Fix autoconnect for 1.13, 1.14. Disabled on 1.15+.

Autoconnect is causing a OpenGL stack overflow exception on 1.15+ for some reason. Disabled it for now.
Finally changed .westeroscraft to .helioslauncher.
This commit is contained in:
Daniel Scalzi 2020-06-09 13:10:06 -04:00
parent 71b25d3e5c
commit 1bdb413ab5
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GPG Key ID: D18EA3FB4B142A57
2 changed files with 21 additions and 10 deletions

View File

@ -6,7 +6,7 @@ const logger = require('./loggerutil')('%c[ConfigManager]', 'color: #a02d2a; fon
const sysRoot = process.env.APPDATA || (process.platform == 'darwin' ? process.env.HOME + '/Library/Application Support' : process.env.HOME)
// TODO change
const dataPath = path.join(sysRoot, '.westeroscraft')
const dataPath = path.join(sysRoot, '.helioslauncher')
// Forked processes do not have access to electron, so we have this workaround.
const launcherDir = process.env.CONFIG_DIRECT_PATH || require('electron').remote.app.getPath('userData')

View File

@ -272,6 +272,18 @@ class ProcessBuilder {
}
_processAutoConnectArg(args){
if(ConfigManager.getAutoConnect() && this.server.isAutoConnect()){
const serverURL = new URL('my://' + this.server.getAddress())
args.push('--server')
args.push(serverURL.hostname)
if(serverURL.port){
args.push('--port')
args.push(serverURL.port)
}
}
}
/**
* Construct the argument array that will be passed to the JVM process.
*
@ -461,6 +473,13 @@ class ProcessBuilder {
}
}
// Autoconnect
if(Util.mcVersionAtLeast('1.15', this.server.getMinecraftVersion())) {
logger.error('Server autoconnect disabled on 1.15+ due to OpenGL Stack Overflow issue.')
} else {
this._processAutoConnectArg(args)
}
// Forge Specific Arguments
args = args.concat(this.forgeData.arguments.game)
@ -526,15 +545,7 @@ class ProcessBuilder {
}
// Autoconnect to the selected server.
if(ConfigManager.getAutoConnect() && this.server.isAutoConnect()){
const serverURL = new URL('my://' + this.server.getAddress())
mcArgs.push('--server')
mcArgs.push(serverURL.hostname)
if(serverURL.port){
mcArgs.push('--port')
mcArgs.push(serverURL.port)
}
}
this._processAutoConnectArg(mcArgs)
// Prepare game resolution
if(ConfigManager.getFullscreen()){