Progress checkin, mostly works.

This commit is contained in:
Daniel Scalzi 2023-02-25 03:09:22 -05:00
parent a22bd32cb1
commit b32857e7de
No known key found for this signature in database
GPG Key ID: 9E3E2AFE45328AA5
3 changed files with 189 additions and 329 deletions

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@ -1661,43 +1661,6 @@ class AssetGuard extends EventEmitter {
}
}
// _enqueueMojangJRE(dir){
// return new Promise((resolve, reject) => {
// // Mojang does not host the JRE for linux.
// if(process.platform === 'linux'){
// resolve(false)
// }
// AssetGuard.loadMojangLauncherData().then(data => {
// if(data != null) {
// try {
// const mJRE = data[Library.mojangFriendlyOS()]['64'].jre
// const url = mJRE.url
// request.head(url, (err, resp, body) => {
// if(err){
// resolve(false)
// } else {
// const name = url.substring(url.lastIndexOf('/')+1)
// const fDir = path.join(dir, name)
// const jre = new Asset('jre' + mJRE.version, mJRE.sha1, resp.headers['content-length'], url, fDir)
// this.java = new DLTracker([jre], jre.size, a => {
// fs.readFile(a.to, (err, data) => {
// // Data buffer needs to be decompressed from lzma,
// // not really possible using node.js
// })
// })
// }
// })
// } catch (err){
// resolve(false)
// }
// }
// })
// })
// }
// #endregion
@ -1911,7 +1874,6 @@ class AssetGuard extends EventEmitter {
}
module.exports = {
Util,
AssetGuard,
JavaGuard,
Asset,

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@ -7,7 +7,6 @@ const { getMojangOS, isLibraryCompatible, mcVersionAtLeast } = require('helios-
const { Type } = require('helios-distribution-types')
const os = require('os')
const path = require('path')
const { URL } = require('url')
const ConfigManager = require('./configmanager')
@ -16,7 +15,7 @@ const logger = LoggerUtil.getLogger('ProcessBuilder')
class ProcessBuilder {
constructor(distroServer, versionData, forgeData, authUser, launcherVersion){
this.gameDir = path.join(ConfigManager.getInstanceDirectory(), distroServer.getID())
this.gameDir = path.join(ConfigManager.getInstanceDirectory(), distroServer.rawServer.id)
this.commonDir = ConfigManager.getCommonDirectory()
this.server = distroServer
this.versionData = versionData
@ -41,10 +40,10 @@ class ProcessBuilder {
process.throwDeprecation = true
this.setupLiteLoader()
logger.info('Using liteloader:', this.usingLiteLoader)
const modObj = this.resolveModConfiguration(ConfigManager.getModConfiguration(this.server.getID()).mods, this.server.getModules())
const modObj = this.resolveModConfiguration(ConfigManager.getModConfiguration(this.server.rawServer.id).mods, this.server.modules)
// Mod list below 1.13
if(!mcVersionAtLeast('1.13', this.server.getMinecraftVersion())){
if(!mcVersionAtLeast('1.13', this.server.rawServer.minecraftVersion)){
this.constructJSONModList('forge', modObj.fMods, true)
if(this.usingLiteLoader){
this.constructJSONModList('liteloader', modObj.lMods, true)
@ -54,14 +53,14 @@ class ProcessBuilder {
const uberModArr = modObj.fMods.concat(modObj.lMods)
let args = this.constructJVMArguments(uberModArr, tempNativePath)
if(mcVersionAtLeast('1.13', this.server.getMinecraftVersion())){
if(mcVersionAtLeast('1.13', this.server.rawServer.minecraftVersion)){
//args = args.concat(this.constructModArguments(modObj.fMods))
args = args.concat(this.constructModList(modObj.fMods))
}
logger.info('Launch Arguments:', args)
const child = child_process.spawn(ConfigManager.getJavaExecutable(this.server.getID()), args, {
const child = child_process.spawn(ConfigManager.getJavaExecutable(this.server.rawServer.id), args, {
