Progress checkin, mostly works.
This commit is contained in:
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a22bd32cb1
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@ -1661,43 +1661,6 @@ class AssetGuard extends EventEmitter {
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}
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}
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// _enqueueMojangJRE(dir){
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// return new Promise((resolve, reject) => {
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// // Mojang does not host the JRE for linux.
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// if(process.platform === 'linux'){
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// resolve(false)
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// }
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// AssetGuard.loadMojangLauncherData().then(data => {
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// if(data != null) {
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// try {
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// const mJRE = data[Library.mojangFriendlyOS()]['64'].jre
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// const url = mJRE.url
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// request.head(url, (err, resp, body) => {
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// if(err){
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// resolve(false)
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// } else {
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// const name = url.substring(url.lastIndexOf('/')+1)
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// const fDir = path.join(dir, name)
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// const jre = new Asset('jre' + mJRE.version, mJRE.sha1, resp.headers['content-length'], url, fDir)
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// this.java = new DLTracker([jre], jre.size, a => {
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// fs.readFile(a.to, (err, data) => {
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// // Data buffer needs to be decompressed from lzma,
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// // not really possible using node.js
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// })
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// })
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// }
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// })
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// } catch (err){
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// resolve(false)
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// }
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// }
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// })
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// })
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// }
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// #endregion
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@ -1911,7 +1874,6 @@ class AssetGuard extends EventEmitter {
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}
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module.exports = {
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Util,
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AssetGuard,
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JavaGuard,
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Asset,
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@ -7,7 +7,6 @@ const { getMojangOS, isLibraryCompatible, mcVersionAtLeast } = require('helios-
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const { Type } = require('helios-distribution-types')
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const os = require('os')
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const path = require('path')
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const { URL } = require('url')
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const ConfigManager = require('./configmanager')
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@ -16,7 +15,7 @@ const logger = LoggerUtil.getLogger('ProcessBuilder')
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class ProcessBuilder {
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constructor(distroServer, versionData, forgeData, authUser, launcherVersion){
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this.gameDir = path.join(ConfigManager.getInstanceDirectory(), distroServer.getID())
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this.gameDir = path.join(ConfigManager.getInstanceDirectory(), distroServer.rawServer.id)
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this.commonDir = ConfigManager.getCommonDirectory()
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this.server = distroServer
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this.versionData = versionData
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@ -41,10 +40,10 @@ class ProcessBuilder {
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process.throwDeprecation = true
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this.setupLiteLoader()
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logger.info('Using liteloader:', this.usingLiteLoader)
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const modObj = this.resolveModConfiguration(ConfigManager.getModConfiguration(this.server.getID()).mods, this.server.getModules())
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const modObj = this.resolveModConfiguration(ConfigManager.getModConfiguration(this.server.rawServer.id).mods, this.server.modules)
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// Mod list below 1.13
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if(!mcVersionAtLeast('1.13', this.server.getMinecraftVersion())){
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if(!mcVersionAtLeast('1.13', this.server.rawServer.minecraftVersion)){
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this.constructJSONModList('forge', modObj.fMods, true)
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if(this.usingLiteLoader){
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this.constructJSONModList('liteloader', modObj.lMods, true)
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@ -54,14 +53,14 @@ class ProcessBuilder {
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const uberModArr = modObj.fMods.concat(modObj.lMods)
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let args = this.constructJVMArguments(uberModArr, tempNativePath)
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if(mcVersionAtLeast('1.13', this.server.getMinecraftVersion())){
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if(mcVersionAtLeast('1.13', this.server.rawServer.minecraftVersion)){
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//args = args.concat(this.constructModArguments(modObj.fMods))
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args = args.concat(this.constructModList(modObj.fMods))
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}
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logger.info('Launch Arguments:', args)
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const child = child_process.spawn(ConfigManager.getJavaExecutable(this.server.getID()), args, {
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const child = child_process.spawn(ConfigManager.getJavaExecutable(this.server.rawServer.id), args, {
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cwd: this.gameDir,
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detached: ConfigManager.getLaunchDetached()
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})
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@ -137,15 +136,15 @@ class ProcessBuilder {
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if(!ll.getRequired().value){
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const modCfg = ConfigManager.getModConfiguration(this.server.rawServer.id).mods
