Removing deprecated files.

Launchprocess.js has been deprecated for over a year, pending removal once liteloader support was added.
The user modlist idea was scrapped a while ago. User mods can be stored inside of the mods folder for each server instance.
This commit is contained in:
Daniel Scalzi 2018-06-23 22:02:42 -04:00
parent aa0e1a20ca
commit 932443fcb8
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3 changed files with 0 additions and 239 deletions

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{
"repositoryRoot": "/modstore",
"modRef": [
"my.custom:mod:1.11.2",
"another.custom:mod:1.11.2"
],
"parentList": "/mods/WesterosCraft-1.11.2.json"
}

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{
"repositoryRoot": "C:\\Users\\Asus\\Desktop\\LauncherElectron\\mcfiles\\modstore",
"modRef": [
"com.westeroscraft:westerosblocks:3.0.0-beta-71",
"mezz:jei:1.11.2-4.3.5.277",
"net.optifine:optifine:1.11.2_HD_U_B9",
"chatbubbles:chatbubbles:1.0.1_for_1.11.2"
]
}

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/**
* File is officially deprecated in favor of processbuilder.js,
* will be removed once the new module is 100% complete and this
* is no longer needed for reference.
*/
const mojang = require('mojang')
const uuidV4 = require('uuid/v4')
const path = require('path')
const child_process = require('child_process')
const ag = require('./assetguard.js')
const AdmZip = require('adm-zip')
const fs = require('fs')
const mkpath = require('mkdirp');
function launchMinecraft(versionData, forgeData, basePath){
const authPromise = mojang.auth('email', 'pass', uuidV4(), {
name: 'Minecraft',
version: 1
})
authPromise.then(function(data){
console.log(data)
const args = finalizeArgumentsForge(versionData, forgeData, data, basePath)
//BRUTEFORCE for testing
//args.push('-mods modstore\\chatbubbles\\chatbubbles\\1.0.1_for_1.11.2\\mod_chatBubbles-1.0.1_for_1.11.2.litemod,modstore\\com\\westeroscraft\\westerosblocks\\3.0.0-beta-71\\westerosblocks-3.0.0-beta-71.jar,modstore\\mezz\\jei\\1.11.2-4.3.5.277\\jei-1.11.2-4.3.5.277.jar,modstore\\net\\optifine\\optifine\\1.11.2_HD_U_B9\\optifine-1.11.2_HD_U_B9.jar')
//args.push('--modListFile absolute:C:\\Users\\Asus\\Desktop\\LauncherElectron\\app\\assets\\WesterosCraft-1.11.2.json')
//TODO make this dynamic
const child = child_process.spawn('C:\\Program Files\\Java\\jdk1.8.0_152\\bin\\javaw.exe', args)
child.stdout.on('data', (data) => {
console.log('Minecraft:', data.toString('utf8'))
})
child.stderr.on('data', (data) => {
console.log('Minecraft:', data.toString('utf8'))
})
child.on('close', (code, signal) => {
console.log('Exited with code', code)
})
})
}
function finalizeArgumentsForge(versionData, forgeData, authData, basePath){
const mcArgs = forgeData['minecraftArguments']
const gameProfile = authData['selectedProfile']
const regex = new RegExp('\\${*(.*)}')
const argArr = mcArgs.split(' ')
const staticArgs = ['-Xmx4G',
'-XX:+UseConcMarkSweepGC',
'-XX:+CMSIncrementalMode',
'-XX:-UseAdaptiveSizePolicy',
'-Xmn128M',
'-Djava.library.path=' + path.join(basePath, 'natives'),
'-cp',
classpathArg(versionData, basePath).concat(forgeClasspathArg(forgeData, basePath)).join(';'),
forgeData.mainClass]
for(let i=0; i<argArr.length; i++){
if(regex.test(argArr[i])){
const identifier = argArr[i].match(regex)[1]
let newVal = argArr[i]
switch(identifier){
case 'auth_player_name':
newVal = gameProfile['name']
break
case 'version_name':
//newVal = versionData['id']
newVal = 'WesterosCraft-1.11.2'
break
case 'game_directory':