cwd: this.gameDir,
detached: ConfigManager.getLaunchDetached()
})
@ -137,15 +136,15 @@ class ProcessBuilder {
if(!ll.getRequired().value){
const modCfg = ConfigManager.getModConfiguration(this.server.rawServer.id).mods
if(ProcessBuilder.isModEnabled(modCfg[ll.getVersionlessMavenIdentifier()], ll.getRequired())){
if(fs.existsSync(ll.localPath)){
if(fs.existsSync(ll.getPath())){
this.usingLiteLoader = true
this.llPath = ll.localPath
this.llPath = ll.getPath()
}
}
} else {
if(fs.existsSync(ll.localPath)){
if(fs.existsSync(ll.getPath())){
this.usingLiteLoader = true
this.llPath = ll.localPath
this.llPath = ll.getPath()
}
}
}
@ -307,14 +306,11 @@ class ProcessBuilder {
}
_processAutoConnectArg(args){
if(ConfigManager.getAutoConnect() && this.server.isAutoConnect()){
const serverURL = new URL('my://' + this.server.getAddress())
if(ConfigManager.getAutoConnect() && this.server.rawServer.autoconnect){
args.push('--server')
args.push(serverURL.hostname)
if(serverURL.port){
args.push('--port')
args.push(serverURL.port)
}
args.push(this.server.hostname)
args.push('--port')
args.push(this.server.port)
}
}
@ -326,7 +322,7 @@ class ProcessBuilder {
* @returns {Array.<string>} An array containing the full JVM arguments for this process.
*/
constructJVMArguments(mods, tempNativePath){
if(mcVersionAtLeast('1.13', this.server.getMinecraftVersion())){
if(mcVersionAtLeast('1.13', this.server.rawServer.minecraftVersion)){
return this._constructJVMArguments113(mods, tempNativePath)
} else {
return this._constructJVMArguments112(mods, tempNativePath)
@ -354,9 +350,9 @@ class ProcessBuilder {
args.push('-Xdock:name=HeliosLauncher')
args.push('-Xdock:icon=' + path.join(__dirname, '..', 'images', 'minecraft.icns'))
}
args.push('-Xmx' + ConfigManager.getMaxRAM(this.server.getID()))
args.push('-Xms' + ConfigManager.getMinRAM(this.server.getID()))
args = args.concat(ConfigManager.getJVMOptions(this.server.getID()))
args.push('-Xmx' + ConfigManager.getMaxRAM(this.server.rawServer.id))
args.push('-Xms' + ConfigManager.getMinRAM(this.server.rawServer.id))
args = args.concat(ConfigManager.getJVMOptions(this.server.rawServer.id))
args.push('-Djava.library.path=' + tempNativePath)
// Main Java Class
@ -405,9 +401,9 @@ class ProcessBuilder {
args.push('-Xdock:name=HeliosLauncher')
args.push('-Xdock:icon=' + path.join(__dirname, '..', 'images', 'minecraft.icns'))
}
args.push('-Xmx' + ConfigManager.getMaxRAM(this.server.getID()))
args.push('-Xms' + ConfigManager.getMinRAM(this.server.getID()))
args = args.concat(ConfigManager.getJVMOptions(this.server.getID()))
args.push('-Xmx' + ConfigManager.getMaxRAM(this.server.rawServer.id))
args.push('-Xms' + ConfigManager.getMinRAM(this.server.rawServer.id))
args = args.concat(ConfigManager.getJVMOptions(this.server.rawServer.id))
// Main Java Class
args.push(this.forgeData.mainClass)
@ -471,7 +467,7 @@ class ProcessBuilder {
break
case 'version_name':
//val = versionData.id
val = this.server.getID()
val = this.server.rawServer.id
break
case 'game_directory':
val = this.gameDir
@ -569,7 +565,7 @@ class ProcessBuilder {
break
case 'version_name':
//val = versionData.id
val = this.server.getID()
val = this.server.rawServer.id
break
case 'game_directory':
val = this.gameDir
@ -668,7 +664,7 @@ class ProcessBuilder {
classpathArg(mods, tempNativePath){
let cpArgs = []
if(!mcVersionAtLeast('1.17', this.server.getMinecraftVersion())) {
if(!mcVersionAtLeast('1.17', this.server.rawServer.minecraftVersion)) {
// Add the version.jar to the classpath.