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if(ProcessBuilder.isModEnabled(modCfg[ll.getVersionlessMavenIdentifier()], ll.getRequired())){
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if(fs.existsSync(ll.localPath)){
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if(fs.existsSync(ll.getPath())){
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this.usingLiteLoader = true
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this.llPath = ll.localPath
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this.llPath = ll.getPath()
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}
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}
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} else {
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if(fs.existsSync(ll.localPath)){
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if(fs.existsSync(ll.getPath())){
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this.usingLiteLoader = true
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this.llPath = ll.localPath
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this.llPath = ll.getPath()
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}
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}
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}
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@ -307,14 +306,11 @@ class ProcessBuilder {
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}
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_processAutoConnectArg(args){
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if(ConfigManager.getAutoConnect() && this.server.isAutoConnect()){
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const serverURL = new URL('my://' + this.server.getAddress())
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if(ConfigManager.getAutoConnect() && this.server.rawServer.autoconnect){
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args.push('--server')
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args.push(serverURL.hostname)
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if(serverURL.port){
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args.push('--port')
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args.push(serverURL.port)
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}
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args.push(this.server.hostname)
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args.push('--port')
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args.push(this.server.port)
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}
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}
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@ -326,7 +322,7 @@ class ProcessBuilder {
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* @returns {Array.<string>} An array containing the full JVM arguments for this process.
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*/
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constructJVMArguments(mods, tempNativePath){
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if(mcVersionAtLeast('1.13', this.server.getMinecraftVersion())){
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if(mcVersionAtLeast('1.13', this.server.rawServer.minecraftVersion)){
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return this._constructJVMArguments113(mods, tempNativePath)
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} else {
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return this._constructJVMArguments112(mods, tempNativePath)
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@ -354,9 +350,9 @@ class ProcessBuilder {
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args.push('-Xdock:name=HeliosLauncher')
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args.push('-Xdock:icon=' + path.join(__dirname, '..', 'images', 'minecraft.icns'))
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}
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args.push('-Xmx' + ConfigManager.getMaxRAM(this.server.getID()))
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args.push('-Xms' + ConfigManager.getMinRAM(this.server.getID()))
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args = args.concat(ConfigManager.getJVMOptions(this.server.getID()))
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args.push('-Xmx' + ConfigManager.getMaxRAM(this.server.rawServer.id))
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args.push('-Xms' + ConfigManager.getMinRAM(this.server.rawServer.id))
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args = args.concat(ConfigManager.getJVMOptions(this.server.rawServer.id))
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args.push('-Djava.library.path=' + tempNativePath)
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// Main Java Class
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@ -405,9 +401,9 @@ class ProcessBuilder {
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args.push('-Xdock:name=HeliosLauncher')
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args.push('-Xdock:icon=' + path.join(__dirname, '..', 'images', 'minecraft.icns'))
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}
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args.push('-Xmx' + ConfigManager.getMaxRAM(this.server.getID()))
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args.push('-Xms' + ConfigManager.getMinRAM(this.server.getID()))
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args = args.concat(ConfigManager.getJVMOptions(this.server.getID()))
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args.push('-Xmx' + ConfigManager.getMaxRAM(this.server.rawServer.id))
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args.push('-Xms' + ConfigManager.getMinRAM(this.server.rawServer.id))
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args = args.concat(ConfigManager.getJVMOptions(this.server.rawServer.id))
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// Main Java Class
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args.push(this.forgeData.mainClass)
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@ -471,7 +467,7 @@ class ProcessBuilder {
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break
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case 'version_name':
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//val = versionData.id
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val = this.server.getID()
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val = this.server.rawServer.id
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break
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case 'game_directory':
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val = this.gameDir
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@ -569,7 +565,7 @@ class ProcessBuilder {
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break
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case 'version_name':
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//val = versionData.id
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val = this.server.getID()
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val = this.server.rawServer.id
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break
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case 'game_directory':
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val = this.gameDir
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@ -668,7 +664,7 @@ class ProcessBuilder {
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classpathArg(mods, tempNativePath){
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let cpArgs = []
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if(!mcVersionAtLeast('1.17', this.server.getMinecraftVersion())) {
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if(!mcVersionAtLeast('1.17', this.server.rawServer.minecraftVersion)) {
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// Add the version.jar to the classpath.
