold', 'Unable to initialize Discord Rich Presence, no client detected.')
} else {
console.log('%c[Discord Wrapper]', 'color: #a02d2a; font-weight: bold', 'Unable to initialize Discord Rich Presence: ' + error.message, error)
}
})
}
exports.updateDetails = function(details){
activity.details = details
client.setActivity(activity)
}
exports.shutdownRPC = function(){
if(!client) return
client.clearActivity()
client.destroy()
client = null
activity = null
}