// Must not be added to the classpath for Forge 1.17+.
const version = this.versionData.id
@ -826,15 +822,15 @@ class ProcessBuilder {
* @returns {{[id: string]: string}} An object containing the paths of each library this server requires.
*/
_resolveServerLibraries(mods){
const mdls = this.server.getModules()
const mdls = this.server.modules
let libs = {}
// Locate Forge/Libraries
for(let mdl of mdls){
const type = mdl.getType()
const type = mdl.rawModule.type
if(type === Type.ForgeHosted || type === Type.Library){
libs[mdl.getVersionlessID()] = mdl.getArtifact().getPath()
if(mdl.hasSubModules()){
libs[mdl.getVersionlessMavenIdentifier()] = mdl.getPath()
if(mdl.subModules.length > 0){
const res = this._resolveModuleLibraries(mdl)
if(res.length > 0){
libs = {...libs, ...res}
@ -863,20 +859,20 @@ class ProcessBuilder {
* @returns {Array.<string>} An array containing the paths of each library this module requires.
*/
_resolveModuleLibraries(mdl){
if(!mdl.hasSubModules()){
if(!mdl.subModules.length > 0){
return []
}
let libs = []
for(let sm of mdl.getSubModules()){
if(sm.getType() === Type.Library){
for(let sm of mdl.subModules){
if(sm.rawModule.type === Type.Library){
if(sm.getClasspath()) {
libs.push(sm.getArtifact().getPath())
if(sm.rawModule.classpath ?? true) {
libs.push(sm.getPath())
}
}
// If this module has submodules, we need to resolve the libraries for those.
// To avoid unnecessary recursive calls, base case is checked here.
if(mdl.hasSubModules()){
if(mdl.subModules.length > 0){
const res = this._resolveModuleLibraries(sm)
if(res.length > 0){
libs = libs.concat(res)

View File

@ -5,13 +5,24 @@
const cp = require('child_process')
const crypto = require('crypto')
const { URL } = require('url')
const { MojangRestAPI, getServerStatus } = require('helios-core/mojang')
const {
MojangRestAPI,
getServerStatus
} = require('helios-core/mojang')
const {
RestResponseStatus,
isDisplayableError,
mcVersionAtLeast
} = require('helios-core/common')
const {
FullRepair,
DistributionIndexProcessor,
MojangIndexProcessor
} = require('helios-core/dl')
// Internal Requirements
const DiscordWrapper = require('./assets/js/discordwrapper')
const ProcessBuilder = require('./assets/js/processbuilder')
const { RestResponseStatus, isDisplayableError, mcVersionAtLeast } = require('helios-core/common')
const { stdout } = require('process')
// Launch Elements
const launch_content = document.getElementById('launch_content')
@ -53,26 +64,22 @@ function setLaunchDetails(details){
/**
* Set the value of the loading progress bar and display that value.
*
* @param {number} value The progress value.
* @param {number} max The total size.
* @param {number|string} percent Optional. The percentage to display on the progress label.
* @param {number} percent Percentage (0-100)
*/
function setLaunchPercentage(value, max, percent = ((value/max)*100)){
launch_progress.setAttribute('max', max)
launch_progress.setAttribute('value', value)
function setLaunchPercentage(percent){
launch_progress.setAttribute('max', 100)
launch_progress.setAttribute('value', percent)
launch_progress_label.innerHTML = percent + '%'
}
/**
* Set the value of the OS progress bar and display that on the UI.
*
* @param {number} value The progress value.
* @param {number} max The total download size.
* @param {number|string} percent Optional. The percentage to display on the progress label.