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// Must not be added to the classpath for Forge 1.17+.
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const version = this.versionData.id
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@ -826,15 +822,15 @@ class ProcessBuilder {
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* @returns {{[id: string]: string}} An object containing the paths of each library this server requires.
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*/
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_resolveServerLibraries(mods){
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const mdls = this.server.getModules()
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const mdls = this.server.modules
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let libs = {}
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// Locate Forge/Libraries
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for(let mdl of mdls){
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const type = mdl.getType()
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const type = mdl.rawModule.type
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if(type === Type.ForgeHosted || type === Type.Library){
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libs[mdl.getVersionlessID()] = mdl.getArtifact().getPath()
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if(mdl.hasSubModules()){
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libs[mdl.getVersionlessMavenIdentifier()] = mdl.getPath()
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if(mdl.subModules.length > 0){
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const res = this._resolveModuleLibraries(mdl)
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if(res.length > 0){
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libs = {...libs, ...res}
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@ -863,20 +859,20 @@ class ProcessBuilder {
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* @returns {Array.<string>} An array containing the paths of each library this module requires.
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*/
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_resolveModuleLibraries(mdl){
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if(!mdl.hasSubModules()){
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if(!mdl.subModules.length > 0){
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return []
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}
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let libs = []
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for(let sm of mdl.getSubModules()){
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if(sm.getType() === Type.Library){
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for(let sm of mdl.subModules){
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if(sm.rawModule.type === Type.Library){
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if(sm.getClasspath()) {
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libs.push(sm.getArtifact().getPath())
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if(sm.rawModule.classpath ?? true) {
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libs.push(sm.getPath())
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}
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}
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// If this module has submodules, we need to resolve the libraries for those.
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// To avoid unnecessary recursive calls, base case is checked here.
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if(mdl.hasSubModules()){
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if(mdl.subModules.length > 0){
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const res = this._resolveModuleLibraries(sm)
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if(res.length > 0){
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libs = libs.concat(res)
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const cp = require('child_process')
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const crypto = require('crypto')
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const { URL } = require('url')
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const { MojangRestAPI, getServerStatus } = require('helios-core/mojang')
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const {
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MojangRestAPI,
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getServerStatus
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} = require('helios-core/mojang')
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const {
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RestResponseStatus,
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isDisplayableError,
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mcVersionAtLeast
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} = require('helios-core/common')
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const {
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FullRepair,
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DistributionIndexProcessor,
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MojangIndexProcessor
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} = require('helios-core/dl')
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// Internal Requirements
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const DiscordWrapper = require('./assets/js/discordwrapper')
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const ProcessBuilder = require('./assets/js/processbuilder')
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const { RestResponseStatus, isDisplayableError, mcVersionAtLeast } = require('helios-core/common')
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const { stdout } = require('process')
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// Launch Elements
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const launch_content = document.getElementById('launch_content')
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@ -53,26 +64,22 @@ function setLaunchDetails(details){
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/**
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* Set the value of the loading progress bar and display that value.
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*
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* @param {number} value The progress value.
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* @param {number} max The total size.
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* @param {number|string} percent Optional. The percentage to display on the progress label.
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* @param {number} percent Percentage (0-100)
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*/
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function setLaunchPercentage(value, max, percent = ((value/max)*100)){
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launch_progress.setAttribute('max', max)
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launch_progress.setAttribute('value', value)
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function setLaunchPercentage(percent){
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launch_progress.setAttribute('max', 100)
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launch_progress.setAttribute('value', percent)
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launch_progress_label.innerHTML = percent + '%'
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}
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/**
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* Set the value of the OS progress bar and display that on the UI.
