Commit Graph

8 Commits

Author SHA1 Message Date
Daniel Scalzi
0c1ebd0ce0
Distribution data is now pulled from our servers. 2018-05-07 01:34:57 -04:00
Daniel Scalzi
4b8133474d
Various changes and improvements.
Added warning message when console is opened, this is in preparation for alpha.
Added a new background image. Restored random backgrounds on launch (for now).
Changed the overlay dismiss/cancel buttons from anchors to buttons.
2018-04-26 02:01:46 -04:00
Daniel Scalzi
714daace18
Added server status retrieval and implemented it on UI.
The player count on the landing page is now functional. If the server cannot be reached, the label and value will change to SERVER and OFFLINE, respectively. This behavior can be modified.
2018-04-15 22:35:14 -04:00
Daniel Scalzi
9448b9b5a3
Add additional arguments for mac. 2018-04-15 00:49:20 -04:00
Daniel Scalzi
be39d60705
Native files are now stored in the OS temp directory.
Temp folder is deleted when minecraft is closed. If the Node.js process ends abruptly, the folder will not delete. As a dirty way to counter this, the directory we extract native files to is cleaned in the preloader. Maybe we'll come up with a more elegant solution in the future.
2018-04-15 00:00:08 -04:00
Daniel Scalzi
98684a9c1f Removed enumerator, converting to static Config Manager (fixes so many issues), constants will now be stored by config manager in an internal object. 2017-12-03 00:38:22 -05:00
Daniel Scalzi
0dde4bce42 Changes to prevent cyclic dependencies. 2017-12-02 22:41:47 -05:00
Daniel Scalzi
086bfc8593 Added dynamic detection of default server. 2017-12-02 02:59:25 -05:00