* @param {number} percent Percentage (0-100)
*/
function setDownloadPercentage(value, max, percent = ((value/max)*100)){
remote.getCurrentWindow().setProgressBar(value/max)
setLaunchPercentage(value, max, percent)
function setDownloadPercentage(percent){
remote.getCurrentWindow().setProgressBar(percent/100)
setLaunchPercentage(percent)
}
/**
@ -98,10 +105,10 @@ document.getElementById('launch_button').addEventListener('click', async (e) =>
setLaunchPercentage(0, 100)
const jg = new JavaGuard(mcVersion)
jg._validateJavaBinary(jExe).then((v) => {
jg._validateJavaBinary(jExe).then(async v => {
loggerLanding.info('Java version meta', v)
if(v.valid){
dlAsync()
await dlAsync()
} else {
asyncSystemScan(mcVersion)
}
@ -369,7 +376,7 @@ function asyncSystemScan(mcVersion, launchAfter = true){
await populateJavaExecDetails(settingsJavaExecVal.value)
if(launchAfter){
dlAsync()
await dlAsync()
}
sysAEx.disconnect()
}
@ -445,7 +452,7 @@ function asyncSystemScan(mcVersion, launchAfter = true){
setLaunchDetails('Java Installed!')
if(launchAfter){
dlAsync()
await dlAsync()
}
sysAEx.disconnect()
@ -473,18 +480,28 @@ const GAME_JOINED_REGEX = /\[.+\]: Sound engine started/
const GAME_LAUNCH_REGEX = /^\[.+\]: (?:MinecraftForge .+ Initialized|ModLauncher .+ starting: .+)$/
const MIN_LINGER = 5000
let aEx
let serv
let versionData
let forgeData
let progressListener
function dlAsync(login = true){
async function dlAsync(login = true) {
// Login parameter is temporary for debug purposes. Allows testing the validation/downloads without
// launching the game.
const loggerLaunchSuite = LoggerUtil.getLogger('LaunchSuite')
setLaunchDetails('Loading server information..')
let distro
try {
distro = await DistroAPI.refreshDistributionOrFallback()
onDistroRefresh(distro)
} catch(err) {
loggerLaunchSuite.error('Unable to refresh distribution index.', err)
showLaunchFailure('Fatal Error', 'Could not load a copy of the distribution index. See the console (CTRL + Shift + i) for more details.')
return
}
const serv = distro.getServerById(ConfigManager.getSelectedServer())
if(login) {
if(ConfigManager.getSelectedAccount() == null){
loggerLanding.error('You must be logged into an account.')
@ -496,262 +513,147 @@ function dlAsync(login = true){
toggleLaunchArea(true)
setLaunchPercentage(0, 100)
const loggerLaunchSuite = LoggerUtil.getLogger('LaunchSuite')
const forkEnv = JSON.parse(JSON.stringify(process.env))
forkEnv.CONFIG_DIRECT_PATH = ConfigManager.getLauncherDirectory()
// Start AssetExec to run validations and downloads in a forked process.
aEx = cp.fork(path.join(__dirname, 'assets', 'js', 'assetexec.js'), [
'AssetGuard',
const fullRepairModule = new FullRepair(
ConfigManager.getCommonDirectory(),
ConfigManager.getJavaExecutable(ConfigManager.getSelectedServer())
], {
env: forkEnv,
stdio: 'pipe'
})
// Stdout
aEx.stdio[1].setEncoding('utf8')
aEx.stdio[1].on('data', (data) => {
console.log(`\x1b[32m[AEx]\x1b[0m ${data}`)
})
// Stderr
aEx.stdio[2].setEncoding('utf8')
aEx.stdio[2].on('data', (data) => {
console.log(`\x1b[31m[AEx]\x1b[0m ${data}`)
})
aEx.on('error', (err) => {
ConfigManager.getLauncherDirectory(),
ConfigManager.getSelectedServer(),
DistroAPI.isDevMode()
)
fullRepairModule.spawnReceiver()
fullRepairModule.childProcess.on('error', (err) => {
loggerLaunchSuite.error('Error during launch', err)
showLaunchFailure('Error During Launch', err.message || 'See console (CTRL + Shift + i) for more details.')