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*
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* @param {number} value The progress value.
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* @param {number} max The total download size.
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* @param {number|string} percent Optional. The percentage to display on the progress label.
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* @param {number} percent Percentage (0-100)
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*/
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function setDownloadPercentage(value, max, percent = ((value/max)*100)){
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remote.getCurrentWindow().setProgressBar(value/max)
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setLaunchPercentage(value, max, percent)
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function setDownloadPercentage(percent){
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remote.getCurrentWindow().setProgressBar(percent/100)
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setLaunchPercentage(percent)
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}
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/**
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@ -98,10 +105,10 @@ document.getElementById('launch_button').addEventListener('click', async (e) =>
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setLaunchPercentage(0, 100)
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const jg = new JavaGuard(mcVersion)
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jg._validateJavaBinary(jExe).then((v) => {
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jg._validateJavaBinary(jExe).then(async v => {
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loggerLanding.info('Java version meta', v)
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if(v.valid){
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dlAsync()
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await dlAsync()
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} else {
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asyncSystemScan(mcVersion)
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}
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@ -369,7 +376,7 @@ function asyncSystemScan(mcVersion, launchAfter = true){
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await populateJavaExecDetails(settingsJavaExecVal.value)
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if(launchAfter){
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dlAsync()
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await dlAsync()
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}
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sysAEx.disconnect()
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}
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@ -445,7 +452,7 @@ function asyncSystemScan(mcVersion, launchAfter = true){
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setLaunchDetails('Java Installed!')
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if(launchAfter){
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dlAsync()
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await dlAsync()
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}
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sysAEx.disconnect()
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@ -473,18 +480,28 @@ const GAME_JOINED_REGEX = /\[.+\]: Sound engine started/
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const GAME_LAUNCH_REGEX = /^\[.+\]: (?:MinecraftForge .+ Initialized|ModLauncher .+ starting: .+)$/
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const MIN_LINGER = 5000
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let aEx
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let serv
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let versionData
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let forgeData
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let progressListener
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function dlAsync(login = true){
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async function dlAsync(login = true) {
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// Login parameter is temporary for debug purposes. Allows testing the validation/downloads without
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// launching the game.
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const loggerLaunchSuite = LoggerUtil.getLogger('LaunchSuite')
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setLaunchDetails('Loading server information..')
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let distro
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try {
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distro = await DistroAPI.refreshDistributionOrFallback()
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onDistroRefresh(distro)
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} catch(err) {
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loggerLaunchSuite.error('Unable to refresh distribution index.', err)
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showLaunchFailure('Fatal Error', 'Could not load a copy of the distribution index. See the console (CTRL + Shift + i) for more details.')
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return
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}
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const serv = distro.getServerById(ConfigManager.getSelectedServer())
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if(login) {
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if(ConfigManager.getSelectedAccount() == null){
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loggerLanding.error('You must be logged into an account.')
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@ -496,262 +513,147 @@ function dlAsync(login = true){
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toggleLaunchArea(true)
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setLaunchPercentage(0, 100)
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const loggerLaunchSuite = LoggerUtil.getLogger('LaunchSuite')
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const forkEnv = JSON.parse(JSON.stringify(process.env))
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forkEnv.CONFIG_DIRECT_PATH = ConfigManager.getLauncherDirectory()
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// Start AssetExec to run validations and downloads in a forked process.
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aEx = cp.fork(path.join(__dirname, 'assets', 'js', 'assetexec.js'), [
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'AssetGuard',
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const fullRepairModule = new FullRepair(
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ConfigManager.getCommonDirectory(),
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ConfigManager.getJavaExecutable(ConfigManager.getSelectedServer())
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], {
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env: forkEnv,
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stdio: 'pipe'
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})
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// Stdout
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aEx.stdio[1].setEncoding('utf8')
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aEx.stdio[1].on('data', (data) => {
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console.log(`\x1b[32m[AEx]\x1b[0m ${data}`)
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})
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// Stderr
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aEx.stdio[2].setEncoding('utf8')
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aEx.stdio[2].on('data', (data) => {
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console.log(`\x1b[31m[AEx]\x1b[0m ${data}`)
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})
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aEx.on('error', (err) => {
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ConfigManager.getLauncherDirectory(),
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ConfigManager.getSelectedServer(),
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DistroAPI.isDevMode()
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)
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fullRepairModule.spawnReceiver()
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fullRepairModule.childProcess.on('error', (err) => {
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loggerLaunchSuite.error('Error during launch', err)
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showLaunchFailure('Error During Launch', err.message || 'See console (CTRL + Shift + i) for more details.')
