Assign a once listener to pick up the initial data including the packet type and length.
Assign a subsequent listener to read the remainder of the data.
The overlay display is driven by an array in the global redux store. Overlay
content is now queueabale, so alerts can be asynchronously dispatched without
interferring with existing displayed content.
The server/account select overlay components are yet to be completed. Some usability
features also need to be implemented, such as keybinds for the acknowledge/dismiss
buttons.
Framework is in place to run initial load on app startup. These routines will be called
in Application's initLoad function. The loader will run for a min of 800ms to prevent it
from looking odd on the UI. This can be reduced/changed later if this turns out to not be
a concern.
Added an app reducer to redux. The loading state was initially going to be there. On further
inspection, it seemed better to have it as a state variable in the Application component. It
remains in the store for now as an example. The pattern is valid and will be used for other
proprties.
Added animations for view transitions. On v1, this was done with jquery. Here, we are using
react-transition-group. Got it working with a clever trick to store a workingView and use that
for rendering. When the currentView is changed by the redux store, the fade out transition will
start. Once the fade out completes, the workingView reference will be updated to the new view,
triggering the fade in.
So far, the basic structure of the Login view has been imported. The css
properties need to be converted to use rem. The component also needs to
be made functional and reactive.
Planning on using property callbacks for Child -> Parent communication.
The CSS needs to be redone and made more modular. Measurements should not be done in px, and switched to em/rem.
Redux needs to be setup for state management.
Rewrote mojang.ts to use axios. This included creating a more robust error handling
system and response payload structure. Also included unit tests.
Added axios (HTTP Library to replace request)
Added winston (Logging Framework)
Added mocha (Testing Framework)
Added chai (assertion library)
Added nock (mock server)
The launcher was never intended for use with 1.7.10, however since people
do use it for this version I generated a 1.7.10 distribution with Nebula
and tested it out. Several bugs were identified and fixed.
* Don't prefix modList paths with absolute on 1.7.10.
* Allow library overrides.
Forge 1.7.10 updates mojang's guava version. As such the library
resolver now supports overriding mojang libraries through the
distribution.json.
Fixes#45.