})
aEx.on('close', (code, signal) => {
fullRepairModule.childProcess.on('close', (code, _signal) => {
if(code !== 0){
loggerLaunchSuite.error(`AssetExec exited with code ${code}, assuming error.`)
showLaunchFailure('Error During Launch', 'See console (CTRL + Shift + i) for more details.')
}
})
// Establish communications between the AssetExec and current process.
aEx.on('message', async (m) => {
loggerLaunchSuite.info('Validating files.')
setLaunchDetails('Validating file integrity..')
const invalidFileCount = await fullRepairModule.verifyFiles(percent => {
setLaunchPercentage(percent)
})
setLaunchPercentage(100)
if(m.context === 'validate'){
switch(m.data){
case 'distribution':
setLaunchPercentage(20, 100)
loggerLaunchSuite.info('Validated distibution index.')
setLaunchDetails('Loading version information..')
break
case 'version':
setLaunchPercentage(40, 100)
loggerLaunchSuite.info('Version data loaded.')
setLaunchDetails('Validating asset integrity..')
break
case 'assets':
setLaunchPercentage(60, 100)
loggerLaunchSuite.info('Asset Validation Complete')
setLaunchDetails('Validating library integrity..')
break
case 'libraries':
setLaunchPercentage(80, 100)
loggerLaunchSuite.info('Library validation complete.')
setLaunchDetails('Validating miscellaneous file integrity..')
break
case 'files':
setLaunchPercentage(100, 100)
loggerLaunchSuite.info('File validation complete.')
setLaunchDetails('Downloading files..')
break
if(invalidFileCount > 0) {
loggerLaunchSuite.info('Downloading files.')
setLaunchDetails('Downloading files..')
await fullRepairModule.download(percent => {
setDownloadPercentage(percent)
})
setDownloadPercentage(100)
} else {
loggerLaunchSuite.info('No invalid files, skipping download.')
}
// Remove download bar.
remote.getCurrentWindow().setProgressBar(-1)
fullRepairModule.destroyReceiver()
setLaunchDetails('Preparing to launch..')
const mojangIndexProcessor = new MojangIndexProcessor(
ConfigManager.getCommonDirectory(),
serv.rawServer.minecraftVersion)
const distributionIndexProcessor = new DistributionIndexProcessor(
ConfigManager.getCommonDirectory(),
distro,
serv.rawServer.id
)
// TODO need to load these.
const forgeData = await distributionIndexProcessor.loadForgeVersionJson(serv)
const versionData = await mojangIndexProcessor.getVersionJson()
if(login) {
const authUser = ConfigManager.getSelectedAccount()
loggerLaunchSuite.info(`Sending selected account (${authUser.displayName}) to ProcessBuilder.`)
let pb = new ProcessBuilder(serv, versionData, forgeData, authUser, remote.app.getVersion())
setLaunchDetails('Launching game..')
// const SERVER_JOINED_REGEX = /\[.+\]: \[CHAT\] [a-zA-Z0-9_]{1,16} joined the game/
const SERVER_JOINED_REGEX = new RegExp(`\\[.+\\]: \\[CHAT\\] ${authUser.displayName} joined the game`)
const onLoadComplete = () => {
toggleLaunchArea(false)
if(hasRPC){
DiscordWrapper.updateDetails('Loading game..')
}
} else if(m.context === 'progress'){
switch(m.data){
case 'assets': {
const perc = (m.value/m.total)*20
setLaunchPercentage(40+perc, 100, parseInt(40+perc))
break
}
case 'download':
setDownloadPercentage(m.value, m.total, m.percent)
break
case 'extract': {
// Show installing progress bar.
remote.getCurrentWindow().setProgressBar(2)
proc.stdout.on('data', gameStateChange)
proc.stdout.removeListener('data', tempListener)
proc.stderr.removeListener('data', gameErrorListener)
}
const start = Date.now()
// Download done, extracting.
const eLStr = 'Extracting libraries'
let dotStr = ''
setLaunchDetails(eLStr)
progressListener = setInterval(() => {
if(dotStr.length >= 3){
dotStr = ''
} else {
dotStr += '.'