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})
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aEx.on('close', (code, signal) => {
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fullRepairModule.childProcess.on('close', (code, _signal) => {
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if(code !== 0){
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loggerLaunchSuite.error(`AssetExec exited with code ${code}, assuming error.`)
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showLaunchFailure('Error During Launch', 'See console (CTRL + Shift + i) for more details.')
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}
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})
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// Establish communications between the AssetExec and current process.
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aEx.on('message', async (m) => {
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loggerLaunchSuite.info('Validating files.')
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setLaunchDetails('Validating file integrity..')
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const invalidFileCount = await fullRepairModule.verifyFiles(percent => {
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setLaunchPercentage(percent)
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})
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setLaunchPercentage(100)
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if(m.context === 'validate'){
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switch(m.data){
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case 'distribution':
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||||
setLaunchPercentage(20, 100)
|
||||
loggerLaunchSuite.info('Validated distibution index.')
|
||||
setLaunchDetails('Loading version information..')
|
||||
break
|
||||
case 'version':
|
||||
setLaunchPercentage(40, 100)
|
||||
loggerLaunchSuite.info('Version data loaded.')
|
||||
setLaunchDetails('Validating asset integrity..')
|
||||
break
|
||||
case 'assets':
|
||||
setLaunchPercentage(60, 100)
|
||||
loggerLaunchSuite.info('Asset Validation Complete')
|
||||
setLaunchDetails('Validating library integrity..')
|
||||
break
|
||||
case 'libraries':
|
||||
setLaunchPercentage(80, 100)
|
||||
loggerLaunchSuite.info('Library validation complete.')
|
||||
setLaunchDetails('Validating miscellaneous file integrity..')
|
||||
break
|
||||
case 'files':
|
||||
setLaunchPercentage(100, 100)
|
||||
loggerLaunchSuite.info('File validation complete.')
|
||||
setLaunchDetails('Downloading files..')
|
||||
break
|
||||
if(invalidFileCount > 0) {
|
||||
loggerLaunchSuite.info('Downloading files.')
|
||||
setLaunchDetails('Downloading files..')
|
||||
await fullRepairModule.download(percent => {
|
||||
setDownloadPercentage(percent)
|
||||
})
|
||||
setDownloadPercentage(100)
|
||||
} else {
|
||||
loggerLaunchSuite.info('No invalid files, skipping download.')
|
||||
}
|
||||
|
||||
// Remove download bar.
|
||||
remote.getCurrentWindow().setProgressBar(-1)
|
||||
|
||||
fullRepairModule.destroyReceiver()
|
||||
|
||||
setLaunchDetails('Preparing to launch..')
|
||||
|
||||
const mojangIndexProcessor = new MojangIndexProcessor(
|
||||
ConfigManager.getCommonDirectory(),
|
||||
serv.rawServer.minecraftVersion)
|
||||
const distributionIndexProcessor = new DistributionIndexProcessor(
|
||||
ConfigManager.getCommonDirectory(),
|
||||
distro,
|
||||
serv.rawServer.id
|
||||
)
|
||||
|
||||
// TODO need to load these.
|
||||
const forgeData = await distributionIndexProcessor.loadForgeVersionJson(serv)
|
||||
const versionData = await mojangIndexProcessor.getVersionJson()
|
||||
|
||||
if(login) {
|
||||
const authUser = ConfigManager.getSelectedAccount()
|
||||
loggerLaunchSuite.info(`Sending selected account (${authUser.displayName}) to ProcessBuilder.`)
|
||||
let pb = new ProcessBuilder(serv, versionData, forgeData, authUser, remote.app.getVersion())
|
||||
setLaunchDetails('Launching game..')
