Use GitHub Actions for building, refactor the builder configuration.

This commit is contained in:
Daniel Scalzi 2021-05-13 21:06:59 -04:00
parent 48d0c9e549
commit be4a42b50a
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5 changed files with 79 additions and 119 deletions

29
.github/workflows/build.yml vendored Normal file
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name: Build/release
on: push
jobs:
release:
runs-on: ${{ matrix.os }}
strategy:
matrix:
os: [macos-latest, ubuntu-latest, windows-latest]
steps:
- name: Check out Git repository
uses: actions/checkout@v1
- name: Install Node.js, NPM and Yarn
uses: actions/setup-node@v1
with:
node-version: 14
- name: Build/release Electron app
uses: samuelmeuli/action-electron-builder@v1
with:
github_token: ${{ secrets.github_token }}
# If the commit is tagged with a version (e.g. "v1.0.0"),
# release the app after building
release: ${{ startsWith(github.ref, 'refs/tags/v') }}

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@ -1,45 +0,0 @@
matrix:
include:
- os: osx
osx_image: xcode12.2
language: node_js
node_js: "14"
env:
- ELECTRON_CACHE=$HOME/.cache/electron
- ELECTRON_BUILDER_CACHE=$HOME/.cache/electron-builder
- ELECTRON_BUILDER_ALLOW_UNRESOLVED_DEPENDENCIES=true
- CSC_IDENTITY_AUTO_DISCOVERY=false
- os: linux
services: docker
language: generic
node_js: "14"
env:
- ELECTRON_BUILDER_ALLOW_UNRESOLVED_DEPENDENCIES=true
cache:
directories:
- node_modules
- $HOME/.cache/electron
- $HOME/.cache/electron-builder
script:
- |
if [ "$TRAVIS_OS_NAME" == "linux" ]; then
ENVS=`env | grep -iE '(DEBUG|NODE_|ELECTRON_|YARN_|NPM_|CI|CIRCLE|TRAVIS|APPVEYOR_|CSC_|_TOKEN|_KEY|AWS_|STRIP|BUILD_)' | sed -n '/^[^\t]/s/=.*//p' | sed '/^$/d' | sed 's/^/-e /g' | tr '\n' ' '`
docker run $ENVS --rm \
-v ${PWD}:/project \
-v ~/.cache/electron:/root/.cache/electron \
-v ~/.cache/electron-builder:/root/.cache/electron-builder \
electronuserland/builder:wine \
/bin/bash -c "node -v && npm ci && npm run cilinux"
else
npm run cidarwin
fi
before_cache:
- rm -rf $HOME/.cache/electron-builder/wine
branches:
except:
- "/^v\\d+\\.\\d+\\.\\d+$/"

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@ -1,68 +0,0 @@
const builder = require('electron-builder')
const Platform = builder.Platform
function getCurrentPlatform(){
switch(process.platform){
case 'win32':
return Platform.WINDOWS
case 'darwin':
return Platform.MAC
case 'linux':
return Platform.linux
default:
console.error('Cannot resolve current platform!')
return undefined
}
}
builder.build({
targets: (process.argv[2] != null && Platform[process.argv[2]] != null ? Platform[process.argv[2]] : getCurrentPlatform()).createTarget(),
config: {
appId: 'helioslauncher',
productName: 'Helios Launcher',
artifactName: '${productName}-setup-${version}.${ext}',
copyright: 'Copyright © 2018-2020 Daniel Scalzi',
directories: {
buildResources: 'build',
output: 'dist'
},
win: {
target: [
{
target: 'nsis',
arch: 'x64'
}
]
},
nsis: {
oneClick: false,
perMachine: false,
allowElevation: true,
allowToChangeInstallationDirectory: true
},
mac: {
target: 'dmg',
category: 'public.app-category.games'
},
linux: {
target: 'AppImage',
maintainer: 'Daniel Scalzi',
vendor: 'Daniel Scalzi',
synopsis: 'Modded Minecraft Launcher',
description: 'Custom launcher which allows users to join modded servers. All mods, configurations, and updates are handled automatically.',
category: 'Game'
},
compression: 'maximum',
files: [
'!{dist,.gitignore,.vscode,docs,dev-app-update.yml,.travis.yml,.nvmrc,.eslintrc.json,build.js}'
],
extraResources: [
'libraries'
],
asar: true
}
}).then(() => {
console.log('Build complete!')
}).catch(err => {
console.error('Error during build!', err)
})

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electron-builder.yml Normal file
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appId: 'helioslauncher'
productName: 'Helios Launcher'
artifactName: '${productName}-setup-${version}.${ext}'
copyright: 'Copyright © 2018-2021 Daniel Scalzi'
asar: true
compression: 'maximum'
files:
- '!{dist,.gitignore,.vscode,docs,dev-app-update.yml,.travis.yml,.nvmrc,.eslintrc.json,build.js}'
extraResources:
- 'libraries'
# Windows Configuration
win:
target:
- target: 'nsis'
arch: 'x64'
# Windows Installer Configuration
nsis:
oneClick: false
perMachine: false
allowElevation: true
allowToChangeInstallationDirectory: true
# macOS Configuration
mac:
target: 'dmg'
category: 'public.app-category.games'
# Linux Configuration
linux:
target: 'AppImage'
maintainer: 'Daniel Scalzi'
vendor: 'Daniel Scalzi'
synopsis: 'Modded Minecraft Launcher'
description: 'Custom launcher which allows users to join modded servers. All mods, configurations, and updates are handled automatically.'
category: 'Game'
directories:
buildResources: 'build'
output: 'dist'

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@ -13,12 +13,10 @@
"main": "index.js",
"scripts": {
"start": "electron .",
"cilinux": "node build.js WINDOWS && node build.js LINUX",
"cidarwin": "node build.js MAC",
"dist": "cross-env ELECTRON_BUILDER_ALLOW_UNRESOLVED_DEPENDENCIES=true node build.js",
"dist:win": "npm run dist -- WINDOWS",
"dist:mac": "npm run dist -- MAC",
"dist:linux": "npm run dist -- LINUX",
"dist": "electron-builder build",
"dist:win": "npm run dist -- -w",
"dist:mac": "npm run dist -- -m",
"dist:linux": "npm run dist -- -l",
"lint": "eslint --config .eslintrc.json ."
},
"engines": {