}
setLaunchDetails(eLStr + dotStr)
}, 750)
break
// Attach a temporary listener to the client output.
// Will wait for a certain bit of text meaning that
// the client application has started, and we can hide
// the progress bar stuff.
const tempListener = function(data){
if(GAME_LAUNCH_REGEX.test(data.trim())){
const diff = Date.now()-start
if(diff < MIN_LINGER) {
setTimeout(onLoadComplete, MIN_LINGER-diff)
} else {
onLoadComplete()
}
}
} else if(m.context === 'complete'){
switch(m.data){
case 'download':
// Download and extraction complete, remove the loading from the OS progress bar.
remote.getCurrentWindow().setProgressBar(-1)
if(progressListener != null){
clearInterval(progressListener)
progressListener = null
}
}
setLaunchDetails('Preparing to launch..')
break
// Listener for Discord RPC.
const gameStateChange = function(data){
data = data.trim()
if(SERVER_JOINED_REGEX.test(data)){
DiscordWrapper.updateDetails('Exploring the Realm!')
} else if(GAME_JOINED_REGEX.test(data)){
DiscordWrapper.updateDetails('Sailing to Westeros!')
}
} else if(m.context === 'error'){
switch(m.data){
case 'download':
loggerLaunchSuite.error('Error while downloading:', m.error)
}
if(m.error.code === 'ENOENT'){
showLaunchFailure(
'Download Error',
'Could not connect to the file server. Ensure that you are connected to the internet and try again.'
)
} else {
showLaunchFailure(
'Download Error',
'Check the console (CTRL + Shift + i) for more details. Please try again.'
)
}
remote.getCurrentWindow().setProgressBar(-1)
// Disconnect from AssetExec
aEx.disconnect()
break
const gameErrorListener = function(data){
data = data.trim()
if(data.indexOf('Could not find or load main class net.minecraft.launchwrapper.Launch') > -1){
loggerLaunchSuite.error('Game launch failed, LaunchWrapper was not downloaded properly.')
showLaunchFailure('Error During Launch', 'The main file, LaunchWrapper, failed to download properly. As a result, the game cannot launch.<br><br>To fix this issue, temporarily turn off your antivirus software and launch the game again.<br><br>If you have time, please <a href="https://github.com/dscalzi/HeliosLauncher/issues">submit an issue</a> and let us know what antivirus software you use. We\'ll contact them and try to straighten things out.')
}
} else if(m.context === 'validateEverything'){
}
let allGood = true
try {
// Build Minecraft process.
proc = pb.build()
// If these properties are not defined it's likely an error.
if(m.result.forgeData == null || m.result.versionData == null){
loggerLaunchSuite.error('Error during validation:', m.result)
// Bind listeners to stdout.
proc.stdout.on('data', tempListener)
proc.stderr.on('data', gameErrorListener)
loggerLaunchSuite.error('Error during launch', m.result.error)
showLaunchFailure('Error During Launch', 'Please check the console (CTRL + Shift + i) for more details.')
setLaunchDetails('Done. Enjoy the server!')
allGood = false
// Init Discord Hook
if(distro.rawDistribution.discord != null && serv.rawServerdiscord != null){
DiscordWrapper.initRPC(distro.rawDistribution.discord, serv.rawServer.discord)
hasRPC = true
proc.on('close', (code, signal) => {
loggerLaunchSuite.info('Shutting down Discord Rich Presence..')
DiscordWrapper.shutdownRPC()
hasRPC = false
proc = null
})
}
forgeData = m.result.forgeData
versionData = m.result.versionData
} catch(err) {
if(login && allGood) {
const authUser = ConfigManager.getSelectedAccount()
loggerLaunchSuite.info(`Sending selected account (${authUser.displayName}) to ProcessBuilder.`)
let pb = new ProcessBuilder(serv, versionData, forgeData, authUser, remote.app.getVersion())
setLaunchDetails('Launching game..')