|
||||
|
||||
// const SERVER_JOINED_REGEX = /\[.+\]: \[CHAT\] [a-zA-Z0-9_]{1,16} joined the game/
|
||||
const SERVER_JOINED_REGEX = new RegExp(`\\[.+\\]: \\[CHAT\\] ${authUser.displayName} joined the game`)
|
||||
|
||||
const onLoadComplete = () => {
|
||||
toggleLaunchArea(false)
|
||||
if(hasRPC){
|
||||
DiscordWrapper.updateDetails('Loading game..')
|
||||
}
|
||||
} else if(m.context === 'progress'){
|
||||
switch(m.data){
|
||||
case 'assets': {
|
||||
const perc = (m.value/m.total)*20
|
||||
setLaunchPercentage(40+perc, 100, parseInt(40+perc))
|
||||
break
|
||||
}
|
||||
case 'download':
|
||||
setDownloadPercentage(m.value, m.total, m.percent)
|
||||
break
|
||||
case 'extract': {
|
||||
// Show installing progress bar.
|
||||
remote.getCurrentWindow().setProgressBar(2)
|
||||
proc.stdout.on('data', gameStateChange)
|
||||
proc.stdout.removeListener('data', tempListener)
|
||||
proc.stderr.removeListener('data', gameErrorListener)
|
||||
}
|
||||
const start = Date.now()
|
||||
|
||||
// Download done, extracting.
|
||||
const eLStr = 'Extracting libraries'
|
||||
let dotStr = ''
|
||||
setLaunchDetails(eLStr)
|
||||
progressListener = setInterval(() => {
|
||||
if(dotStr.length >= 3){
|
||||
dotStr = ''
|
||||
} else {
|
||||
dotStr += '.'
|
||||
}
|
||||
setLaunchDetails(eLStr + dotStr)
|
||||
}, 750)
|
||||
break
|
||||
// Attach a temporary listener to the client output.
|
||||
// Will wait for a certain bit of text meaning that
|
||||
// the client application has started, and we can hide
|
||||
// the progress bar stuff.
|
||||
const tempListener = function(data){
|
||||
if(GAME_LAUNCH_REGEX.test(data.trim())){
|
||||
const diff = Date.now()-start
|
||||
if(diff < MIN_LINGER) {
|
||||
setTimeout(onLoadComplete, MIN_LINGER-diff)
|
||||
} else {
|
||||
onLoadComplete()
|
||||
}
|
||||
}
|
||||
} else if(m.context === 'complete'){
|
||||
switch(m.data){
|
||||
case 'download':
|
||||
// Download and extraction complete, remove the loading from the OS progress bar.
|
||||
remote.getCurrentWindow().setProgressBar(-1)
|
||||
if(progressListener != null){
|
||||
clearInterval(progressListener)
|
||||
progressListener = null
|
||||
}
|
||||
}
|
||||
|
||||
setLaunchDetails('Preparing to launch..')
|
||||
break
|
||||
// Listener for Discord RPC.
|
||||
const gameStateChange = function(data){
|
||||
data = data.trim()
|
||||
if(SERVER_JOINED_REGEX.test(data)){
|
||||
DiscordWrapper.updateDetails('Exploring the Realm!')
|
||||
} else if(GAME_JOINED_REGEX.test(data)){
|
||||
DiscordWrapper.updateDetails('Sailing to Westeros!')
|
||||
}
|
||||
} else if(m.context === 'error'){
|
||||
switch(m.data){
|
||||
case 'download':
|
||||
loggerLaunchSuite.error('Error while downloading:', m.error)
|
||||
|
||||
if(m.error.code === 'ENOENT'){
|
||||
showLaunchFailure(
|
||||
'Download Error',
|
||||
'Could not connect to the file server. Ensure that you are connected to the internet and try again.'
|
||||
)
|
||||
} else {
|
||||
showLaunchFailure(
|
||||
'Download Error',
|
||||
'Check the console (CTRL + Shift + i) for more details. Please try again.'