newVal = basePath
break
case 'assets_root':
newVal = path.join(basePath, 'assets')
break
case 'assets_index_name':
newVal = versionData['assets']
break
case 'auth_uuid':
newVal = gameProfile['id']
break
case 'auth_access_token':
newVal = authData['accessToken']
break
case 'user_type':
newVal = 'MOJANG'
break
case 'version_type':
newVal = versionData['type']
break
}
argArr[i] = newVal
}
}
return staticArgs.concat(argArr)
}
function finalizeArguments(versionData, authData, basePath){
const mcArgs = versionData['minecraftArguments']
const gameProfile = authData['selectedProfile']
const regex = new RegExp('\\${*(.*)}')
const argArr = mcArgs.split(' ')
const staticArgs = ['-Xmx1G',
'-XX:+UseConcMarkSweepGC',
'-XX:+CMSIncrementalMode',
'-XX:-UseAdaptiveSizePolicy',
'-Xmn128M',
'-Djava.library.path=' + path.join(basePath, 'natives'),
'-cp',
classpathArg(versionData, basePath).join(';'),
versionData.mainClass]
for(let i=0; i<argArr.length; i++){
if(regex.test(argArr[i])){
const identifier = argArr[i].match(regex)[1]
let newVal = argArr[i]
switch(identifier){
case 'auth_player_name':
newVal = gameProfile['name']
break
case 'version_name':
newVal = versionData['id']
break
case 'game_directory':
newVal = basePath
break
case 'assets_root':
newVal = path.join(basePath, 'assets')
break
case 'assets_index_name':
newVal = versionData['assets']
break
case 'auth_uuid':
newVal = gameProfile['id']
break
case 'auth_access_token':
newVal = authData['accessToken']
break
case 'user_type':
newVal = 'MOJANG'
break
case 'version_type':
newVal = versionData['type']
break
}
argArr[i] = newVal
}
}
return staticArgs.concat(argArr)
}
function forgeClasspathArg(forgeData, basePath){
const libArr = forgeData['libraries']
const libPath = path.join(basePath, 'libraries')
const cpArgs = []
for(let i=0; i<libArr.length; i++){
const lib = libArr[i]
const to = path.join(libPath, ag._resolvePath(lib.name, '.jar'))
cpArgs.push(to)
}
return cpArgs
}
function classpathArg(versionData, basePath){
const libArr = versionData['libraries']
const libPath = path.join(basePath, 'libraries')
const nativePath = path.join(basePath, 'natives')
const version = versionData['id']
const cpArgs = [path.join(basePath, 'versions', version, version + '.jar')]
libArr.forEach(function(lib){
if(ag.Library.validateRules(lib['rules'])){
if(lib['natives'] == null){
const dlInfo = lib['downloads']
const artifact = dlInfo['artifact']
const to = path.join(libPath, artifact['path'])
cpArgs.push(to)
} else {
//Now we need to extract natives.
const natives = lib['natives']
const extractInst = lib['extract']
const exclusionArr = extractInst['exclude']
const opSys = ag.Library.mojangFriendlyOS()
const indexId = natives[opSys]
const dlInfo = lib['downloads']
const classifiers = dlInfo['classifiers']
const artifact = classifiers[indexId]
const to = path.join(libPath, artifact['path'])
let zip = new AdmZip(to)
let zipEntries = zip.getEntries()
for(let i=0; i<zipEntries.length; i++){
const fileName = zipEntries[i].entryName
let shouldExclude = false
exclusionArr.forEach(function(exclusion){
if(exclusion.indexOf(fileName) > -1){
shouldExclude = true
}
})
if(!shouldExclude){
mkpath.sync(path.join(nativePath, fileName, '..'))
fs.writeFile(path.join(nativePath, fileName), zipEntries[i].getData())
}
}
cpArgs.push(to)
}
}
})
//BRUTEFORCE LIB INJECTION
//FOR TESTING ONLY
cpArgs.push(path.join(libPath, 'com', 'mumfrey', 'liteloader', '1.11.2-SNAPSHOT', 'liteloader-1.11.2-SNAPSHOT.jar'))
return cpArgs
}
module.exports = {
launchMinecraft
}