// const SERVER_JOINED_REGEX = /\[.+\]: \[CHAT\] [a-zA-Z0-9_]{1,16} joined the game/
const SERVER_JOINED_REGEX = new RegExp(`\\[.+\\]: \\[CHAT\\] ${authUser.displayName} joined the game`)
const onLoadComplete = () => {
toggleLaunchArea(false)
if(hasRPC){
DiscordWrapper.updateDetails('Loading game..')
}
proc.stdout.on('data', gameStateChange)
proc.stdout.removeListener('data', tempListener)
proc.stderr.removeListener('data', gameErrorListener)
}
const start = Date.now()
// Attach a temporary listener to the client output.
// Will wait for a certain bit of text meaning that
// the client application has started, and we can hide
// the progress bar stuff.
const tempListener = function(data){
if(GAME_LAUNCH_REGEX.test(data.trim())){
const diff = Date.now()-start
if(diff < MIN_LINGER) {
setTimeout(onLoadComplete, MIN_LINGER-diff)
} else {
onLoadComplete()
}
}
}
// Listener for Discord RPC.
const gameStateChange = function(data){
data = data.trim()
if(SERVER_JOINED_REGEX.test(data)){
DiscordWrapper.updateDetails('Exploring the Realm!')
} else if(GAME_JOINED_REGEX.test(data)){
DiscordWrapper.updateDetails('Sailing to Westeros!')
}
}
const gameErrorListener = function(data){
data = data.trim()
if(data.indexOf('Could not find or load main class net.minecraft.launchwrapper.Launch') > -1){
loggerLaunchSuite.error('Game launch failed, LaunchWrapper was not downloaded properly.')
showLaunchFailure('Error During Launch', 'The main file, LaunchWrapper, failed to download properly. As a result, the game cannot launch.<br><br>To fix this issue, temporarily turn off your antivirus software and launch the game again.<br><br>If you have time, please <a href="https://github.com/dscalzi/HeliosLauncher/issues">submit an issue</a> and let us know what antivirus software you use. We\'ll contact them and try to straighten things out.')
}
}
try {
// Build Minecraft process.
proc = pb.build()
// Bind listeners to stdout.
proc.stdout.on('data', tempListener)
proc.stderr.on('data', gameErrorListener)
setLaunchDetails('Done. Enjoy the server!')
// Init Discord Hook
const distro = await DistroAPI.getDistribution()
if(distro.rawDistribution.discord != null && serv.rawServerdiscord != null){
DiscordWrapper.initRPC(distro.rawDistribution.discord, serv.rawServer.discord)
hasRPC = true
proc.on('close', (code, signal) => {
loggerLaunchSuite.info('Shutting down Discord Rich Presence..')
DiscordWrapper.shutdownRPC()
hasRPC = false
proc = null
})
}
} catch(err) {
loggerLaunchSuite.error('Error during launch', err)
showLaunchFailure('Error During Launch', 'Please check the console (CTRL + Shift + i) for more details.')
}
}
// Disconnect from AssetExec
aEx.disconnect()
loggerLaunchSuite.error('Error during launch', err)
showLaunchFailure('Error During Launch', 'Please check the console (CTRL + Shift + i) for more details.')
}
})
}
// Begin Validations
// Validate Forge files.
setLaunchDetails('Loading server information..')
DistroAPI.refreshDistributionOrFallback()
.then(data => {
onDistroRefresh(data)
serv = data.getServerById(ConfigManager.getSelectedServer())
aEx.send({task: 'execute', function: 'validateEverything', argsArr: [ConfigManager.getSelectedServer(), DistroAPI.isDevMode()]})
})
.catch(err => {
loggerLaunchSuite.error('Unable to refresh distribution index.', err)
showLaunchFailure('Fatal Error', 'Could not load a copy of the distribution index. See the console (CTRL + Shift + i) for more details.')
// Disconnect from AssetExec
aEx.disconnect()
})
}
/**