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
remote.getCurrentWindow().setProgressBar(-1)
|
||||
|
||||
// Disconnect from AssetExec
|
||||
aEx.disconnect()
|
||||
break
|
||||
const gameErrorListener = function(data){
|
||||
data = data.trim()
|
||||
if(data.indexOf('Could not find or load main class net.minecraft.launchwrapper.Launch') > -1){
|
||||
loggerLaunchSuite.error('Game launch failed, LaunchWrapper was not downloaded properly.')
|
||||
showLaunchFailure('Error During Launch', 'The main file, LaunchWrapper, failed to download properly. As a result, the game cannot launch.<br><br>To fix this issue, temporarily turn off your antivirus software and launch the game again.<br><br>If you have time, please <a href="https://github.com/dscalzi/HeliosLauncher/issues">submit an issue</a> and let us know what antivirus software you use. We\'ll contact them and try to straighten things out.')
|
||||
}
|
||||
} else if(m.context === 'validateEverything'){
|
||||
}
|
||||
|
||||
let allGood = true
|
||||
try {
|
||||
// Build Minecraft process.
|
||||
proc = pb.build()
|
||||
|
||||
// If these properties are not defined it's likely an error.
|
||||
if(m.result.forgeData == null || m.result.versionData == null){
|
||||
loggerLaunchSuite.error('Error during validation:', m.result)
|
||||
// Bind listeners to stdout.
|
||||
proc.stdout.on('data', tempListener)
|
||||
proc.stderr.on('data', gameErrorListener)
|
||||
|
||||
loggerLaunchSuite.error('Error during launch', m.result.error)
|
||||
showLaunchFailure('Error During Launch', 'Please check the console (CTRL + Shift + i) for more details.')
|
||||
setLaunchDetails('Done. Enjoy the server!')
|
||||
|
||||
allGood = false
|
||||
// Init Discord Hook
|
||||
if(distro.rawDistribution.discord != null && serv.rawServerdiscord != null){
|
||||
DiscordWrapper.initRPC(distro.rawDistribution.discord, serv.rawServer.discord)
|
||||
hasRPC = true
|
||||
proc.on('close', (code, signal) => {
|
||||
loggerLaunchSuite.info('Shutting down Discord Rich Presence..')
|
||||
DiscordWrapper.shutdownRPC()
|
||||
hasRPC = false
|
||||
proc = null
|
||||
})
|
||||
}
|
||||
|
||||
forgeData = m.result.forgeData
|
||||
versionData = m.result.versionData
|
||||
} catch(err) {
|
||||
|
||||
if(login && allGood) {
|
||||
const authUser = ConfigManager.getSelectedAccount()
|
||||
loggerLaunchSuite.info(`Sending selected account (${authUser.displayName}) to ProcessBuilder.`)
|
||||
let pb = new ProcessBuilder(serv, versionData, forgeData, authUser, remote.app.getVersion())
|
||||
setLaunchDetails('Launching game..')
|
||||
|
||||
// const SERVER_JOINED_REGEX = /\[.+\]: \[CHAT\] [a-zA-Z0-9_]{1,16} joined the game/
|
||||
const SERVER_JOINED_REGEX = new RegExp(`\\[.+\\]: \\[CHAT\\] ${authUser.displayName} joined the game`)
|
||||
|
||||
const onLoadComplete = () => {
|
||||
toggleLaunchArea(false)
|
||||
if(hasRPC){
|
||||
DiscordWrapper.updateDetails('Loading game..')
|
||||
}
|
||||
proc.stdout.on('data', gameStateChange)
|
||||
proc.stdout.removeListener('data', tempListener)
|
||||
proc.stderr.removeListener('data', gameErrorListener)
|
||||
}
|
||||
const start = Date.now()
|
||||
|
||||
// Attach a temporary listener to the client output.
|
||||
// Will wait for a certain bit of text meaning that
|
||||
// the client application has started, and we can hide
|
||||
// the progress bar stuff.
|
||||
const tempListener = function(data){
|
||||
if(GAME_LAUNCH_REGEX.test(data.trim())){
|
||||
const diff = Date.now()-start
|
||||
if(diff < MIN_LINGER) {
|
||||
setTimeout(onLoadComplete, MIN_LINGER-diff)
|
||||
} else {
|
||||
onLoadComplete()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Listener for Discord RPC.
|
||||
const gameStateChange = function(data){
|
||||
data = data.trim()
|
||||
if(SERVER_JOINED_REGEX.test(data)){
|
||||
DiscordWrapper.updateDetails('Exploring the Realm!')
|
||||
} else if(GAME_JOINED_REGEX.test(data)){
|
||||
DiscordWrapper.updateDetails('Sailing to Westeros!')
|
||||
}
|
||||
}
|
||||
|
||||
const gameErrorListener = function(data){
|
||||
data = data.trim()
|
||||
if(data.indexOf('Could not find or load main class net.minecraft.launchwrapper.Launch') > -1){
|
||||
loggerLaunchSuite.error('Game launch failed, LaunchWrapper was not downloaded properly.')
|
||||
showLaunchFailure('Error During Launch', 'The main file, LaunchWrapper, failed to download properly. As a result, the game cannot launch.<br><br>To fix this issue, temporarily turn off your antivirus software and launch the game again.<br><br>If you have time, please <a href="https://github.com/dscalzi/HeliosLauncher/issues">submit an issue</a> and let us know what antivirus software you use. We\'ll contact them and try to straighten things out.')
|
||||
}
|
||||
}
|
||||
|
||||
try {
|
||||
// Build Minecraft process.
|
||||
proc = pb.build()
|
||||
|
||||
// Bind listeners to stdout.
|
||||
proc.stdout.on('data', tempListener)
|
||||
proc.stderr.on('data', gameErrorListener)
|
||||
|
||||
setLaunchDetails('Done. Enjoy the server!')
|
||||
|
||||
// Init Discord Hook
|
||||
const distro = await DistroAPI.getDistribution()
|
||||
if(distro.rawDistribution.discord != null && serv.rawServerdiscord != null){
|
||||
DiscordWrapper.initRPC(distro.rawDistribution.discord, serv.rawServer.discord)
|
||||
hasRPC = true
|
||||
proc.on('close', (code, signal) => {
|
||||
loggerLaunchSuite.info('Shutting down Discord Rich Presence..')
|
||||
DiscordWrapper.shutdownRPC()
|
||||
hasRPC = false
|
||||
proc = null
|
||||
})
|
||||
}
|
||||
|
||||
} catch(err) {
|
||||
|
||||
loggerLaunchSuite.error('Error during launch', err)
|
||||
showLaunchFailure('Error During Launch', 'Please check the console (CTRL + Shift + i) for more details.')
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
// Disconnect from AssetExec
|
||||
aEx.disconnect()
|
||||
loggerLaunchSuite.error('Error during launch', err)
|
||||
showLaunchFailure('Error During Launch', 'Please check the console (CTRL + Shift + i) for more details.')
|
||||
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// Begin Validations
|
||||
|
||||
// Validate Forge files.
|
||||
setLaunchDetails('Loading server information..')
|
||||
|
||||
DistroAPI.refreshDistributionOrFallback()
|
||||
.then(data => {
|
||||
onDistroRefresh(data)
|
||||
serv = data.getServerById(ConfigManager.getSelectedServer())
|
||||
aEx.send({task: 'execute', function: 'validateEverything', argsArr: [ConfigManager.getSelectedServer(), DistroAPI.isDevMode()]})
|
||||
})
|
||||
.catch(err => {
|
||||
loggerLaunchSuite.error('Unable to refresh distribution index.', err)
|
||||
showLaunchFailure('Fatal Error', 'Could not load a copy of the distribution index. See the console (CTRL + Shift + i) for more details.')
|
||||
|
||||
// Disconnect from AssetExec
|
||||
aEx.disconnect()
|
||||
})
|
||||
}
|
||||
|
||||
/**
|
||||
|
Loading…
Reference in New Issue
Block a user